Magic and Machines +12

Little Bear Studios

Desenvolvido para iPad

    • 4,5 • 17 avaliações
    • US$ 1,99

Capturas de tela

Descrição

Journey into the world of Magic and Machines with six unique party members on a quest to uncover the mystery behind a decaying world. Discover new areas, find the legendary items, solve puzzles to unlock secret buffs, and master the turn-based battle system with its Overload mechanic. It's perfect for players who grew up with turn-based RPGs and are looking for a new adventure, and also accessible for new players as it doesn’t take itself too seriously.

Inspired by games such as Chrono Trigger, Golden Sun, and Octopath Traveler, the game is a nod to those influences of the past and present. The game simplifies many RPG elements such as progression or equipment setups. There’s enough mechanics so players will strategize but not enough that they’ll need to reference a wiki to optimize. It’s also quite easy to pick up and put down and is perfect in short bursts or a longer sit down.

"I wanted to create a game that would appeal to fans of nostalgic turn-based RPGs that may have busy lives, but also could be picked up by someone who's new to the genre.”

Story
In a small quiet town a little accident leads to a dramatic chain of events. Years later, monsters run rampant, the world is slowly eroding, and the Sacred Stones are disappearing one by one. Initially, two childhood friends journey out of their small town to find a missing colony, but they uncover an even larger crisis as they cross paths with a colorful cast of characters. Form your party of three from six characters, explore and discover secrets, uncover hidden bosses and their legendary items, and use strategy to defeat your foes.


Combat

Turn-based battle system with an Overload mechanic. This mechanic lets you supercharge a move after you've used it twice. It can make attacks stronger, effects last a turn longer, and heals surpass your max health. Sometimes you may want to save it and sometimes you may want to use it right away.


Explore

Some characters can alter the terrain of the world with their elemental abilities. Use their powers to find new areas and solve puzzles. You never know what you'll find!


Party

Blaer - Fire adept that's good all around.
Zmrzlina - Ice mage with strong magic.
Alda - Water mage with the best heals.
Toka - Earth adept that bolsters defenses.
Mphepo - Air adept that's the fastest.
Dian - Plasma mage that's an offensive powerhouse.

Novidades

Versão 1.1.2

Small fix for dialog bug from a player's review. Misleading dialog when entering Reaper's Castle

Avaliações e opiniões

4,5 de 5
17 avaliações

17 avaliações

Zerskeys ,

An homage to the rpg greats

Imagine that the year is 1995, your just got the new Earthbound rpg for your SNES, you open the box and you are overwhelmed by the crisp fresh smell of your new plastic cartridge. This game really takes you back to a time where you were excited to open a new game and see what it had in store for you. Magic and machines has buttery smooth controls where your hero glides aimlessly across terrain, like when you’ve just finished shoveling your tenth fistful of popcorn into your mouth and you attempt to continue to your next eppy on Netflix using your chrome cast remote but your fingers just slide across the buttons. The combat mechanics are fun and just the right amount of challenging. I highly recommend this game to anyone who is a fan of old school rpgs.

(=)Nicho(=) ,

Enjoyed very much, hoping for a second chapter

This was quite fun, perfect length for a mobile game, and was linear without being outright predictable. End game has a lot of fun mechanics, so there’s a bit of replay value too. At some point I would like to Buck the trend and try an all-melee run to go against the grain of “Magic and Machines” and try to make it “Melee and Machines”Instead.

Game runtime is fast enough where it would be interesting to see a speed run community built around it too.

Maybe one note: a bit more to highlight that there are underlying set bonuses to using two of the same classification of gear, e.g. two “steel” pieces, two “sorcerer” pieces, etc.

Would love to see a story expansion at some point, and make it so that “Gamebreaker” weapons are not as powerful, or disappear and reduce the team power back to a normal level.

Budbeagle ,

Love game but hopelessly stuck

I really loved this game. Brings back all the memories of early Nintendo games like Final Fantasy and Dragon Warrior. Sadly I made it to Reapers Castle in Act 5 and find myself stuck and without a clue as what to do. I would love to finish the game but after finding no help online, my journey has come to an end. I still give the game 5 stars and hope in the future other gamers will share clues about going forward.

Resposta do desenvolvedor ,

Update: I'm glad we got to connect and I hope you enjoyed the final boss!

Hi Budbeagle sorry for the delay here!

I'm sorry you're stuck, I apologize for this and you aren't the first person - I wanted mimic those classic RPGs like you mentioned but understand that modern games have more quest management and it can lead to a bad experience. Are you unable to get into the castle? If so you need to get a piece of Ocean Jasper from the Monster Caves (there's a hole right where the Water Tribe Chief was when you were clearing the town). If instead you're stuck IN the castle there are 4 orbs you need to activate. If you want some more details please email me at support@littlebear.studio and more than happy to figure out exactly where you're stuck!

I appreciate the review and congrats on getting to the end game!

Privacidade do app

Little Bear Studios, responsável pelo desenvolvimento do app, indicou que as práticas de privacidade do app podem incluir o gerenciamento de dados conforme descrito abaixo. Para mais informações, consulte sua política de privacidade.

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Compatível com

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