Monument Valley 2 4+

ustwo games

Được thiết kế cho iPad

    • 3,99 US$

Ảnh Chụp Màn Hình

Miêu tả

Guide a mother and her child as they embark on a journey through magical architecture, discovering illusionary pathways and delightful puzzles as you learn the secrets of the Sacred Geometry.

Sequel to the Apple Game of the Year 2014, Monument Valley 2 presents a brand new adventure set in a beautiful and impossible world.

Help Ro as she teaches her child about the mysteries of the valley, exploring stunning environments and manipulating architecture to guide them on their way.

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“Subtly more sophisticated than its predecessor” - WIRED

“Little vignettes of a surreal world that works its socks off to make me happy” - POLYGON

“I was enraptured by everything I saw and heard” - DESTRUCTOID

“One of the best gaming experiences available on any device, let alone mobile” - POCKETGAMER

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A STANDALONE ADVENTURE
A completely new story from the Monument Valley universe. You don’t need to have previously played Monument Valley to enjoy Monument Valley 2.

INDIVIDUALLY CRAFTED PUZZLES
Enjoy beautiful levels filled with illusory, meditative puzzles, using brand new interactions to explore the changing dynamics between characters.

CONTEMPORARY VISUALS
Artwork inspired by an eclectic mixture of architectural styles, artistic movements and personal influences, each translated into stunning geometric structures.

BEAUTIFUL AUDIO
Immerse yourself in uniquely melodic interactive soundscapes, tailored perfectly to every step of Ro and her child’s journey.

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Monument Valley 2 is only compatible with devices running iOS 9 or later.

Có gì Mới

Phiên bản 3.3.1037

Bug fixes and general improvements.

Xếp hạng và Nhận xét

4,5/5
6,2 N đánh giá

6,2 N đánh giá

ArisoL MakarA ,

Great! But...

I loved monument valley, and monument valley 2 is a very good game, however the levels weren't as challenging and they felt really short. Plus, the storyline was lacking. From what I can gather it is a mother teaching her daughter the ways of something so that one day she can take over. You rapidly aged the little girl and I felt that was unnecessary. I know it is meant to imply the passage of time, but I felt it took away from the game. We don't learn anything about the ghosts?? Or temple guardians?? What is their purpose? Why are they there? I thought it would also somehow tie into the first game. A little disappointed. I don't want to leave on a bad note, so I would like to say I did enjoy the game and I had a lot of fun with it. I look forward to a monument valley 3 hopefully, or perhaps a game that happens very early in the timeline of this universe and explains why everything is now in ruins. As always, coloring and graphics are amazing! Great job to the design team and artists who worked hard on it. Overall, i love the game and will continue to play monument valley in the future. Good job guys!
Sincerely,
A loyal fan <3

Putabanana ,

Sequel Falls Short of Expectations

As a huge fan of the first game and forgotten shores, this second installment did nothing to raise the standard set by the first. The art and music were on point, but the levels themselves were shorter, simpler, and far less intriguing than those in the first.
The difficulty/complexity of the first game made it rewarding to play and also increased the playtime such that retrospectively I’d have happily paid twice the asking price to download the first... on the other hand I’d tell anyone who hasn’t played these to only buy the first and forgotten shores and skip MV2 (or play it first).
MV2 also seemed to have a smaller set of puzzle mechanics. Typically in this game you are limited to rotating platforms and sliding platforms. In MV1 you had these, but you also manipulated the entire map relative to camera angle, redirected water flows, channeled bird people to/from switches etc. The only new mechanic in this game was having two characters that you could direct which ultimately functioned as an easier version of the NPC birds or smaller version of the block friend you work with.
In short, the first game had puzzles, clever mechanics, presented a challenge and had a compelling storyline. MV2 felt like a reader rabbit game; a children’s interactive storybook with simple references to the original. The first game involved multiple sessions of play, this one I finished in under an hour.

whitehair250 ,

Where is has the ingenuity gone?

I love monument valley, I really do. But what has happened to the cleverness, the difficulty, the head scratching puzzles that made the first game what it was? The first game had a main story, forgotten shores, and idas dream. There were some hard puzzles in the main story, harder puzzles in shores, and the hardest puzzles in idas dream. Each section of the game built off the last in terms of difficulty, in the way platforms would move, in the way the world would visually bend to your finger. Monument 2 is completely devoid of any challenge whatsoever. Some levels of the game have proactively no puzzle whatsoever, and you’re limited not by your ability to think in the MC Escher world, but by the walking speed of the character. The recent “expansion” (I use this term very loosely) for the game got me excited. Wow, 4 new levels since the game was released! They’ve had all this time to think of clever puzzles and unique ways the world can hide a solution. Imagine my disappointment when it wasn’t 4 levels, but rather one level with 4 transitions, and that it has the same difficulty as the third level of monument 2. The difficulty of the puzzles was never something anyone complained about in 1, so it makes no sense to me why it was removed. I know monument valley 3 is in the works- I sincerely hope that it won’t become the boated brain-dead mess that 2 is.

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