Peak’s Edge is a pyramidal puzzle roguelike. Discover and equip a vast array of powerful armor. Roll and re-orient yourself as you weave through enemies in your path. Explore the mysterious depths as you fall further and further into your peak’s edge. I hate writing these.
- Pretty fun gameplay
- Procedurally generated micro-puzzles
- Infinite replayability
- Over 30 armor types
- Over 25 skills to manipulate the board
Minor bug fixes
Ratings and Reviews
Just a great game
Incredible game, great twist on rougelikes. The controls are incredibly simple, and it quickly becomes apparent what abilities and tiles are useful(if you don’t know, it’s the ones that allow you to move without an enemy moving(eg. making it move into the wall) or vice versa). Great, innovative, easy to understand, and, for the first time I’ve seen, ads are skill based and well integrated. The majority don’t come at random or as a block to loot or an advantage - they’re used as a punishment. You failed a run, you let a Moneygrabber get you; they all feel fair. I didn’t plan far enough ahead, and this is my consequence. They’re annoying, but they don’t make me mad - I earned this. And I feel like that’s what the designers were going for. Yes, you get money from them, but it’s a cool part of the game. For the first time ever, I feel like it would be a worse game with no ads. Plus, there’s the strategy with picking up the Adblock armor. You sacrifice a side to prevent ads. You trade more streamlined gameplay for a vulnerability. Congrats, Kenny Sun, on making ads good.
There is one thing I’d add though - maybe an optional, more classic directional movement pad? I feel like the swipe controls often misinterpret my inputs, and it has caused me to die numerous times. It’s a minor issue, and it only happens when I go fast, but it’d be a nice QOL addition.
A nice twist on a rogue like
This game is one of the most fun games I've ever played. And to all the people who think the "luck" is broken or just terrible, it is, that's a purpose of a rogue like nothing will ever go your way and usually it never does in this game, that's what makes it so fun, just thinking about the strategies and moves you have to take to avoid dying and restarting everything over. This game also does a lot of things right in an rpg and a rogue like, if you stay in a level to long high level enemies will come out, but if you play your cards right, you can win and get some extra xp to level up. This game makes you use everything in your arsenal and teaches you that you shouldn't hold onto things, anything and everything is replaceable. This is a fantastic game that I would recommend to anyone who likes rogue likes and rpgs. And to everyone who's complaining the game is to hard, just grow up. I easily made it past level 20 on my third playthough. All you have to do is think and make the best out of a bad situation.
A really special game
I’ve never seen this kind of gameplay. It’s very special. I open this game just for amusement for the first time I launched it, but soon found that it is like a chess. You have to be very strategic and be perfect to get deeper.
Here’s some advice for the developer: I think there should be a kind of high score thing, and a stat board. And some of the skills are very confusing. I can’t get how to use it. Can the description be more detailed? Or separate them out of the main game and make a description section for them? That will make a lot of sense for me to understand.
For the developer: thanks for building this game. It gives me a lot of fun )^o^(
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- Kenny Sun
- 185.4 MB
- Requires iOS 10.0 or later.
- Requires iPadOS 10.0 or later.
- iPod touch
- Requires iOS 10.0 or later.
- Requires macOS 11.0 or later and a Mac with Apple M1 chip or later.
English, French, German, Italian, Japanese, Portuguese, Russian, Simplified Chinese, Spanish, Traditional Chinese
- Age Rating
- 9+ Infrequent/Mild Cartoon or Fantasy Violence
- © 2020 Kenny Sun
- In-App Purchases
- Unlock Full Game $2.99
Challenge friends and check leaderboards and achievements.