Screenshots

Description

Challenge your deductive skills by helping our two young heroes on their quest to bring the legendary paintings of Pictoria back!
Look carefully at the numbers on the edges of the grid to stop the sneaky wizard Moonface...


- Face plenty of grids and discover some beautifully animated enemies and artefacts!

- Fight baddies (even bosses!) on the way. Be smart or you could be the target of a critical hit!

- Having some issues with a specific puzzle? Head to the shop and spend some gold on powerful magic items.

- Try to reach the end of the world map, one puzzle at a time. You'll find villagers giving you special missions, too!

PictoQuest is an addictive game for everyone, come save the realm of Pictoria!

this is a full game with absolutely zero ingame purchases!

What’s New

Version 1.3

- Fix touch control bugs.
- Increase virtual pad size.
- Fix texture glitches in the shop.

Ratings and Reviews

3.3 out of 5
18 Ratings

18 Ratings

orbitalbox ,

Fun game, But tiny grids still hard to navigate

Fun game when the grids are small. Graphic is fine if you are playing on tablets, iPhone users need a magnifying glass to see. *UPDATE- today I just discovered the 20x15 grid, and the square are way too small even with the virtual pad. Even with the virtual pad navigating the cursor around, the virtual pad itself is so small. There are a lot of empty spaces outside the playing table, I wish the developer can utilize these empty spaces to make the graphic larger. The Autofill is working well, so I don’t have to fill-in the Xs resulting mistakes- again, because everything is so small!!!
UPDATE- Reducing the coin to purchase power-up is a great update.

Developer Response ,

Hi! Thank you very much for taking the time to write this.
Your feeback is appreciated, as this is our first mobile port from the Nintendo Switch (we're still learning).
We are already pushing our first game update as we write this to address the most reported issues.

Should you be interested, here comes the complete update changelog:

- "Zen mode" added, so the players finding the game too stressful can chill and enjoy the grids while being invicible to monsters attacks.
- Items pricing rebalance (reminder: no in-app purchases, only talking about ingame coins!)
Half Potion (30>24) Potion (60>48) Ice Power(80>60) Fire Power (150>110) Heart upgrades (1000>950) Thunder Power (200>150)
- Touch inputs refinements + clarification about iphone/ipad advised options.
(a zoom option would really break the combat mechanic)
- Auto-fill option added for people who wanted the crosses to be applied automaticaly.
- Thanks again for your feedback, we sincerely hope you'll have fun with the game!

Vaenn ,

25% Done

First off let me start by saying w/out seeing a full view of the map I love knowing how far I am into the game, thanks for the percentage.

Secondly, to anyone who has played games like Worlds biggest pixel cross then this is definitely worth the money. I played the lather for roughly a few months and got tired of it cause it was nothing new and a grind waiting for tokens. However this game i would say is fairly priced,
I haven’t encountered a single ad, and it keeps you on your toes.

Third, I honestly think the “game pad” is useless.
No matter how many times I try to use it, it just hates me. Being a person with big thumbs I hit the wrong thing (I thought to myself). However I tested it time and time again and even with my fine touch pen. The joystick in the game is wonky. I’ll hit right and it’ll go any direction. (Most likely a bug) so my recommendation is to enable the touch screen. (Again big thumbs here) make sure you actually hit the [_] and X and make sure it’s highlighted. Many of times I’ll hit either or and it doesn’t change.

Finally, I wanna thank the devs for such a unique combination between game styles, an old rpg feel like breath of fire mixed in with newer game type like pixel cross. I absolutely love the game and can’t wait to be a future customer again.

Overall 9.5/10 (big thumbs)

JamesZa ,

Differentiates itself from other Picross games.

Lovely art, fun puzzles. It has a really nice interface for playing the puzzles.

Playing on iPad seems to be the best way to play, it seems like others are complaining while playing on smaller devices. Honestly, I’m not sure what they are expecting. Picross games, by their nature, are very space dependent. I don’t think the developer should be docked stars for something out of there control.

I like the RPG environment, with all of the Picross games out there this one can differentiate itself with its atmosphere. However, the RPG elements, in my opinion, don’t add anything to the game. I don’t like being rushed playing any kind of puzzle and many of the challenges are timed based. The power ups you earn just help with solving the puzzle or give you more time. I don’t want the game to solve the puzzle for me and I don’t want to rush. Therefore the zen mode is my best option, but that, kind of, ruins the whole conceit of the game’s concept.

But, the developer TRIED which I think is the most important thing. They could have just made it another well-designed Picross game and it could then have been added to the existing pile. Also the graphics and animations are spot on and really fun. Looking forward to what they do in the future.

App Privacy

The developer, Plug In Digital, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

Data Used to Track You

The following data may be used to track you across apps and websites owned by other companies:

  • Identifiers

Data Not Linked to You

The following data may be collected but it is not linked to your identity:

  • Identifiers

Privacy practices may vary, for example, based on the features you use or your age. Learn More

Supports

  • Family Sharing

    With Family Sharing set up, up to six family members can use this app.

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