Luther - the Journey 12+

An adventurous escape

Target Games

Designed for iPad

    • 4.0 • 4 Ratings
    • Free
    • Offers In-App Purchases



Help Luther the Church’s Reformer to safety on his perilous journey. Help him escape from his cruel pursuer and continue spreading out God’s truth and Gospel to the world. Learn the church’s history through this amazing adventure game!

This is a unique Christian game that tells the story of Martin Luther, The Reformer who had reform the church and preached about the true Gospel from Jesus. He is a true inspiration for every Christian to stand up to the truth. The story began after he nailed his 95 Theses to the gates of the church of Wittenberg and the Pope outlawed him. Help Luther escaping from the city of Worms with his companions after he staunchly defended God’s truth.

As you help him on his journey, you will experience so many adventures, collect historical artefacts, and learn more about the history and important characters of that time. You also have to satisfy the needs of each person, including their hunger, thirst, fatigue, and faith. It’s certainly a very exciting adventure that requires you to have good strategy and logic.

It’s certainly isn’t an easy journey. But he has God on his side, so don’t fear. Move onward and defend the true teaching of God!

• Outstanding church game for kids and adults.
• Fun and exciting adventure game.
• Unique graphic and game animation.
• Plan and strategize your escape based on the needs of each person.
• Learn about the history of Christianity, especially the Church Reformation
• Experience the adventure of Martin Luther and his friends during their journey
• Choose wisely because your choices will determine the story and your future

How to play Luther’s Journey:
In this game, you have to help Luther and his companions to evade their pursuers. Initially, you will have some provisions like medicinal herbs, water, and other things to trade and use. When they run out, then you will get into trouble. So think about how to get new provisions during your journey and how to satisfy the needs of each companion.
You will encounter many choices during your journey. Choose wisely for these choices will affect your adventure. Sometimes the choice you make will affect speed, provisions, faith, and other aspects of the game. Sometimes you will have to trade, pick fruits, sleep, pray, or do other stuff. But you also need to watch out because the soldiers are hot on your heels. Once they capture you, then it’s GAME OVER, and you have to restart the chapter.

However, even if you get caught, don’t despair. Just try and replay the chapter again using different strategy to get different outcome.


If you encounter any issue during playing, please email us and we will resolve the issue immediately. If you like our game, please give us a rating and review!

What’s New

Version 1.1.18

“Even if I knew that tomorrow the world would go to pieces, I would still plant my apple tree.” ― Martin Luther
We've made a bunch of technical optimizations and double-checked all 95 propositions. Now everything should work out for the next 500 years – have fun!

Ratings and Reviews

4.0 out of 5
4 Ratings

4 Ratings

fide defensor ,

Sola Fide

I think expectations these days have gotten to the point that people can’t enjoy anything. Everyone is an Ebert, a critic seeking to be lauded by the dissatisfied masses.

This game is excellent. The graphics and connection to the time period. I had to pray the devil away when a black cat crossed my path (made me laugh). The artwork for events you read in scroll format (like in The Legend of Zelda games) is by the great masters like Hobelin.

I admit figuring out how to equip the Menorah or how to give one of characters food or rest isn’t spelled out. You have to experiment and figure it out, which to me is actually charming, like you are really in the 1500s trying to survive.

The gameplay is very fun, and I don’t think we’ll ever see a Luther based game like this in our lifetime, since the 600th Anniversary of the Reformation is almost a century awa, and by then games will likely be VR and hologram rooms.


+Engaging gameplay
+World building, a beggar told me “the devil take you!” For not giving him alms. Lol
+Graphics, especially for the style of game, plus famous artwork by the Masters.
+Replay Value, there is stuff to collect, other paths to take, pilgrims and more you can help or not.
+Educational, a great way for young people to learn about Martin Luther, and The Reformation.


-Mechanics (Tour-trial), how to equip items, drink water, end fear and etc is not spelled out for you, so you may lose simply because you don’t know what to do.

Note: This developers should make a similar game about Geoffrey Chaucer’s “The Canterbury Tales.” You could have the Knight, The Parson, The Wife of Bath, and etc on the way to the Shrine of Thomas Beckett.

m.muhlakai ,

Mediocre game. Horrible history.

From a technical perspective, this game is only ok. The mechanics aren’t explained very well, leaving you to explore or be confused. Nothing explains the floating resources over your head. It’s not made clear exactly how to reduce some of the needs of your party (doubt, sleep) and you can’t tell how much hunger or thirst is removed by water or food, leaving you unclear on whether you’re wasting anything. The choices you get have little meaning, since if you take care of even just water and food then you can easily take advantage of everything and you never feel pressure to skip any chances to get stuff. Ultimately, however, I’m not sure that the game isn’t actually a very subtle parody. It starts by making a big deal about nailing the Theses to the cathedral door, an event which is generally agreed never happened. (Only one person ever made the claim and it’s believed he wasn’t even in Wittenberg at the time.) Second, the entire premise is fleeing from Charles V’s troops, which didn’t actually happen. The pope spent years trying to communicate with Luther before finally issuing an excommunication, after which even more communication happened. So we have a game that starts with something that didn’t happen, being about something that didn’t happen, and left me looking for the fun parts, which didn’t happen.

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