Minds of Nations 9+
Calin Zidaru
iPad용으로 디자인됨
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- 무료
- 앱 내 구입 제공
스크린샷
설명
MMO. Continents without microtransactions are available with limited capacity.
STORY
After a number of incarnations on Earth and unhappy with the opportunities nations offer souls to grow, our hero, Kanli (you) is offered a chance to .. do better.
He will try, over a number of simulations, to build states that survive the hardships of time and scarcity whilst helping as many souls as possible evolve beyond the taints.
13 ideas that we explore in Minds of Nations
1. The Nation as a school for souls
You play the custodian of a state through millennia. The nation is both a state in the classical sense, but also a school for souls that are interested in overcoming this plane.
You have to consider strength, the material needs of a community and the evolutionary needs the souls that take birth in your realm have. A sluggish state will have them stuck for centuries into the same thoughts, fears and vices. While a weak state may not provide enough bodies or opportunities in life.
2. Religion as the development of methods for transformation, not a popularity contest
Incarnated or not, souls generate ideas for you. Ideas are of three types:
The first is the spiritual path that your nation discovers.
Ascetics tired of the endless cycle of birth-rebirth and desire-aversion, are developing methods for transcending this plane of existence.
So they develop the stages of concentration, reflections, prayers, mantras, breathing and other techniques for purifying consciousness.
It does not matter how many people adhere to the path your ascetics uncover. It is NOT about having many provinces declaring themselves Catholic, but rather, having a path that frees more persons from the chains of desire, hatred. Having more methods that incorporate different mindsets, that free one from all attachments and bonds.
3. Governance as a collection of answers to communal questions
Instead of having broad systems like Communism, Monarchy, or Democracy, you use ideas to answer each individual governance questions like:
"Who leads our nation ?"
- It can be 1 person, it can be three, it can be a couple, it can be a council..
"How is that person chosen ?"
- Leadership can be inherited, elected by others and then you'd have to choose who can elect your leader. Only landowners ? Everyone older than 14 ?
We approach every issue of community management in the same way, from economics to the justice system.
4. Effects that change over time
5. Effects that change based ON your production of their associated resources.
6. Algorithms that try to incorporate a bit of realism
7. Technology as a number of general subjects and not as a tech tree
8. Armies have to carry food and soldiers are recruited from the labor force
9. War, lies & propaganda
We explore the way politics has been poisoning our mindstream for centuries. Framing reality and spinning half truths into rigid dogma and encouraging us and our ancestors to commit various atrocities.
10. Karmic years & soul cycles
We try to incorporate the idea of karma into wars. A nation that attacks will get years added to the time needed for its souls to pass through each independent evolutionary stage. This means that fewer new ideas will appear in your state due to the emotional traumas caused in the conflict.
11. Astral plane management
12. Free-to-play continents, custom wonders, heraldry and more
You can fly a banner with custom heraldic elements that are not found in Europe in the Middle Ages.
You can also build new wonders - enough with the eiffel tower.
Every simulation includes continents that have no microtransactions. 100% free. However, their total capacity is limited.
13. Climate change
The game simulates the effect that large, monocultural, agrarian societies have had on the environment..
새로운 기능
버전 1.2.100
- fixed effects are back !
평가 및 리뷰
Game is quite good, UI needs work
The game itself is quite good, but for a mobile only player you would miss out on some small unique things, like actually seeing movement/colonization progress, or being able to chain commands. While on their own they arent that bad, together they form a decent gap between mobile and PC players, where the latter is able to play far more efficiently with way more ease. not to mention mobile is far more glitchy, even just now i had to redownload the game due to a glitch. So for anyone looking to play, do it on the computer. Despite all of this, very fun indepth beta, cant wait to buy it at release!
Great game poorly/not implemented
I discovered this game on iPad a few weeks ago and am honestly obsessed with it, I can’t wait for next month when I can start from day 1! However it is all but unplayable on the iPad. Fortunately I have a laptop and the MMO online works fabulously, so I have taken up the game there in serious.
The biggest and most obvious problem that I would have thought would have been fixed in one of these updates is the fact that the game relies heavily on cursor hover-over information but that is not possible on an iPad. I mean, right? I am literally unable to see how long my colonists have left before they’re finished. I cannot see the great person bonuses, I’ve been picking one at random. And I cannot see idea bonuses or consequences before choosing them! I was literally poking in the dark the first week of playing the game before I went online and found that you could SEE THE CONSEQUENCES BEFORE CHOOSING THEM! It obviously changed the game dramatically.
I found before writing this review that this iPad app just opens a browser window to the online MMO. But to work with finger taps it needs to be more than that... it’s basically unplayable without a mouse, as is. I’d prefer it as an iPad app, so here’s to hoping one day... 🤞🤞
EDIT: after submitting my review I read a few other reviews and can concur that “long tapping” does NOT work on my iPad (Pro 13”)! It would fix a lot of of the problems if it did...
Great Game, Needs Work
So I finished my first simulation a couple days ago and it was pretty good. The interface on mobile is slower than usual, and on ios the interface doesn’t fit the screen unless you rotate the entire phone. Other than that, I’m excited for the newer modes like single player and blitz. Good work.
앱이 수집하는 개인정보
Calin Zidaru 개발자가 아래 설명된 데이터 처리 방식이 앱의 개인정보 처리방침에 포함되어 있을 수 있다고 표시했습니다. 자세한 내용은 개발자의 개인정보 처리방침을 참조하십시오.
사용자에게 연결되지 않은 데이터
다음 데이터가 수집될 수 있지만 신원에는 연결되지 않습니다.
- 연락처 정보
- 사용 데이터
개인정보 처리방침은 사용하는 기능이나 사용자의 나이 등에 따라 달라질 수 있습니다. 더 알아보기
정보
- 판매자
- Calin Zidaru
- 크기
- 149.2MB
- 카테고리
- 게임
- 호환성
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- iPhone
- iOS 11.0 이상 필요
- iPad
- iPadOS 11.0 이상 필요
- iPod touch
- iOS 11.0 이상 필요
- Mac
- macOS 11.0 이상 및 Apple M1 칩 이상이 탑재된 Mac이 필요
- Apple Vision
- visionOS 1.0 이상 필요
- 언어
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