Little Alchemist: Remastered 9+
Monumental, LLC
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설명
"Little Alchemist: Remastered" is an addictive combination of spell crafting and strategic combat. Save Little Town by collecting spells and discovering hundreds of cute and clever combos to overpower your enemies!
• FREE-to-PLAY RPG
• Explore Little Town and become a Master Alchemist
• Use clever spell combinations to defeat evil villains
• Over 1300 spells to collect
• Over 6000 powerful combinations
• Battle your friends and rivals in the Arena
• Unlock the event portal and earn new spells
• Customize your spell book and your avatar
• Hundreds of spell types: Superheroes, Wizards, Vampires, Zombies, Pirates, Monsters, Rainbows, Unicorns, Knights, Dragons, and MANY MORE!
Little Alchemist Remastered is optimized for Phones and Tablets.
PLEASE NOTE: "Little Alchemist: Remastered" is free to play, but some extra game items can be purchased for real money. You can disable in-app purchases in your device's settings.
새로운 기능
버전 2.22.2
Arena
Resolved an issue where arena opponents were not being saved correctly.
평가 및 리뷰
Double fusions would be awesome!
This game is excellent and is one of my favorite mobile games of all time; one of my favorite aspects of the game involves discovering unique combinations between cards and achieving powerful combinations in battle. I noticed that while I can combine two cards together to get a powerful version; often times it would be cool to see two combined cards combine together to form Mega cards. For example combining water and human in a card battle results in a mermaid and combing a human and magic results in a wizard. What if you spend one turn combining water and human to get mermaid and have the option of either choosing it to battle or putting it on the bench and you spend the next turn combining human and magic to get wizard and have the option of either choosing it to battle or putting on bench. Then the third turn, you can combine wizard and mermaid to get a new rarity of cards called Mega and the resulting secondary combination is the combined stat total of the two previously combined cards with a brand new Mega ability. Say the human had 9 attack power and 8 defense power and the mermaid had 10 attack power and 10 defense power. The mega combination between mermaid and human could be called Mermage and would have 19 attack power and 18 defense power and would have the absorb ability. Megas don’t consume combo orbs unlike final forms do so it becomes beneficial to perform secondary combinations to achieve even more power.
개발자 답변 ,
🌟 A huge thank you for the stellar 5-star review! 🌠 We're on cloud nine to know you're enjoying our game. Your feedback keeps our game world vibrant and exciting! 🌟
Pay to win garbage outside of the normal levels
This game is fun, too bad that arenas are essentially pay to win scummy garbage. You get around 2-3 wins in and then it’s just some schmuck with a 24 damage 26 defense card when you’re about 5 days into the game. You NEED to put money into this dumpsterfire of an app just to break even in arenas. Even after culling my deck the best I could I can’t get past 8 stars. It’s complete and total trash and I recommend avoiding arenas like the plague unless you want to have your teeth kicked down your throat everytime. It’s worse when you play the normal levels and they’re almost TOO easy. This game is fun but it’s only fun if you spend money on it like every other crappy big name mobile game. And for the developer saying that they’re trying to make the game better; everyone playing knows you barely care, you just want the money you scummy bunch of mud-eating worms. You’ve been giving the same cookie cutter response for over a year and if it hasn’t changed since then, I think that’s a huge sign.
개발자 답변 ,
⭐ We're genuinely sorry to hear that you're not enjoying the game as expected. Your feedback is crucial to us. If there's anything specific you'd like assistance with, please reach out to our support team at support@littlealchemist.io. We're here to help! 📧💔
Excellent Concept, Absolutely Infuriating
This game is summed up perfectly with the title. It’s so hard to progress without paying money, even though the researching combos is my favorite part of the game, when I actually try and play the game it’s just throwing yourself at a wall over and over and hoping you can beat the boss. Your health doesn’t last long enough to deal with the bosses 99% of the time, and when you get that 1% odds of actually getting them down to no health, they get you down to no health too, and tie. Now that’s not so bad, right? Wrong. It counts as a loss, and you have to grind to make it a win, which costs your abilities. It’s just absolutely ridiculous to try and beat this game. Make sure you have patience and don’t get heated by games, because you’ll need the patience of a saint to get anywhere in this game. Or alternatively, the wallet of Jeff Bezos. All in all, this game is a pathetic cash grab with a genuinely good concept as the cover for it. It’s such a shame to see a good concept go to waste, as a game developer myself, I can see that there was passion put in at one point, but that passion has died. Some serious change is needed to make this game as good as it could be. But with the highly toxic landscape of mobile games, change is unlikely. I’m not getting my hopes up. But there’s a hope this game can become less pay to win. In a thousand years maybe.
개발자 답변 ,
Thanks for your feedback and full descriptions of what you feel needs changed. I'll pass this on to our team.
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정보
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- Monumental, LLC
- 크기
- 297.2MB
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- iOS 13.0 이상 필요
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