Janken Samurai 9+

Good Good Games LLC

Diseñada para iPhone

    • 4.2 • 13 calificaciones
    • Gratis

Capturas de pantalla del iPhone

Descripción

Work your way through the ranks (1st Dan, 5th Dan, and 10th Dan) in the arena. Bring those skills to the life and death Lethal mode and compete on the online leaderboard against players from around the world.

Take on Quest Mode! An endless roguelike mode with 6 unique maps and an all new leveling system. How many will fall to your blade?

Novedades

Versión 1.71

Quest Map Bug fixed

Calificaciones y reseñas

4.2 de 5
13 calificaciones

13 calificaciones

CantKnockUs ,

Cool game

I like the concept mechanics, the soundtrack when you open the game but there should be a tutorial. I don’t really know how which attack or taunt I pick effects anything I’m just clicking random things.

Respuesta del desarrollador ,

Edit 6/21/23: We recently released our 1.4 update which includes a rules explainer. We hope you'll check it out!

Hi! Thank you so much for checking it out. We agree with you... it needs a good tutorial. We have two big updates in the works. One of which is online verses (which we're very excited about) and the other is a really good explainer of how things work. We hope you come try it again once these updates are released.

player who played ,

Nice concept but a few flaws

I like the concept of taunt and attack but there’s no point since the opponents attack is predetermined no matter what taunt or the previous taunt you choose. There is also a flaw where you just do high attacks and low taunt and win.

Respuesta del desarrollador ,

Hi! Thanks so much for checking out our game! It means a lot. The taunt does influence your opponent as you progress through the higher difficulties. Has this not been the case for you? Can you clarify how the high attack and low taunt would allow you to always win? We have been trying to reproduce it but we're not having any luck. This can be done at 1st Dan (this is the easiest difficulty and meant to portray the basics) but from 5th Dan and higher we can't seem to get a consistent win by doing this. Can you clarify which which difficulty this is happening? And which character you are playing as?

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