One Finger Death Punch‪!‬ 12+

Easy Combo Action Game‪!‬


Designed for iPad

    • 4.3 • 728 Ratings
    • Free
    • Offers In-App Purchases



Experience cinematic kung-fu battles in the fastest, most intense brawler the world has ever seen! With the unique 1:1 response system of One Finger Death Punch, players will feel the immediate feedback of every bone-crunching hit.
Pay tribute to the masters using five classic kung-fu styles mixed with additional weapons. Combine face-to-face combat with throwing weapons to recreate complex fight choreographies or just send bad guys flying through glass windows. Complete the epic 140 stage campaign.
Choose from 40 items and 30 different skills that can be combined in thousands of ways to assist you in your journey.
Put your kung-fu to the ultimate test in the survival mode where you will be ranked with players from around the world.

Every Press Matters! DO NOT BUTTON MASH!

Tap left or right, it’s that easy to play.
Climb the ladder and dominate each league as you show your friends who is the true master.
Do battle in survival mode to achieve weekly rankings.
Simple controls make it easy to play but precision is required to become the best, this is not a button masher.
Each day holds many great rewards.
•Tablet devices support



What’s New

Version 5.19

Improved game system

Ratings and Reviews

4.3 out of 5
728 Ratings

728 Ratings

fightyBuddy77 ,

Love the game, but problem with a skill.

I’ve been playing this game for about three years now and I still love it, fighting games like this have always been entertaining to me, but recently I ran into a issue with the unarmed master skill. When I activate this skill while I’m holding a weapon, all it does take away the weapon and the extra attacking range you typically get doesn’t happen, so at that point it’s just cosmetic. I know this isn’t a very big issue but still please fix it.

Minecraft nkf ,


Let me start off with the positive things about this game. I love the controls. They’re tight and responsive, and it makes the combat feel smooth and satisfying. I also love the variety of modes they give you. It gives the game more flavor. However there are also some negatives that are weighing it down. For starters, ads. It feels like the developers are constantly trying to shove as many down the players throat as they can. Once you get out of a level. Ad. Switching screens. Ad. Getting revived. Ad. It’s acceptable to a point, but it can be too much. Plus, while there’s variety to the game, there isn’t so much you can do for your character. Maybe I haven’t played it enough, but it feels like the progression is relatively slow and all the accessories and fighting styles are overpriced. As a result, you have to grind. And grinding just isn’t fun. I love this game. It’s exciting and refreshing. But it can be so much better if these problems get fixed. Thank you.

sirbdag ,

So excellent but.....

I’ll begin with the attractive truth, I love this game. Sweet fluid simplicity in a very attractive dress. If my sloppy metaphors aren’t proof to me this game is the standard I hold other games to, in the same genre of course. I could go on and on about the accuracy and smoothness of motions this game has but I won’t, reason being I’ve run into an issue that gets in the way of my masterful kung foo beat downs. I’ve played on both a galaxy 8 and iPhone 6 and ran into the issue of not being able to advance pass the fourth floor of the infinite tower. I clear the floor almost every time (false modesty) but when the last unfortunate stick fool goes down the game just keeps going. No more enemies appear, the timer freezes, the pause button does not work, and yet I can attack both ways till I’m bored and am forced to close the game. Does anyone else have this issue or know of a fix? 5 star game but I don’t get the whole game so am left with 3-4 start experience.

App Privacy

The developer, MOBIRIX, has not provided details about its privacy practices and handling of data to Apple. For more information, see the developer’s privacy policy.

No Details Provided

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