Raid a gazillion handcrafted dungeons, collect loot and creature cards and build your own dungeons for others!
MONOLISK is a fantasy mobile ARPG, CCG and dungeon builder in a single package. Build dungeons, share them with your followers, gear up your heroes and clear levels built by your friends!
* Clear heaps of dungeons in an online hack 'n' slash RPG
* Collect cards with equipment, abilities, creatures and environments
* Customize your 5 heroes with various playstyles
* Design unique levels for your friends and followers
* Craft new cards and expand your collection
* Tell your own stories
* Help others rebuild the shattered world of MONOLISK!
* Campaigns added! - build your own campaigns and share your stories with others
* New splashes for death and explosion effects
* New objects for existing realms
Ratings and ReviewsSee All
Great game adding a few things could make it a five star
If I had access to health fountains which would be a strong heal one use structure it would encourage characters to engage in large arena style fights and help them survive greater traps. I could also use them as bait for an injured hero for example if there was a hidden trapdoor that I could put on the walkway in front of it and transport them to a very dangerous place that would be quite a surprise:) Also I have been playing this game for hours but I have yet to earn any traps or environments dangers. I have seen this reflected in dungeons I challenged as I hardly ever see explosive barrels and I haven’t seen any environmental dangers at all!! Maybe if every new player started with a beginner pack that had just a couple of random things like this. It would make dungeons more exciting to play and build. I believe that this would lead to more people being willing to purchase cards due to experiencing more potential map variety. Thank you for listening
This game has insane potential. But it’s so hard to get anything to help get anything going at an early stage. Or at all really. Your character, leveling, getting gear, shards or anything for your shards. I literally played for 12 hours straight and didn’t have enough orbs to buy 1 pack. 16 was the most I’ve acquired from any shard. And it takes 1000 for 1 pack. I know the game is new and you need to make that coin, I totally get that. But... Please, please fix that. Just for the casual player. If you want to be end game right now, and that’s totally fine, spend some money and support. I have myself. But maybe a daily pack or even a random drop every now and then would make it so more appealing. And please make the quest times shorter. No one wants to wait three days to get all three quests. Or even 24 hours for just one quest. Sorry for the rant. The concept of this game is brilliant and I know it will be something amazing with just some casual compensations. Thank you.
Developer Response ,
Hey thanks for the feedback! You probably know most of these but may be you'll find some usefull tips how to earn free Packs and Orbs faster: https://monolisk.fandom.com/wiki/Card_Packs and https://monolisk.fandom.com/wiki/Orbs
Love it... but...
First off, I love this game. I’ve been hooked for at least two weeks, and CANNOT STOP. I love the way it presents the “make-your-own-dungeon” element, and I like the golden card element as well. But in order to progress and adapt your heroes, you need new cards, and to get new cards, you need more Orbs, the in-game currency. To get this you can 1. Finish dungeons for amounts ranging from one to twenty in most occasions or 2. Complete missions to get 400 to 1,000. You need 1,000 Orbs to get a card pack, and a mission only comes up every 24 hours. Get my drift? I feel that the game would be improved with an increase to the frequency of card attainment, which could result from an increase in Orb attainment or a lowering of card cost. The devs could even add a whole new way to GET Orbs. All just my opinion, but I hope it’s taken into account in future updates. I do realize that this is an ad-free game, and appreciate the free-to-play aspect as well. Great game, and thanks for making it!
- Trickster Arts s.r.o.
- 261.5 MB
Requires iOS 9.0 or later. Compatible with iPhone, iPad, and iPod touch.
- Age Rating
- Infrequent/Mild Horror/Fear Themes
- Infrequent/Mild Cartoon or Fantasy Violence
- © Trickster Arts s.r.o.
- In-App Purchases
- 2 Card Packs $2.99
- 7 Card Packs $9.99
- 15 Card Packs $19.99
Challenge friends and check leaderboards and achievements.
With Family Sharing set up, up to six family members can use this app.