Fixed long AI processing times
Fixed several issues with hotseat games
Fixed displaying Ambassador on an action space when reloading game
Fixed issue when playing Foist Responsibility with more than one Mandatory Quest in active quest list
Fixed VP animation for Establish Harper's Safe House
Fixed scrolling though cards on map when magnified (Cliffwatch Inn, Builder's Hall)
Allow swipe to scroll through magnified cards
Add Lord card display to Score Breakdown screen
Fixed online status lights for Find Games list
Sorted online hosts to front of Find Games list
Fixed crash when pressing Undo during resource animation
Increased maximum animation speed
Ratings and Reviews
The old layout and UI was so much better
I LOVE Lords of Waterdeep, and when I originally found this app, i was so happy. The UI and game were perfect to the point that sometimes My friends and I decided to play on our phones vs hard copy. But now with the major updates, the app is terrible. It’s hard to move around on the board, hard to click buttons, it lags, and now with the newest update I can’t even play mandatory quests. The developers need to go back to their roots and put back the old interface back. From there, they can continue to improve that, but I don’t know what they thought that lead their programming to here. The new reviews of the game speak for themselves. The users are unhappy and it seems that the devs can’t realize what needs to be done.
Update ruined playability of app
The game runs much more smoothly with the latest update but the layout makes it so hard to play that I find myself playing a lot less. In the prior version, you could play the game in portrait mode on an iPad mini and view your hand and the map at the same time. Why would you make the map and all components smaller and change the layout so if you view your hand, it covers part of the board? If anything, smaller components should give you more space so there is no overlap. The latest update also removed some of the highlights on quests you have the resources for when it is time to complete them. This last comment is really user based but why add more steps to a game? It seems like for every part of every move have to hit the green button. I know with the prior game you choose and then hit select but it seems like with this update you added an extra button or steps to ever move. And I mean move, not turn so in a turn there could but like 3 extra steps. This was a great and fun mobile version of game. The update literally killed the playability of the game. Add a revert please so I can play this game again
Great worker placement game
If you like worker placement games, this is one of my favorite. Each turn, you're trying to complete quests by accumulating units of various professions (and also money). Each player has a secret agenda, which changes what types of questions you'll prefer. There's considerable variety in how each game plays out, and the sounds and graphics add nicely to play. This isn't a D&D RPG. But it's very enjoyable. It's nice to have a game where you turn your mind on rather than off, on iOS.
Edit: Minus one star for the update the switched to landscape. This took a 5-star game and worsened playability. In a strange way, it’s a little prettier. But I have a much harder time playing. They had (and no doubt in their codebase still HAVE) and perfectly good portrait-orientation UI. If they wanted to enable landscape, I wish they’d done it by giving is the OPTION which one to use. As I type this, the average rating is now 2.6. When I first reviewed it as a 5-star game, its average was quite a bit higher.
- Playdek, Inc.
- 326.7 MB
Requires iOS 7.0 or later. Compatible with iPhone, iPad, and iPod touch.
- Age Rating
- Rated 9+ for the following:
- Infrequent/Mild Cartoon or Fantasy Violence
- © 2013 Playdek, Inc., Wizards of the Coast LLC
- In-App Purchases
- Undermountain Expansion $1.99
- Skullport Expansion $1.99
Challenge friends and check leaderboards and achievements.
With Family Sharing set up, up to six family members can use this app.