Hunted and alone, a boy finds himself drawn into the center of a dark project.
Apple Design Award Winner.
What the press said:
“MASTERPIECE! Inside is a 2D puzzle platformer that builds upon what made Limbo great, and in fact builds something greater.”
10/10 – IGN
“Inside expands on the concepts and scope of its predecessor in wildly creative ways, and it's so immaculately designed and constructed from top to bottom that it almost feels suitable for display in an art museum. This is one hell of a follow-up.”
5/5 – Giant Bomb
“Gorgeous art and animations, devious puzzle design and a pitch-black sense of humor. A perfectly paced series of escalating "holy shit" moments.”
Winner of more than 100 awards, including:
Artistic Achievement (BAFTA)
Game Design (BAFTA)
Original Property (BAFTA)
Best Independent Game (Game Critics Awards 2016)
Best Independent Game (The Game Awards 2016)
Best Art Direction (The Game Awards 2016)
Spite Award (D.I.C.E. Awards 2016)
Outstanding Achievement in Art Direction (D.I.C.E. Awards 2016)
Outstanding Achievement in Game Direction (D.I.C.E. Awards 2016)
Best Audio (Game Developers Choice Awards)
Best Visual Art (Game Developers Choice Awards)
You can now play Playdead’s award-winning indie adventure game on your iOS device. INSIDE is a dark, narrative-driven platformer combining intense action with challenging puzzles. It has been critically acclaimed for its moody art-style, ambient soundtrack and unsettling atmosphere.
- Play the beginning for free
- In-app purchase the full game
Ratings and ReviewsSee All
Deciphering this game is no easy task—it feels like a metaphor. Is it a commentary on the fragile nature of trust and human connection? A scathing critique of our blind adherence to authority? Or is it just really weird? Regardless, INSIDE is an incredible journey with increasingly bizarre encounters that mix action with clever puzzle designs. The game isn’t meant to be entirely understood. It’s meant to be experienced.
Don’t buy this here
I started playing this game a while back, and it’s been a very interesting experience. This is about as indie as a game can get, which means dark themes, creepy stories, mostly grey backgrounds with red accents and ominous music. Overall, I would say that this is a fun, challenging puzzle game with great atmosphere, and I would definitely recommend it to anyone who likes indie games.
But there’s a catch. The controls are absolutely infuriating at times, completely ruining the experience. I went on a half-year long hiatus from this game, because the controls were so terrible, and they were preventing me from solving a seemingly simple puzzle. When your character is just walking around, they’re fine, but when he needs to run, that’s when the flaws really start to show. It is sometimes physically impossible to make him run fast enough without taking your finger off the screen and stopping entirely, which usually results in him getting caught, and don’t even get me started on the water levels.
This is a fantastic game, but don’t buy it on the App Store. Get it on Steam, or wherever else they sell it where you don’t need to use a touch screen to move. Yes, it is a lot more expensive on those platforms, but the reason all of these computer/console games are so cheap on mobile is because it makes for an overall worse experience with these ultimately inferior control systems. So yes, you should get this game. Just don’t do it here.
Beautiful, but short.
This game was so bizarre, and so beautifully rendered. It was very fun, but very short. I’m used to putting some time into games, so I can enjoy a campaign over several weeks or months, but I finished Inside in two sessions, in about 2-3 hours, total. I’m not the kind of gamer to replay games, and this title has little to no replay value. There is only one mode, and one difficulty setting. The puzzles are relatively easy to solve. I only found myself stuck twice, and each time only for a few minutes. I used a Steelseries Nimbus controller, but without that the controls would’ve been frustrating. You swipe left and right to move (like a virtual stick) but to jump you have to swipe up, and to interact with objects you tap/hold. This scheme seems simple enough, until you reach a part where a precision jump is required, or you must interact with an object in a precise time frame.
Pros: good graphics and sound, unique environments, puzzle are fun to solve, intriguing story/feel.
Cons: Very short for a $7 game, touch controls can be mildly frustrating, (SPOILER ALERT) No dialog or backstory and inconclusive ending. If you were hoping the intriguing setting would be explained in the end, you’ll be let down.
In-App PurchasesSee All
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- Playdead ApS
- 1.3 GB
- Requires iOS 13.0 or later.
- Requires iPadOS 13.0 or later.
- iPod touch
- Requires iOS 13.0 or later.
- Apple TV
- Requires tvOS 11.0 or later.
- Age Rating
- 12+ Infrequent/Mild Realistic Violence Infrequent/Mild Sexual Content and Nudity Frequent/Intense Horror/Fear Themes Frequent/Intense Cartoon or Fantasy Violence
- © 2021 Playdead
- In-App Purchases
- INSIDE full game $6.99
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