NothingDoor 9+

Puzzle game in dark dimension

Adam Frank

Designed for iPad

    • 4.7 • 59 Ratings
    • Free

Screenshots

Description

Release Celebration! Free for a limited time!

The Nothing Door is your only escape. But the door is picky. It lets nothing through... except you. Where will it lead you?

Nothing Door is a clever, 1-bit, retro-inspired puzzle game where winning means destroying everything, living or undead.

Think ahead and make your moves carefully, because if you fail. You're trapped... forever.

- 40 Mind-bending levels
- 4 Easy-to-learn items (...and 1 really tricky one)
- 6 Enemies
- 3 Big Bosses

Ratings and Reviews

4.7 out of 5
59 Ratings

59 Ratings

Editors’ Notes

It’s hard to leave everything behind, but you have to do just that to progress through this creative dungeon puzzler.

tiggeraday ,

Tips for players that are stuck

If you’re stuck on a level, there are 2 main tricks to the logic.

1. Consider parity, the parity of a number is whether it’s even or odd. The end state of a level is when all numbers equal 0, which for this purpose is even.

Enemies with odd parity must be paired with weapons of odd parity, otherwise there is no way to reach exactly 0.

2. If robots and/or wands are present, count the number of enemy hit points and weapons. A health point or potion represents a positive number, death points and swords represent negative numbers.

For robots, take the number you end up with when adding everything together, and sacrifice that number of weapon points.

For wands, take the number you end up with and divide it by 2, that is the number of health or death points you must swap.

These tricks solve the majority of the levels once you understand them, though there are a few levels which require additional math to be done with the wands considering how much you swap with a given wand in respect to the total swap amount required.

sanddraegon ,

Fun and cleverly nostalgic puzzler

Caveat: I’ve only gotten to level 3 so far. Fun little snack puzzler that you can pick up and put down whenever. The music and graphics are great and the puzzles require thought, but aren’t so challenging that it takes more than a few attempts to solve them. My only comment to the devs would be to add a d-pad to the interface if possible. Swiping over and over to move one position at a time gets a bit annoying. If I could just tap on a pad to move one spot or tap to where I want to go, it would be a better experience.

Nice work!

App Privacy

The developer, Adam Frank, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

Data Not Collected

The developer does not collect any data from this app.

Privacy practices may vary, for example, based on the features you use or your age. Learn More

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