In Paper Monsters, you'll travel through more than 15 gorgeous hand-crafted stages set across 4 different worlds. The path through each stage is long and full of secrets to uncover, with collectible buttons and paper clips lurking in the most unlikely of places. Don't think this is a simple treasure hunt, though. There are plenty of tricky obstacles and paper baddies that you'll have to defeat as you jump and run through each area. At the end of each world, you'll have to go cardboard-toe-to-cardboard-toe with a nasty boss!
The worlds of Paper Monsters are as amazing to look at as they are to play through. From hand-made paper platforms to cotton clouds and cardboard pipes, everything looks like it came right out of the real world. Keep your eyes peeled for alternate routes and hidden areas, some of which will take you into the background of the stages themselves! You'll have to search high and low if you want to completely finish the game. And the buttons you find unlock new items and help you customize your character's look! Paper Monsters is a wild adventure through some truly unforgettable landscapes.
Hand-Made Worlds: Run and jump through more than 15 stages in 4 different worlds, each lovingly hand-crafted with tons of obstacles and secrets!
Battle Nasty Bosses: At the end of each world, you'll have to square off against its boss. Are your skills up to the task?
Amazing 3D Graphics: Prepare to be dazzled by lush 3D worlds that look like they were built from cardboard, paper, cotton, and other real-world materials!
Secrets Around Every Corner: Each stage is packed to the brim with secret areas, alternate routes, and tons of collectibles to find!
Customize Your Look: Use the buttons you find hidden throughout the game to buy special items to customize your character with. Unlock them all!
Dash Mode: Think you've mastered every stage? Try Dash Mode, where you need to make your way through stages without stopping!
GameClub is a subscription mobile gaming service. If you like our games, try our auto-renewing monthly subscription for 30 days free, and play all of our games with no limits, no ads, no hidden fees, and no other in-app purchases.
If you choose to purchase GameClub’s optional subscription, payment will be charged to your iTunes account at confirmation of purchase. No charge will be made for the free trial period. Your subscription automatically renews unless auto-renew is turned off at least 24 hours before the end of the current period. Your account will be charged for renewal within 24 hours prior of the current period, at the cost indicated. You can manage your subscriptions and turn off auto-renewal by going to your App Store account settings after purchase. Any unused portion of a free trial period, if offered, will be forfeited when the user purchases a subscription to that publication, where applicable.
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This update contains bug fixes and performance improvements. Let’s play!
Ratings and Reviews
I love this game but...
On Pumpkin' Time Level 6 it ALWAYS freezes & I'm taken out of the game completely. This happens right towards the end of this level. The app turns off & I have to restart the whole game again. I hope that issue gets fixed, 'cause I really like this game. I have the iPhone 5. Idk of that helps
REMOVE. THE. SUBSCRIPTION.
as a guy that played the original game, this update is an insult to the game's legacy.
i'm upset about how an ios classic can and would be treated this way. it's disgusting.
while i'm happy this game is back, why the subscription?
no one's gonna buy your garbage subscription just to play one game.
it's a shame too because future generations will have to pay for a subscription unless they have the technical know-how to manually update the original 32 bit app. you're better off getting a 32 bit device and downgrade (more like upgrade) from this garbage.
i'd much rather pay up front then pay for a subscription. you brought back a classic, just to disrespect it's legacy by locking it under a paywall. you people disgust me. these idiots don't deserve a penny. if you want a remaster, check out recut. it's made by the same devs of the original, and you'll be actually supporting their work unlike these sellouts which i can only assume they bought the rights to this game. if you're gonna lock this game behind a paywall, the least you could do is include a trial/demo mode.
Wonderful game that I bought way back when, but...
...it was bought, originally, as a one time purchase. The sale and subsequent “subscription revenue model” for game club are a deal breaker for me. Not because I object to subscribing, outright, but because of the sense of a broken promise. Once sold as an indefinite license, it should remain an indefinite license.
I have a budget for subscriptions and I’m not spending that budget on anything that breaks a promise. Because ... why would I? The number one issue with subscription models is trust, and if the trust is already broken from the outset, that’s a problem.
There are ways to rework this such that purchasers of the original game aren’t forced into the subscription. It’s implementable in the AppStore, and I’ve seen it work. This then constitutes an unforced error on Game Club’s part, having purchased it from the former developer.
Let me know if this changes. I’d love to be wrong.
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- GameClub Inc.
- 165.9 MB
- Requires iOS 11.0 or later.
- Requires iPadOS 11.0 or later.
- iPod touch
- Requires iOS 11.0 or later.
- Age Rating
- © 2011 Crescent Moon Games
- In-App Purchases
- GameClub Unlimited with Trial $4.99
- GameClub Unlimited $4.99
- GameClub Unlimited $4.99
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