OPUS: Rocket of Whispers 4+

Go on a journey to the cosmos


Designed for iPad

    • 4.8 • 7.7K Ratings
    • Free
    • Offers In-App Purchases



Embark on a heartwarming journey! An indie game with skillful storytelling combined with audiovisual wonder.

“By this rocket, we return them to the cosmos.“

Travel across a world of ice and snow, through burned down ruins and treacherous peaks, to launch a rocket that will reach the stars!

“Once we fire the rocket, will these ghosts finally leave me?” Asked the man.

“Of course. Our goal, after all, is to return them to the cosmos” The witch replied.

Throughout the game, you will play as two survivors of an apocalyptic plague. Help them achieve the unimaginable of building a rocket, so they can return the deceased to their cosmic homeland through the ancient tradition of space burials.


An emotionally-driven and heartwarming adventure written by IMGA nominated writer of OPUS: The Day We Found Earth. Explore an atmospheric world full of mysteries and rich narration.

Travel through a post-apocalyptic winter filled with ruins and remnants of a once prosperous land. Explore the unknown for antiques and artifacts, and find out about their past. An RPG of survivors upholding hope and faith

Prepare for countdown by gathering the materials needed to build a rocket, and craft tools that will help you reach greater distances.

Over 100 items to find and inspect, each beautifully drawn with a story to match, including rocket material backed by careful research on rocket science.

Over 30 beautiful atmospheric soundscapes designed to immerse you in the snowy wilderness. Composed and recorded by indiePlay nominated composer Triodust.

* App Store Global Feature
* IMGA Global, SEA China categories nominee
* Taipei Game Show Indie Games Award for Best Narration
* Famitsu Platinum Hall of Fame

* Though the first act is completely free for you to explore. You will have to purchase and unlock the full version of the game in order to progress through the rest of the story.

**Optimized for – iPhone 6S or later, iPad Air 2 or later, the new iPad Mini 4 and iPhone SE. Requires iOS 8.0 or later**

What’s New

Version 4.9.1

- Fix performance issues
- Fix display bug with wider screen ratio devices

Ratings and Reviews

4.8 out of 5
7.7K Ratings

7.7K Ratings

YummyGB ,

Favorite Game of All Time

Hi Sigono (and anyone reading this)
OPUS: Rocket of Whispers is the single best game I have ever played. First off, the story line was just wonderful. (I’ll try not to bring out spoilers, but sorry if I do.) I can’t say that I had a favorite part of the game. After all, I liked it all. The hardships of scavenging materials and putting them together was a lot more fun than it sounded. I must say that the concept of Space Burials was very unique. Next comes art. The art in this game only makes it better. (My favorite picture is at the end of the game.) I always enjoyed looking at the subtle details on the map including tree placement, placement of structures, and the little ghosts scattered. I spent about a month playing this game. I played it all day every day. If you really look deep into the game and go out of you’re way to restore items or even simply tapping a picture in your base, you can learn so much about what happened and what’s happening. In short, this game is great. Thanks for the experience Sigono.

P.S. Sigono, I’ve noticed a lot of people asking for a sequel, but do what you want. I’m personally content with the ending and I almost cried when the game ended. Also, The Day We Found Earth was just as good, but it was a bit short. Keep making great games!

Developer Response ,

Hi YummyGB, thank you very much for your warm comments! It is so happy that you like it :) We will keep on making heartful games in the future. Again, thank you very much for your huge support!

Hema 66469 ,

Love this game💗💗💗

I loved this game from the start the backstory all ways left you with a need for more! I loved exploring the new terrain and learning about the ghosts pasts. One thing that bothered me though was the way it ended, don't get me wrong I LOVED the game, but I wish they told me more about john's parents. And I also am dieting to know more about Fie's andJohn's past. Another thing that I wanted to learn more about was where is everyone else like I feel like they could have dived into that more so we aren’t just relying on vague flash backs. We should also learn more about the witch society and where they came from. And I also feel like they shouldn't have had that many rocket crashes and malfunctions. But other than that I love this game so much, still I hope the people that make the game would consider making a sequel please! 👏💗💗

Developer Response ,

Hello Hema, thank you very much for your support the game! It is very happy to know that you like it very much. We will maybe tell the informations of the story more at our other OPUS series games in the future, but if you want to know more infomations right now, you can try to read the stories of the landmarks carefully in "OPUS: Rocket of Whispers", or maybe you can try our last game "OPUS: The day we found earth", it will give you other hints of the world of OPUS. Again, thanks for playing "OPUS: Rocket of Whispers" and have a very high opinion of it! Wish you can also enjoy the other games of OPUS series in the future. :)

VDxD ,

Potential for more

I was sucked in by the intriguing intro to the game, and purchased the full version with pets and soul stone bonus. I'd say it's worth the base price of $1.99, but the extra two bucks for bonus pets isn't worth it, they don't do anything. I thought they would be more involved in the main character's journey, or be more interactive, so it was disappointing.

The experience is immersive and unique, the top down perspective takes a moment to get used to, and understanding your environment can be a little challenging at times. Love how the weather patterns, encounters and events can affect your vision in your journey.

The storyline started in an interesting direction with tons of potential, but it didn't feel like it landed anywhere that felt satisfying. Sometimes the interaction between the two main characters even get a little tedious, and there wasn't much in the way of character growth, especially with ornery John. There should be an option to skip the dialogue.

Also the final scenes of the game, though stunningly beautiful, came at an unexpected time. I thought it would continue on, but instead, the tasks that were still incomplete and now seemed like they no longer mattered.

Definitely worth the initial experience if you like a unique take on scavenger hunts. Give it a whirl, worthy of the initial investment. But it does kinda flatline after a point. I hope they decide to develop this game further.

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