"Night of the Full Moon" is a stand-alone card game. There is no mandatory beginners guide, no internet connection, no brush map, no ten strokes. The plot will be played in the card battle. Each NPC and BOSS are given a mission and a temperament. Different choices will bring different endings.
In order to find the missing grandmother, Little Red Riding Hood went alone to the Black Forest, where it was always dark and night. She is about to face the guardian of the forest elves, the ferocious werewolf, the sedentary witch, the strange villagers and the truth that slowly surfaced...
On the full moon night, the mysterious veil of the Black Forest will be unveiled one by one...
* Mild strategy turn-based card battle
* Six occupations, more than 500 cards free to match
* Ninety-three mysterious opponents await your challenge
* Randomly trigger unknown events during the adventure
* Multiple plot options that affect your reputation and courage
Willing to adulthood we still remember the beginning of the heart, like Little Red Riding Hood as brave and warm
No matter how dark the way forward, never give up my heart so that you can finally pursue the light.
On the full moon night, reunite with your grandmother.
For the candlelight of the years, for a good ending
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1. Balancing & Optimization
- New Mode
1.1 Nerfed Baby Dragon at high level
1.2 Nerfed Sealed Chest and deleted Primitive Law
1.3 Reduced the amount of cards Cursed Tome would draw
- Old Mode
1.1 Nerfed Elf Queen
1.2 Buffed Shade at high level
2. Experience Optimization
2.1 Once you log in, you may continue playing offline
2.2 Rephrased the description of Martyr's Sword and Mechanical Fist
3. Bug Fixed
3.1 Fixed: "SDK login failed" while trying to log in with QQ
3.2 Fixed: Code of Ice, Sharp Kitchen Knife and Champion Cloak appeared too often
3.3 Fixed: Directionless did not recover HP when it countered Vampire
3.4 Fixed: Toy Spear showing incorrect information in upgrade screen
3.5 Fixed: Did not lose health after picking a Blessing in the Empty Garden
3.6 Fixed: Initial equipment cards from the new mode not showing in the Collection
3.7 Fixed: In some rare cases, the book from the main screen would be brought to the exploration screen
3.8 Fixed: In some rare cases, the Collection would appear to be blank after finishing a battle
3.9 Fixed: Incorrection interaction of some achievements under the "Little Red-Hood Diary"
3.10 Fixed: Some monster cards were not showing in the Collection
Ratings and Reviews
Solid Deckbuilder, a few issues
First of all, this is Dream Quest with genuine production value and some semblance of a story. There are tons of cards, replay value is great, and there is incremental progress through unlocking new abilities and cards. The art, music, sounds, and dialogue are all top notch.
That being said, I’ve had some issues playing the game. Network connectivity issues pop up a lot, and I even just tried purchasing one of the DLC character classes. The purchase went through, but there was an error unlocking it and I don’t have access to the character, even after restarting the game and trying to “restore” purchases.
Secondly, there are a handful of typos and glitches I’ve noticed. “Maximun” instead of “maximum” in a couple of places, and sometimes maximum health fluctuates for no reason. One card is supposed to add maximum health if you kill an opponent with it, but it actually subtracted max health instead.
I’ve really enjoyed playing the main game, and there are other game modes you can pay to unlock, but it’s impossible to tell what the game modes are like. If I can’t tell if it’s fun, I’m not going to buy it. I wish there was an “unlock all” purchase, because while I’m normally very stingy with mobile games, I’d be interested in buying access to everything. The one deluxe purchase to unlock all classes with a couple of minor add-ins isn’t really any kind of discount. Overall, still very worth buying this game!
Easily Favorite Game
I have so much fun every time I play this game, it’s the perfect deck building-rogue like for mobile! I was looking for a mobile Slay the Spire substitute and this is honestly an even more enjoyable experience since you can take it with you everywhere you go. I think all of the 1 star reviews for this game are completely unfair because nearly all of them are based on 1) payment issues which have since been patched and handled by the dev team who does great work or 2) complains that it’s a “rip off” of Dream Quest by Peter Whalen. If you actually looked, there is an envelope on the main page of the game that explicitly states that they got permission from Peter himself to collaborate and recreate Dream Quest. And they did an amazing job! The game looks absolutely amazing, with voice lines for *every!* interaction, which is impressive. I genuinely have no complaints for this game, and for anyone wondering, the in-app purchases are two DLC classes, a card magician and an apothecary, both $.99 and (since i love this game so much) definitely worth it. Hopefully this review does the game enough justice to convince anyone on the fence about getting it, but if it hasn’t...this game is 1 (one) dollar!! You would have to be an absolute mad man to read this far in the review and at least not TRY this gem of a $.99 mobile game. Best of luck to anyone getting the game :)
How I beat it - Fun game
The game itself is pretty fun, there are some minor translation errors but aside from that it’s a pretty good game. Some of the bosses and other monsters can be frustratingly hard, and a couple classes are harder than other’s, but it ended up being a lot of trail and error for me until I found the right/easiest set-up. Basically you want to select the ranger class and go for a Poison/Action deck, remove your red damage cards ( but take the red poisons)when you get a chance, I usually just take out one or two at the selfless town. Raise Action power every time you get a chance, and raise max health now and then too. You want to pick up cards like Venom/Bleeding/Motivation/Agility/Fatal injuries/Infection/Residual Shadow/Focus/Imitation/Sidekick/Sprint/Recycle and grab a destruction or another equipment buster type card, because you’ll need at least one. The goal here is to continue drawing tons of cards while gaining action power and dropping tons of poison on your opponents. I usually will copy a sprint or agility after I finish grabbing all the apples for the witch. I’ve won pretty much every time I’ve gone with this set up. I always skip all red damage cards besides infection. Also, if you see it and can grab it, boots of speed, longbow and ghost blade run really well in this deck. Anyway hope you give it a try and have fun!
- Giant Network Technology Co., Ltd.
- 785.8 MB
Requires iOS 9.0 or later. Compatible with iPhone, iPad, and iPod touch.
English, Simplified Chinese, Traditional Chinese
- Age Rating
- Infrequent/Mild Horror/Fear Themes
- Infrequent/Mild Cartoon or Fantasy Violence
- © 2018 Giant & Dida Studio
- In-App Purchases
- Magician DLC $0.99
- Apothecary DLC $0.99
- PumpkinLight $0.99
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