Micro RPG 9+

With a unique fight system

JoliYeti Games inc.

Designed for iPad

    • 4.7 • 5.3K Ratings
    • Free
    • Offers In-App Purchases

Screenshots

Description

All the best without the hassle. Condensed RPG experience made for short or long sessions

- Turn-based game, combining reflex, strategy and luck.
- Unique spinning combat system
- Beat waves of monsters
- Collect amazing weapons and heroes
- 10 worlds in the campaign mode with boss fights
- 4 unique special events

Fred & Dom wish you a good game!

What’s New

Version 1.10.16

- Fixed Bow's push back
- Fixed Whip collision zone, so it can reach hearts just outside the field)
- Fixed the highest damage dealt, which was sometime considering fatal hits numbers from Forest Fog

Please contact us through in-game settings if you have any issues.

Ratings and Reviews

4.7 out of 5
5.3K Ratings

5.3K Ratings

Editors’ Choice

You don’t need to be a wizard to understand this role-playing game. Micro RPG captures the essence of the genre without getting bogged down by stat tweaking and overstuffed customization systems. Yet it’s still packed with fantastic genre features: formidable bosses, wondrous loot, and the thrill of ever-increasing power from leveling up, all built around a mini-game-like combat system that rewards precise timing as much as careful preparation. Remarkably, all this can be controlled with just one finger.

to those who made this game: ,

If you think you can wait to play again, FEAR NO MORE!

I really love this game because everyone thinks they have to wait to get the health back. But to me, I don’t see a way of waiting for your heroes to be at full health again. I have a strategy that can make this game to where you can play like there is no tomorrow. And I am happy to tell you! But you are all going to listen up, because this is where it gets…
…COMPLICATED…
So for example, you fail a level because your hero died, right? That’s when you would normally quit the game for a while and wait for your hero to heal to full, right? WRONG! Your hero automatically revives to five health, making it usable again. So how I do this, I go back to the first levels and beat them without taking damage. Enemies killed have a chance of dropping hearts that heal your hero upon pickup or level completion. And the best part, you can repeat this trick without getting sued on, as the game accepts this trick no matter the cost!
Hope this trick helps you all to get back to those levels you were stuck on for months on full health so you can try and try again, infinite attempts. And remember: if you die, repeat the strat!
Yours truly, Joey.

Developer Response ,

Thank you! And indeed, that's a great tip to heal back you heroes ;)

dbiz3249 ,

Fun game with room for improvement

I’ve played this game for a few days I I really like it. original style of combat, good learning curve, doesn’t force you to watch ads, and doesn’t shove micro transactions into your face. I actually don’t have any complaints about the game. However, I think the different heroes should have uses other than backup lives. I know they have slightly different abilities, but their abilities don’t have any real impact on combat and I would like to see distinct playstyles and different synergies with the weapons. Another thing that I noticed is that I end up using the starting couple of weapons more than any of the others that I unlocked, purely because the new weapons haven’t caught up in levels so they deal much less damage. Also, I just got to the 5th area and it says that my characters take damage every turn due to not breathing, but I couldn’t find a hero that stated it could breathe underwater. is it unlocked once you finish the final area, or or you just planning to add it later? Overall 8.5/10 game that could definitely become a 10/10

Developer Response ,

Thanks for the feedback. We will introduce a new weapons and heroes rarities concept, where rarer items will have more important abilities.

App Privacy

The developer, JoliYeti Games inc., indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

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  • Diagnostics

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