Neuroshima Convoy card game 12+

Portal Games

Designed for iPad

    • 3.7 • 14 Ratings
    • $3.99



Neuroshima Convoy from Portal Games Digital is a card game set in the
world of Neuroshima, where humanity has been attacked by artificially
intelligent and rebellious machines. This 2-players card game supports
game against AI in single-player mode and the online game against
players around the world in open-platform mode. It gives you pass&play
offline hot seat mode for 2 players as well. This easy-to-play game
includes a dedicated tutorial that teaches you how to play and manage
both Moloch and Outpost armies with asymmetric features. The theme:
post-apocalyptic war between Outpost and Moloch takes you to the
universe based on Portal Games Neuroshima role play game. Moloch leads a
convoy of machines in an attempt to destroy New York, but the Outpost is
on guard and will do anything to stop them. The duel between Moloch and
the Outpost takes place throughout the USA, represented by the arranged
sequence of city boards. Moloch and the Outpost fight fiercely for each
district, playing cards, and resolving the effects for victory. Moloch's
goal is to reach New York, and the Outpost's goal is fulfilled when
Moloch runs out of cards. Neuroshima Convoy board game, for 2 players,
is a highly regarded card game thanks to its addictive, fast, and
compact nature. Game is never the same and you can play over and over
again due to its replayability. It's the next title in the
post-apocalyptic world after the Neuroshima HEX 3.0 board game. This
Portal Games Digital mobile version of Neuroshima Convoy allows you to
join the eternal fight between Moloch and the Outpost in a quick,
accessible form, from wherever you want.

What’s New

Version 1.3

New multiplayer features: waiting for a game and push notification when opponent join.

Ratings and Reviews

3.7 out of 5
14 Ratings

14 Ratings

Vtyjdyjtdujyfuykyf ,

Sold port of a solid board game. One bug though

First off, well done Portal this game plays very well. AI is decently strong for both factions. I haven’t tapped into multiplayer yet, so I will that out for this review. I have experienced a bug that has happened twice within a short span, so I know it is not some random fluke accident. While playing as Moloch the Outpost AI uses Nestugov to capture the Kasparov module. The AI uses the module, and sometimes it works and sometimes it doesn’t. When it doesn’t, the AI gets caught in a loop where it will activate the module, choose a robot to move, be unable to move it, reverse the move and go back to the module, choose the same robot again, and still not be able to move it and the AI goes back to the module. This is unfortunately a game breaking bug, as the AI can’t seem to logic it’s way out of the problem and just gets stuck choosing the same immovable robot. Fix this bug and this will be 5 star review.

PatriotUSA ,


As a fan of Neuroshima Hex, I thought I would give this a try. Enjoying it but it definitely has a steep learning curve at the beginning. I knocked a star off because tutorial is too basic and there is not nearly enough explanation of how to play, how units function, etc. It took me a good 3 or 4 games until I got to the point that I understood how the game basics work. I’m now about 8 games in and there are still some things I’m not sure about. But obviously I’m enjoying it or I wouldn’t still be playing.

The game is described as asymmetrical in that Moloch is more powerful and the opposing Outpost faction has weaker units that require more subtle and nuanced game play. In my experience it is much easier to win as Moloch, at least when playing the AI. (I haven’t tried multiplayer yet.)

LunaticAce ,

Good start but missing a few things

Overall this is a fun game and a cool digital interface for it, but there are some things missing that bring it down a bit for me.
The minor gripe is that they took away the icons on the cards that indicate whether something is a unit or a building. Sure that will be easy to remember once you’re very familiar with the game, but initially it’s hard to tell from just the illustrations.
But the big two flaws for me are:
-1 star: the game lacks the ability to set up a private online match with a friend. Sure I enjoy playing random opponents from time to time, but I also have a group of friends I play games with who all bought this under the assumption we could play matches together. Almost all games have it in this day and age so we just assumed. Disappointing.
-1 star: the game omitted the setup option of scrapping your entire initial hand of cards, shuffling, and drawing a new hand. This is frustrating not only because it’s a part of the original game (which is even referenced in the rule book the game links you directly to) but also because it’s a key function of the game (starting with a hand of largely “instant” or “module” cards, for example, can be rough).
Hopefully the developer remedies these two issues, and if so I will gladly revisit my rating.

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