Description

Travel the galaxy in SEGA’s classic platformer Ristar, now available on mobile. Play free and rediscover this SEGA gem!

Galactic tyrant Kaiser Greedy has enslaved the Valdi star system. Leaders of every planet have been brainwashed, and only you, Ristar, can free them. Use Ristar’s extendable limbs to swing, climb, grapple and grab your way across six planets and end Greedy’s grip on the galaxy!

Ristar joins the SEGA Forever classic games collection, a treasure trove of free SEGA console classics brought to life on mobile for the first time!

FEATURES
- Six planets to rescue, spanning every corner of the galaxy.
- Use Ristar’s extendable arms to smash, grab, and grapple Greedy’s minions
- Battle unique bosses across all six planets
- Grab enemies to destroy them or use them to pivot through a level
- Perform ‘shooting star’ attacks to kill multiple enemies at once!

SEGA FOREVER FEATURES
- PLAY FREE
- SAVE YOUR GAME PROGRESS
- OFFLINE PLAY
- GAMES RELEASED EVERY MONTH
- DOWNLOAD THEM ALL

RETRO REVIEWS
"It's all really fast-paced, split up perfectly into bite-sized chunks, and above everything else it's just really good fun." [90%] - SEGA Magazine #22 (October 1995)
"A twinkling star in the vacuous space of platform / beat 'em ups." [81%] - Dean Mortlock, SEGA Power #72 (November 1995)

RISTAR TRIVIA
- Ristar was originally intended to be a rabbit with extendible ears
- The working titles for the game included ‘Dexstar’ and ‘Feel’
- The soundtrack was provided by Tomoko Sasaki, the composer of NiGHTS into Dreams...

RISTAR HISTORY
- The game was originally released in 1995
- Developed by: SEGA
- Designer: Takumi Miyake
- Lead Artist: Yuji Uekawa

- - - - -
Privacy Policy: http://www.sega.com/mprivacy
Terms of Use: http://www.sega.com/Mobile_EULA

Game apps are ad-supported and no in-app purchases are required to progress; ad-free play option available with in-app purchase.

This game may include "Interest Based Ads" (please see http://www.sega.com/mprivacy#3IBADiscolure for more information)​ and may collect "Precise Location Data" ​(please see http://www.sega.com/mprivacy#5LocationDataDisclosure ​for more information)​.

© SEGA. All rights reserved. SEGA, the SEGA logo, Ristar, SEGA Forever and SEGA Forever logo are registered trademarks or trademarks of SEGA Holdings Co., Ltd. or its affiliates.

What’s New

Version 2.0.2

Bug fixes and refinements

Ratings and Reviews

4.5 out of 5
250 Ratings

250 Ratings

TheUmotomats ,

A well-preserved classic

Having just beaten the Steam version weeks before this was put up on the App Store, I was more than willing to play it again on the go. I keep seeing complaints about excessive ads but I have no idea what they're talking about; I eventually did pay to remove the ads just to show that Ristar's the kind of thing I'd be willing to spend money on, but that was after beating the game twice and failing Boss Rush a few times. For me they only showed up if I saved, and well, they gotta show up sometime. Sound quality and frame rate are good, and the only issue I have is the phone controls, though there's not much you can do about that.

HyperChu ,

Abysmal Performance

This game runs abysmally on my iPod 5, iPad 3, and iPhone 5C, with an abundance of slowdown, frame-tearing, and audio-popping. I already have this game on my Nintendo Wii, but the image just isn't as sharp as it would be through an HDMI signal. I'm 100% certain that the A8 chip in the Apple TV is more than enough to properly run this at a stable 60fps.

Edit: Had to reduce this from 3-star to 2-star. I decommissioned my iPhone 5C and made a 3-generation leap to the iPhone SE, but even jumping from the A6 to the A9, the game still suffers from stuttering, frame-tearing, and audio-popping. It has become abundantly clear to me that the emulation software in Sega Forever is inferior to that of unofficial Genesis emulators for Android/Windows, and will run poorly on the A8 chip in the Apple TV (4th-gen) and even the A11 Bionic chip in the iPhone 8 and iPhone X. Sega Forever is a 2016 ARM-architecture Genesis emulator being outclassed by the Nintendo Wii’s “Virtual Console”—a 2007 PowerPC-architecture Genesis emulator. Nintendo has proven with the Nintendo 3DS and Nintendo Switch that ARM devices can run stable, accurate emulation of older consoles, making Sega Forever even more insulting.

I suggest that Sega either patch each and every one of these games to be of the same standard as the 3D Classics line for Nintendo 3DS, or abandon the Sega Forever project altogether.

ThomasTheObvious ,

Neat concept stretched a bit too far

Ristar is close kin to Sonic; not surprising as all each was developed from one of several concepts that were considered to launch a mascot platformer. Speed and rolling won out as the central game in Sega’s marketing, but the grapple mechanic would live on in Ristar, which runs on the same engine as Sonic and likewise pushes the Genesis color pallet hard to deliver gorgeous graphics.

Also like Sonic, though, Ristar demands a lot of a very limited moveset. Grappling is most of what Ristar does, and as the game goes on, there aren’t too many changes in the experience besides increased challenge. Sadly some of the challenge is also due to old-fashioned, 8-direction controls, so you can’t always hit your target unless Ristar is in the right spot. At least the addition of save and rewind features make it more manageable.

Catchy music, too.

Information

Seller
Sega America
Size
151.6 MB
Category
Games
Compatibility

Requires iOS 8.2 or later. Compatible with iPhone, iPad, and iPod touch.

Languages

English

Age Rating
4+
Copyright
Price
Free
In-App Purchases
  1. Premium Upgrade $1.99

Supports

  • Game Center

    Challenge friends and check leaderboards and achievements.

  • Family Sharing

    With Family Sharing set up, up to six family members can use this app.

More By This Developer

You May Also Like