Vez’nan the powerful almighty wizard has returned! Embark on an epic journey as you gather his army and fulfill his devious plans... muahaha. Get ready to show the Kingdom who the real boss is! Fight your way as you conquer the new and the good old realms. Face empires of mighty enemies and clash against supreme bosses in this classic tower defense full of humor and epicness!
- 18 new towers, each with unique abilities and special powers.
- Choose your arsenal of towers and make devastating combinations to stop your enemies!
- 25 challenging stages across 5 lands ripe for the taking!
- 13 powerful heroes who will follow your command without hesitation.
- 60+ deadly enemies that will put all of your wit and tactical skills to the test.
- Rush the Kingdom as you bring down 6 mighty Kings in the most legendary of boss fights!
- New powers and reinforcements to vanquish your foes.
- 10+ trinkets and artifacts for that extra edge in battle.
- 30 upgrades to train your army to their best form.
- 60+ Achievements, hidden secrets and fun stuff for you to play and discover!
- No Wi-Fi at your Dark Tower? No worries, just play offline!
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Ratings and ReviewsSee All
It hurts me to give it three.
Let me start out by saying, I’ve been a kingdom rush fan since day one. They are by far the best mobile games on the market. Vengeance had so much potential yet it was squandered. Let’s start with the pros. First, the game looks great. It is very visually appealing and is very detailed. Second, is there are SOME good towers in this game and they really play of your nostalgia. For instance, the Dark Knights or the Harassers were some of the coolest, yet most annoying enemies to go against, and to have them in your arsenal is beyond epic. The third, is that it has some cool level design. But in my opinion, it seemed that this game was a BIG cash grab. Just playing on people’s nostalgia to buy it. Firstly, let’s talk about the towers you have to pay for. That is completely unacceptable. There is one they sell for around $7!!!! Second, is the terribly boring enemies. They had so many chances to put in cool enemies yet they failed. Third, is the lack of content. There were very few levels to play in and no post campaign levels when they first came out. And then they release the most terrible DLC with 3 new levels. It is SO bad. The enemies are just annoying and really break the mechanics of the game. Lastly, is wasted potential. There were so many cooler towers and hero’s they could’ve come up with. In all, this is a great game, but it does not match up the the Kingdom Rush Standard.
Feel kind of ripped off
I just bought KRV a few days ago. I am familiar with the KR series, played it on and off over the years. I love the games, the art style, the mechanics, it’s all great. However, I take issue with the pay-wall that is currently in place. As I understand the game normally costs $5 on the AppStore, which is totally fair for a great game. Once I got the game though, I found there to be an astonishing amount of content locked behind a pay-wall. A few things behind a paywall as dlc would make sense, but so much? At first I thought “it might be worth a few extra dollars for some cool content “. Then I saw the “discounted “ price tag. $31 plus tax to receive all of the content, minimum, on an app that already costs $5? That’s ridiculous. I was also extremely disappointed to see that less than a quarter of the hero’s were unlockable through gameplay, and so near the start as well. I would have hoped to see a few more heros to collect. It would give the game something more to drive players to achieve. The fact that so few of the heros are unlockable and the price to unlock all the content is so steep, makes players feel like they have been ripped-off, and makes me start to regret my purchase.
Fun but getting too expensive
Honestly Kingdom Rush is hands down my FAVORITE tower defense series. They offer some fun levels, some challenges, and the always loveably Easter eggs throughout the campaign.
This latest game, however, requires you to pay to buy new heroes (as they have in the past) AND use almost half of the towers to choose from. It seems each new game requires more purchases than the previous one. The first was free to play, but pay for new heroes. Second was pay to play and pay for heroes. Now pay for game, heroes and towers. Heroes being purchased, ok, that’s been established. But a bummer about the towers. I can’t necessarily justify the expense on top of already paying to play the game in the first place... it’s “Tower Defense”. The towers shouldn’t be an extra expense.
Also, since this is my favorite TD series, I’m generally willing to buy the heroes in a “bundle” deal. I did when the latest game first came out. But now there are a few more added in the latest update, and they’re not unlocked for me. Meaning once again, I’d have to spend more money on something I thought I essentially already paid for (again, the bundle was for all of the heroes). Was hoping they’d honor the purchases made before the update, and allow access to the new heroes too.
- Ironhide S.A.
- 797.9 MB
Requires iOS 9.0 or later. Compatible with iPhone, iPad, and iPod touch.
English, French, German, Japanese, Korean, Portuguese, Russian, Simplified Chinese, Spanish, Traditional Chinese
- Age Rating
- Infrequent/Mild Cartoon or Fantasy Violence
- © @ironhide
- In-App Purchases
- Hero Margosa $2.99
- Handful of gems $2.99
- Pouch of gems $4.99
Challenge friends and check leaderboards and achievements.
With Family Sharing set up, up to six family members can use this app.