LOGO est un langage informatique créé par Seymour PAPERT et inspiré des travaux de Jean PIAGET, psychologue prônant l'enfant en tant que principal acteur de son apprentissage.
A visée pédagogique, LOGO permet à l'enfant de concevoir une production graphique en abordant des notions de logique, géométrie et programmation.
Ludique et accessible, LOGO procure une grande satisfaction. C'est un outil irremplaçable dans l'apprentissage de l'informatique.
- correction de bugs
- ajout de boutons (levecrayon/baissecrayon, montretortue/cachetortue, nettoietout).
Notes et avis
Retro and Nostalgic
It wasn't until recently did I, at 30 years old, realize that when we "played" with logo in my computer class in elementary school that we were learning. Not only were we learning but we were learning math. Not only were we learning math, we were learning programming. I didn't have the problem the previous reviewers mentioned about intuitiveness, but I can see how this program would benefit by being more intuitive (however that can be done). Regardless, I have very much enjoyed this in a much different way than I enjoyed it when I was 8.
In the first 5 minutes of play, so far, so good
I have used, taught, and thourohgly enjoyed the original Logo, so I thought I’d give this a shot. It’s been years, but it seems to be just like riding a bike. I hope I feel the same way later, because I really want to have fun teaching it to my grandkids. So far, all the original commands are producing the desired results, so I’m keeping my fingers crossed.
Relly good app
you need to get this!
Prend en charge
Jusqu’à six membres de la famille peuvent utiliser cette app lorsque le partage familial est activé.