Retro Highway 9+

Gearhead Games ApS

    • 4.5 • 3.9천개의 평가
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스크린샷

설명

Hit the Retro Highway and return to the days of 8-bit blast processing and pure arcade fun! Retro Highway is a throwback mobile game aiming to combine the accessibility of modern titles with the high-skill challenge and charming aesthetics of old.

• Experience high octane old school action on your phone or tablet
• Complete daring challenges and compete with your friends or the whole world for the highest scores
• Explore six unique environments ranging from a hot desert freeway to a futuristic moon base
• Customize your playstyle by choosing from a diverse garage of 10+ bikes and by upgrading various powerups
• Embrace the nostalgia rush caused by stylish pixel art visuals and chiptune soundtrack

새로운 기능

버전 1.1.18

Fixed framerate issue.

평가 및 리뷰

4.5/5
3.9천개의 평가

3.9천개의 평가

Hop on Pop Jr. ,

Levels design

What i love:
Objectives change and therefor you can play each level over and over with a different approach. You can try to not crash and set new distance achievement. This is fun on its own. Its also fun to try to reach more specific objectives.

What could be improved:
The gameplay is awesome. I am still playing. The level design could be more interesting. Unlocking new levels is fun, but newer levels are more like obstacle courses, taking the joy out of joy riding. My biggest complaint is that sometimes the level design is a little flat and unrealistic. Like a two way road that just ends. What about a progression through varying types of scenery, Or a fork in the road?. What about being able to get off the beaten track every once in a while. That could be fun. Like jumping on and over bridges. How about making this game a little more scenic, like the corn fields in the first level. Details that feel more genuine and maybe even more realistic. For example the, downtown, level feels a little flat(ie buildings and backgrounds). It could be more immersive while still retaining the retro feel.

Traelin10 ,

Level design

The gameplay is fantastic. The reason for 4 stars instead of 5 is that there is only 1 fun level: the original. The only reason to switch to the others is when a mission calls for it. Otherwise there’s too many hazards or turns to have any fun. Candy land is a motion sickness-prone nightmare. There’s a pickup that makes the screen blurry that’s as no fun as a level that mostly consists of two lanes and one way traffic, during a steep turn. All inconsistent with the game’s best ideas: going way too fast while burning nitro and weaving between both lanes of traffic, catching all the jumps and boosts you can.

I was excited to unlock the moon, but there’s too many tunnels and overhead hazards to risk a jump, which defeats the point of a low gravity level. Why not double down on the idea and have nothing to wreck you on a jump and make them even higher?

I like difficulty, but not at the cost of fun. They don’t give nearly enough coins for how short the runs usually are.

courtney lapel ,

awesome gameplay, levels get a little repetitive

To start with, the gameplay is amazing. I really enjoy the way the game feels and the stunt system is intuitive. A couple things that I believe could be improved: firstly, the scenery and level design feels a little same-y after a while, and quite flat. New objects could help with this like a bridge or a fork in the road. I also believe the game could benefit from different things to replace nitro with (jump boost, as an example) and benefit from more power ups rather than just 3. The bike system is good but I wish there was a stronger difference between bikes, rather than just a small increase in speed and manueverability (maybe a special ability or something for a bike, or just making the higher end bikes a little bit faster) overall though a phenomenal game that feels great to play

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