Magic Research 12+
Matias Ezequiel Colotto
iPad용으로 디자인됨
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- US$3.99
스크린샷
설명
In Magic Research, you are the headmaster of a newly-created institution of Magic with one goal: to learn as much as possible about this power and get enough fame to be able to compete, and win, the prestigious competition of schools: the Tournament of Magic. But what will you discover along the way?
* Cast over a hundred different spells with various effects
* Research magic in various magical schools to discover new, surprising ways to use this power
* Accumulate resources and build the school campus
* Manage a team of researchers and apprentices to lead your school to fame
* Discover tons of hidden new features - when will you unlock the next one?
* Find over eight dozen secret storylines with permanent, game-altering effects
* Restart the game and make faster progress each time with retirement bonuses
* Optimized both for iPhone and iPad
* No ads!
This is the full, complete game. You can transfer save data from the demo by using the Export / Import Save feature available in both the demo and in the full game.
새로운 기능
버전 1.15.0
New features and changes:
- Research menu now shows exp and time needed for next level for each school, as well as their next unlock
- Hide events menu by default on all surfaces less than 1300px wide
- Enchant Lumber Yards will no longer get cast from apprentices if Smarter Apprentices are enabled and the Wood storage is full
- Accessibility: Category headers now instead read as "(category name), Collapsed - Press to Expand" instead of "Expand (category name)"
Bug fixes:
- Pressing and holding "Use Time Pieces (Warp)" will no longer consume all Time Pieces
- Mitigate crashes when running game at very high speeds
- Fix bug where enemies who are stunned for a very long time may cause future encountered enemies not to do anything
- Fix bug where some combat items were usable outside of combat
- Other smaller bug and typo fixes
평가 및 리뷰
Fun text game
Very much like orb of creation (and countless others) but has more depth than the genre usually sees. It's also much less grindy, at least in the beginning.
The one downside is at a certain point the game becomes an auto battler, which is fine, except you need to auto battle for 10+ hours straight. It's not very interesting to watch. You will hit a ceiling on the building stuff frequently and have to battle to resolve that issue. I wish there was more story pop ups during this time and more unique ones to boot. My only other gripe is some of the spell balancing is off. Certain higher tier spells make no sense to use as the efficiency is greatly reduced.
I am thoroughly enjoying this game though and feel it has been well with the cost already
Great Idle Game
Might be the most fun Idle game ive played since I beat NGU Idle. Its not extremely complex, but it does not need to be. It has a lot of charm and you can tell the game is really fine-tuned and well made. Balance is great. The pacing is fantastic, I never hit a timewall that would take more than a couple hours to beat. I kept on wanting to level up more to see the new gear, new spells, new everything.
Just a fantastic game. It does cost money but man the amount of money Ive spent on less good idle games compared to this is wild.
I Love This Game But Have Two Problems
I’m glad I bought the game. Even with the two problems I’ve had it’s worth the money.
The first one was mentioned by someone else, text running off the page so I had to quit the game and come back as I couldn’t get to the buttons. I figured out that I had to lower the size of my text on the entire phone to fix this. It’s a hassle but if I hold it very close then put the text back up when I finish playing I’m okay.
The second is that I’ve had to retire twice because my wood started counting back instead of forward so I couldn’t keep hold of any wood. I’m still trying to figure out what triggers that, and if anything makes me stop playing it will be that. It’s too bad because it’s a fun game otherwise.
개발자 답변 ,
Hello,
Thanks for the feedback!
Regarding the wood counting back, it is most likely being caused by Furnaces, which consume wood. To reduce this consumption, you can turn off the Furnaces by expanding them from the Campus screen.
If this doesn't solve the problem, I'm happy to provide more support - please reach out to magic.research.game@gmail.com. Thank you!
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Matias Ezequiel Colotto 개발자가 아래 설명된 데이터 처리 방식이 앱의 개인정보 처리방침에 포함되어 있을 수 있다고 표시했습니다. 자세한 내용은 개발자의 개인정보 처리방침을 참조하십시오.
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정보
- 판매자
- Matias Ezequiel Colotto
- 크기
- 27.3MB
- 카테고리
- 게임
- 호환성
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- iPhone
- iOS 13.0 이상 필요
- iPad
- iPadOS 13.0 이상 필요
- iPod touch
- iOS 13.0 이상 필요
- Mac
- macOS 11.0 이상 및 Apple M1 칩 이상이 탑재된 Mac이 필요
- Apple Vision
- visionOS 1.0 이상 필요
- 언어
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영어
- 연령 등급
- 12+ 상습적인/과격한 만화 또는 비현실적 폭력
- 저작권
- © 2023 Matias Ezequiel Colotto
- 가격
- US$3.99
지원
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