Lost In The Dungeon-Roguelike 9+

Lost In The Dungeon-Roguelike


Designed for iPad

    • 4.6 • 118 Ratings
    • Free
    • Offers In-App Purchases



You are lost in the dungeon. The old sword and armor are all you have. Enemies who do not know the identity rush from everywhere. Be strong. And survive.

'Lost in the Dungeon' is a roguelike puzzle RPG.
Raid the dungeons by connecting the spirit stones with the drawing of a brush.
Earn more experience and money and grow endlessly.

Only the strategy ensures your survival.
Death is always fair.

- Are you tired of extreme character drawing? You do not have the character you want?
If you enjoy the game, all the warriors are open to the conditions.
24 different warriors are prepared to enjoy the game in a completely different strategy.
Of course, the character will continue to be added through the update. And continue to be free.
There is no drawing.

- The Cruel World of Roguelike
Growth in the game is very fast. And every time, it will ask you a question.
Which equipment to buy and what ability to raise is better suited to survival.
If the enemy's damage is too hurt, you should buy better armor or increase your health.
If the enemy does not die, you should buy a stronger weapon.
It is also a way to pursue more gold.
If you can not make the right choice, it's death only.

- Combine various skills and puzzles to kill enemies
All skills are designed to work with puzzles.
You can also use the appropriate skills to overturn the battlefield.
Shuffle blocks, blow them wide, erase enemies, or reflect damage.
Various skills are available and you can use it according to your strategy.
And all of them are free.

Key Features
* 24 characters with unique strategies
* 40 kinds of various monsters
* Weapons and equipments with unlimited combinations.
* Unlike puzzle games, feel the great sense of hit

What’s New

Version 2.1.4

SDK Update

Ratings and Reviews

4.6 out of 5
118 Ratings

118 Ratings

EternalTriad ,

Great, but some questions

I love the game. The mechanics are solid, if a little frustratingly random at times. The amazing customizability of your build throughout the stages is immaculate, and the characters all have their own merit in one way or another. However, there are a few things that irk me just a small bit. First off, it is not explained in game how your armor works. Maybe I’m just missing something in the tutorial, but some enemy attacks seem to only take off one armor, and some take off their full attack. Late game strategy really takes a hit when you don’t know if the enemy wave is gonna take off 10 armor or 100 that turn. Secondly, when you rank up a character, it says that the perks have something new added to them- or at least I assume so, because a red exclamation mark is over the tab labeled “Perk.” However, upon checking, I do not see any difference in the perk scores or crystal it takes to upgrade them? Am I missing something? I’m really just waiting for this game to get a wiki page and be more popular than the other game by this name, because there are small bits of mechanics like the ones mentioned above that would do well to be explained more thoroughly. Great game though, I really recommend to everyone reading to at least try it! :)

FunkiePickle ,

An enjoyable combination

I love match 3 games. And I love rogue-likes. I really love this game. No random loot boxes to unlock a character. There is in game currency used to buy/upgrade characters that can be purchased with real money. There are ads that play at intervals but can be skipped after 5 seconds, and an ad banner is at the bottom of the screen while playing. But those are fairly minor inconveniences for a game that combines 2 of my favorite game types. The translation is a little odd. Nothing is indecipherable but it is definitely noticeable.

Buqs2 ,

good game

this is quite a fun game. i only suggest a few things to help balance. i think even though you start with 4 abilities per character , i think you should only be able to choose 2 of them to play with at start and then as you progress in ranking up the class, unlock both a new skill and an additional slot to bring a new skill into battle. starting with 4 skill i barely use more than 3 on the majority. when leveling up i mainly only choose to gain luck, it’s so useful in resetting your health/shield and boosting your ability to get better gear in store to boost those other stats. perhaps not resetting shield/health at level game could balance difficulty better and make some of the other stats more useful. speaking of, healing has not been a very useful thing in this game in the way i play. i aim for luck at level gains and this bypasses need for healing. cleric could possibly use a skill that turns health runes into damage like holy water or something to add some more versatility to the class. there is no point in remaining in dungeon past stage 20 other than to aim for high score, however there is no way to know what your score is currently unless you exit the dungeon. i also would not mind a difficulty setting to add some additional challenge. this game is really good but with a few changes could be even better

App Privacy

The developer, Ninetap, has not provided details about its privacy practices and handling of data to Apple. For more information, see the developer’s privacy policy.

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