Knotwords is a minimal and elegant logic puzzle — with words.
The rules are simple: arrange the letters in each section so every word is valid, across and down.
Each puzzle may seem difficult at first — but like all my favorite newspaper puzzles, it gets easier as you progress. Each step guides you naturally towards the solution.
This is the kind of game I've been trying to make my whole career — I'm amazed Jack and I discovered this design. We hope you like it.
Fixes to remote puzzle replacement
Fixed delete in word mode if you enter something in-line with what you’re deleting
Fixed infrequent crash on game over
Added arrows to monthly calendar
Renamed pause menu settings button to “In-game settings”
Removed pop-up from tapping numbers in twist puzzles
Ratings and Reviews
Update after much use: This is strongly addictive for fans of word games. The three dailies are now part of my morning routine. I started the monthly book for the current month and finished all sixty puzzles in one week. (Did I say it's addictve?)
Just now dug into the archives and discovered -- and fixed -- my early failures. Now I'm working backward through previously untried games. (Did I say it's addictve? Good thing I'm retired!)
Only nit: Cursor movement is confusing, especially when backspacing to fix an error. Toggling between the two entry modes toggles the confusion mode as well. Not bad enough to deduct a star, but be alert! The world needs more lerts.
I really enjoy this game! It’s very challenging, but soluble with persistence. Haven’t used any hints yet!
There are some things that need improvement, though. The spelling is off sometimes. Sometimes an “s” is added to a word that doesn’t take one - for example “ares” - maybe it’s meant to be Ares, the god of war - but this would break the general rule of word games that they don’t use proper names. There are also some verbs that an “s” is added to, but which don’t have this form. The most annoying one is in May Puzzle Book #23 in which all my words check positive except for ax! Ax is the currently accepted spelling (not axe).
I’m also find how the active blank space in a word is shown in the puzzle (I’m playing on an iPad Pro). The color of the space is a darker hue than the other spaces, but the contrast is not good enough to make it obvious which space the letter you enter will go in. It would be better if the active space was another color altogether.
These annoyances don’t take away from the overall game, but I should would like to see them fixed!
A nearly perfect game you aren’t allowed to play.
I really like this game, controls are intuitive, concept is well thought out and even better executed, the presentation is nothing less than what I’ve come to expect from Zach Gage games. All that said, I think 12 dollars (or a subscription service) is a little steep for a mobile game. I beat every available puzzle and daily puzzle up until this review in just under a day. I’d at least like the option to maybe watch ads to continue playing or unlock other content. Even if the cost were only .99 cents I’d have a hard time giving this a 5 because (so far) all the puzzles are time locked (so daily/monthly levels rather than everything all at once) which still would mean that I wouldn’t be allowed to play once I beat the paid content. I really like supporting smaller devs and I’ve enjoyed every single other Zach Gage game almost to its fullest but this sitting next to the almost infinite levels of Good Sudoku
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- STFJ LLC
- 159 MB
- Requires iOS 13.6 or later.
- Requires iPadOS 13.6 or later.
- iPod touch
- Requires iOS 13.6 or later.
- Requires macOS 11.0 or later and a Mac with Apple M1 chip or later.
- Age Rating
- © STFJ LLC 2022, Knotwords is TM STFJ LLC 2022
- In-App Purchases
- Knotwords Pro subscription $4.99
- Full Game $11.99
Some in‑app purchases, including subscriptions, may be shareable with your family group when Family Sharing is enabled.