I love the game, gameplay is great and I think there is a good increase in difficulty over time. The variety of abilities and build styles really make this though. The only issue, as a player who’s been here for a couple years, is the ordeal system and evo system. I don’t know if I’m crazy or the only person saying this but some evos are worse than their previous form, and no I’m not talking about assists. I think a big one for me is Reincarnated Toyotomi. His normal ability enhances and locks orbs, but his ordeal evo completely gets rid of both of those, and the same goes for Takeda Shingeb. Maybe his awakenings are a little better, but I don’t think they justify getting rid of the enchanced orbs ability. I feel the same way about Tomoe Gozen, originally changing several rows to fire to only turning fire orbs into combo orbs. Once again maybe the awakenings may justify it or maybe possible team usage but it just seems inconsistent to me. This is especially due to the fact that some of the new ordeal evos have leader abilities increasing attack by up to 100x whereas these older Japanese and possibly even Greek characters are suffering due to power creep. Once again maybe I’m crazy, and the build opportunities are better, but I just feel some of the things that made the characters good in the first place were removed, but do take this with a grain of salt as I’m not somebody who has the resources to pull off any of these builds.