This is a mobile version of the hugely popular PC series Panzer Campaigns. This first release takes you through several hypothetical scenarios on the East Front as a German Panzer commander and introduces you to both the basics of the Panzer Campaigns game engine and also the unique mobile interface. Following this free release, there will be additional releases in this series each representing a smaller mobile version of the corresponding PC game.
Panzer Campaigns is a detailed turn-based simulation of operational warfare from World War II. It includes detailed rules and combat resolution but has a simple interface that allows the player to focus on strategy and tactics. A wide variety of unit types are represented including infantry, tanks, artillery, and engineers. This version has 18 scenarios particularly suitable for mobile devices including 12 "Panzer School" scenarios designed to introduce you to the basics of World War II warfare.
This app has been updated by Apple to use the latest Apple signing certificate.
Ratings and Reviews
Worth the learning curve for serious grognards
This game strikes a great balance between satisfying the operational level tactical hunger and keeping it simple enough to win an epic battle over the course of an hour. The trouble starts with the UI that is perhaps too simple, lacking overlays explaining what each button does, somewhat clunky, it left me in the dark until I forced myself to read the manual. This is not a game you can just dive into, you really need to do the tutorials and read the manual, but leading your divisions to victory is a fun reward. After playing this game I am interested in more titles from this game designer.
If you have played and enjoyed an old Avalon Hill board and counter game, you'll feel right at home. Except now no constant reference to a perilously frayed rules book to resolve turns and engagements. With PzC you can focus on the scenarios, tactics, terrain, OOB, all the things you were trying to focus on in good ol' PanzerBlitz. It's hard to put down, since it makes it so quick and easy to try different deployments and avenues of approach. But it's great because you CAN actually pause a game and pick it up later without wondering about whether the board got bumped. I assume, based on the write-up, and the fact this was a freebie, that it's meant as a tutorial/training tool for introduction to other scenarios. GREAT idea, particularly for folks maybe not familiar with turn-based simulations. Depending on experience level, this one could easily keep you busy for quite a while, as there are several scenarios and each can be played in more than one way. I confess, I loved this iPad version so much that I purchased the desktop (Kursk Southern Front) version, even though I'm still playing through some of the scenarios on the iPad version. I've experienced no problems, hangups or glitches on my iPad Air2 running iOS 11 beta. I do use a stylus to move the counters.
Long time fan
Well having played PzC for years and years I am a huge fan of the series. I have been wondering for a long time why they havent showed up on the eye pad as I am sure the eye pad can handle it. So I kept checking and here it is. I am so excited about this I can hardly say, but I am haviing some problems getting units to move. Sometimes they move as designed and sometimes they just wont move at all. Hopefully a patch will fix it. Also seems a bit laggy on my ipad. But looks to be a pretty faithful representation of the original PzC's. Thanks for doin this John and Blackie and whoever else was involved. Nice to be able to play this once more. Hopefully PBEM is in the works.
The developer, John Tiller, has not provided details about its privacy practices and handling of data to Apple.
No Details Provided
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- John Tiller
- 25 MB
- Requires iPadOS 6.0 or later.
- Requires macOS 11.0 or later and a Mac with Apple M1 chip.
- Age Rating
- 12+ Infrequent/Mild Realistic Violence
- © Copyright (c) 2015 John Tiller Software
With Family Sharing set up, up to six family members can use this app.