Unlock new tile configurations as you progress.
How far can you stack before your tower goes bust?
• Completely free
• Unlock Tower Themes
• Zen endless gameplay
• Simple controls
• Live scoreboards
Tired of stacking watermelons? New themes unlock as you play.
• Select from 18 edible themes
• 90+ color variations make each game sweeter
• Performance improvements for older devices
• Juicy navigation menus
• Icon may appear more ripe
Not all the themes are edible actually. Up to you to find them all.
Ratings and ReviewsSee All
fun and nice to spend some time! It just needs a background music and maybe some sfx effects!
Unfortunately, i’ve lost some gift themes cause there’s never any ads to watch...
A little confused...
There are few confusing elements, but as these elements are very large components of the game, I felt they must be addressed. For starters, this is a smaller issue as it doesn’t affect the gameplay but I felt the need to bring this issue to light. The game seems to be very score-based, but it’s also level-based. These styles conflict each other. As score-based games typically just restart when you lose; the player’s skill is based on high score. Level-based games get progressively harder, and more obstacles or higher objectives; the players skill is measured by how many levels they have completed. This game not only keeps track of your highest score but also continues to the next level. However the levels don’t have any special obstacles or objectives, so there’s no way to fail a level, this renders them pointless. Getting to any high level just means you’ve restarted that many times. This is pointless to keep track of with levels as it just becomes an annoyance. I believe this game is more suitable as a score-based game. Second, the breaking seems almost random. I’ve tried to figure it out as that would be one way to get further. At one point I thought I did but then it became random again. It would be nice if, on the player’s tutorial round, you explained this. It is a very important note that is never discussed in the game. Overall the concept is good, and you can see clearly where the game could go if these issues were explored.
I am loving this game and would rate it 5 stars but I would love a little bit more in this game. Either able to make my stack taller (perhaps even endless) or some way to make the rounds last longer or have awards that you receive besides the “level” increase. Will update star rating if I see some more fun!
Developer Response ,
Hello! Thanks for writing in. Stay tuned for an interesting update!
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