Sink birdies and ace the greens in PGA TOUR GOLF SHOOTOUT! Tee up to collect and upgrade golf clubs, experience stunning real-life TPC golf courses from the PGA TOUR, and participate in daily challenges and golf tournaments for exciting rewards!
• Play against real opponents around the world in Versus mode
• Progress through challenging TPC courses in single player
• Daily challenges and rewards
• Unlock and upgrade golf clubs
• Beautiful 3D graphics
GOLFING FOR EVERYONE!
Smooth, simple controls for easy-to-learn gameplay
Discover and upgrade over 50 golf clubs with unique stats and abilities
SWING WITH THE BEST!
Compete with opponents around the world in Versus mode or advance through single player
Play on four real-life PGA TOUR TPC golf courses with 72 holes!
We’re getting into the Halloween spirit with brand new spooktacular bundles!
- Superhero Bundle
- Reaper Bundle
We also made several bug and performance improvements to boost your game experience.
Ratings and Reviews
It’s fun but
The ability to level up your clubs ends at level 5 pretty much. The gold needed to upgrade is ridiculously expensive. Example to level one of my clubs up to level 7 costs around 10k coins which is $5, the next round it goes up to 25k coins which is $15. So it’s really expensive.
Also the club mechanic in it feels like it’s built by someone who has never played a game with this type of environment. In order to level a clubhouse up to level 2 with consistent play from a 20 member group it takes about 8 WEEKS, yes that is correct 8 WEEKS to level a club up.
The game would obviously be more fun if it was easier to earn or unlock coins or club levels. But at the very least not make it such an unattainable goal. I lose 2-3 players out of my league a day that cycle through and say the game is too expensive to keep playing.
Starts Out Good
If you are someone who is looking for a golf game to play for 10 minutes a week then this is a good choice.
However, the logic of the design is deeply flawed. The object is to level up so you can obtain new clubs, courses and so on. In the beginning it is fine. You level up by getting coins that are obtained through opening card packs which are won in solo challenges, Dailey challenges and heads up play. In order to level up your golfer, you must level up your clubs. The developer says each level should take 3x’s as long as the previous to advance. Here is where the problem starts.
There are only so many clubs available to level up. You receive about 70 points for leveling up a club when it cost 1000 coins. The next level is 4,000 then 10,000 and then 25,000. Logic would follow you should receive 1750 in points for spending 25,000 coins. Nope you get 200 points. So it took no more than a week to move a level in levels 1-5. However, I have been on level 6 since March. I have never missed a daily challenge, always finish 1-3 in my clubhouse (rankings from heads up play), and have completed ever solo task except two which I do not have the correct club to do because I can’t reach level 7. I am only about half way through level 6. I feel like I have invested a bunch of time and can’t move any further. Hopefully they update the app and improve on this silliness. If they do I will change the review.
Promising, but no where near ready.
The game has a ton of promise and could give Golf Clash a run for their money. I love how you can pick which clubs you want in the bag and when you want to use them, unlike GC. The daily and solo challenges are a neat idea. However, there are several inconsistencies that need to be addressed. First, the ads. Lose them. If you want this to be a top tier game the ads serve no purpose and will cause several to uninstall. Graphics both in menu and in game could use A LOT of help. The roll of ball on the green is misleading. I do like how you can curve the ball, but the ball guide should a little more helpful where the ball is going to bounce depending on club. The aim guide is probably your worst design. Make the area a little larger rather than a small green dot you can barely see. Until you have these areas figured out, I would hide the clubhouse and meaningless other areas.
Like I said, it is promising but needs a lot of work.
- Concrete Software, Inc.
- 214.8 MB
Requires iOS 11.0 or later. Compatible with iPhone, iPad, and iPod touch.
- Age Rating
- Rated 4+
- © 2019 Concrete Software
- In-App Purchases
- Golf Club Bag of Gold! $9.99
- Mini Golf Prize of Gold! $4.99
- Golf Cart of Gold! $19.99
With Family Sharing set up, up to six family members can use this app.