ABOUT THIS GAME
“I know what he’s doing… He’s watching you.”
Travel to Riven, a beautiful and mysterious world on the verge of collapse. Explore this mysterious place, solve its puzzles, reveal its mysteries, make a daring rescue, and escape.
VISIT A MYSTERIOUS WORLD
“I am Gehn. I assume you’ve heard of me.”
Riven takes you on a journey through dense jungles, awe-inspiring caverns, and monolithic structures. Explore a world bent to the whims of a man who sees himself as a god and where every corner will immerse you in an otherworldly adventure.
IMMERSE YOURSELF IN A SURREAL LANDSCAPE
“There’s a great deal of history that you should know…”
Riven rewards careful observation. Challenge Riven’s cunning puzzles, deftly woven throughout its narrative. The environment of Riven will reveal the story of this world as you make meaning from seemingly disparate bits of information and learn everything you need to know about this world.
UNRAVEL RIVEN’S SECRETS
“...it may be time to give this inexplicable mystery a second look.”
Who are the mysterious island dwellers you encounter during your exploration? What purpose does the giant golden dome serve? Why is this world on the verge of collapse? Play Riven and discover the answers to these mysteries- and more.
ABOUT THIS REMAKE
Created by the legendary indie developer Cyan Worlds and based on the smash-hit original released in 1997, Riven has been lovingly revisited by its key original visionaries to expand the epic narrative of the Myst universe.
Experience Riven like never before - with free movement through a real-time 3D environment. This brand-new, re-imagined, and expanded version of Riven offers a deeper story, new captivating visuals, and a journey that stays true to the original release while also expanding on Riven’s breathtaking world.
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An excellent rebuild of an already great game!
andrewking-me
Whether you’re a fan of the original Riven and here for the nostalgia or you simply enjoy immersive visuals that pull you into another reality, you’re in the right place. This reimagining of Riven is worth every penny.I consider myself a diehard fan of the 1997 release of Riven and I found myself agreeing with nearly every change made in this new version. It can be challenging to compete with nostalgia but this team (which includes some of the original 1997 leadership) hit a great balance. The one change I can’t seem to accept is the bridge between Book Assembly Island and Temple Island. In the 1997 original, you started on Temple Island but were unable to explore all of the island until much later in the game. This made the world feel bigger and more interconnected. In this new version, the order of exploration is more linear. Of course, there is a new sense of interconnectedness through the reimagined fire marble domes (which I love!) but I miss the original Temple Island reveal from Book Assembly Island. It felt like a massive unlock walking along that bridge. I’m sure other fans of the original will also pick at aspects of this reimagining that feel different to them. However, in my opinion, the changes are a net positive and the team that produced this version pulled off the impossible—exciting and thoughtful revisions that somehow still feel faithful to the original.
A must have game for anyones library!
Ex-Rocket Scientist
A gorgeous remake of one of the best games of all time! This is a masterpiece and it's not just a great puzzle game because Cyan is the master of full immersive environmental world building. Every view is a work of art and the environmental sounds add to the ambience of the world. It's not just seeing the most realistic waves of water moving and lapping up against the shore but hearing the water, wind and insects that make it feel so real and serene. And the puzzles, they are not just puzzles for puzzles sake. They have an environment purpose adding to the lore of the inhabitants of this world. Cyan has also changed many of the puzzles and added new places so this is more than just a remake so that old and new players alike can feel like it is all brand new. Even though I give it 5 stars it's not perfect. A few of the 3D characters are poorly done and off-putting, taking us away from the realism that Cyan so meticulously created. There are a few glitches from time to time and it can run a tad hot that I'm sure future upgrades or patches will resolve. Now please remake Myst 3!
Developer Response
Wow, thank you for calling this remake of Riven a "must have"! Thank you for your support, and so glad to hear that you are enjoying this version of Riven.
Incredible
MarcusOctavian
A brand new Riven experience that retains the identity of the original while offering new gameplay methods to advance a memorable and unique story. Writing is one of Riven's best attributes and is apropos to a story about Age creation through linking books. The storytelling is excellent and characters have depth of which the journals serve as an excellent vehicle in building. Be sure to read them. The in-game journal for personal note taking is a great touch.Gameplay, sound, and music are all as equally excellent with the music being contextually perfect in matching the game environment.Some constructive criticism: 1. All of the new puzzles are conceptually sound (and some are very cool!). However, not all are executed flawlessly. There are a few design choices I am not a fan of that I felt shortcuts were taken. It detracts slightly from the overall experience given the high standard Riven sets in general.2. Bugs do exist and graphic quality in the most minute of detail can be suspect. I understand that Cyan prioritized platform accessibilty which created layers of unique techical issues to iron out. Overall, the technicals are very solid on my M2 Pro. Zero gameplay issues.3. I would have loved a "classic" version to be included in the 2024 game as an alternative option to play. Or maybe even an option to have all original puzzles vs. new puzzles. Maybe both could be packaged up under one bundle and playable out of a single application.
Awesome Worlds Take You Away From Real Life
Jeffy2Be
I played Riven back in the 90s and it was great then but to be able to play it again in beautiful 360 degree environments is totally amazing. This is what Riven was intended to be decades ago. The water is gorgeous and calming, the animation of all the different animals is very real, and the sound is incredible. There are places where you can chill out and you will feel like changing into your bathing suit. The game on my iMac has been problem free. If I had to nitpick, not sure why the clouds do not move but it does not take away from the experience at all because there is so much other things to look at like the vapor coming up off the water.
Developer Response
Thank you so much for the high praise for Riven!
Features
- Enabled the use of TSR supersampling setting on Mac.
- “Press Any Button” welcome screen has been added.
- Added controller haptics in a couple of locations.
Major
- Fixed incorrect sunlight settings being set on the world if you load a save game while on Prison Island.
- Fixed two separate controller haptics running simultaneously in 2D when using some levers.
- Fixed photos in your notebook not being able to be deleted while exclusively playing with a controller.
- Fixed checkpoint saves occasionally not saving properly.
- Fixed an issue where using Hide Vehicle Transitions on the maglev between Survey Island and Jungle Island may cause the incorrect island name to be saved out with save data.
- Fixed an issue where using Hide Vehicle Transitions on the woodcart may cause the player to have the incorrect age name saved out in a checkpoint or save under certain circumstances.
Minor
- Improved performance in the Temple Island subdome.
- Improved shadows on foliage around the game.
- Fixed being unable to back out of the burned book in Age 233 with the gamepad’s right face button.
- Fixed some visual issues occurring on some steam particles on Temple Island.
- Adjusting the timing of the “Game Saved” notification a bit.
- Fixed some minor visual pops that could occur when approaching a tunnel on Jungle Island.
- Fixed a visual pop that could occur when you have Atrus’ Riven book in your periphery in D’ni.
- Adjusted the German localization for the “strike force” note to be more accurate to the source.
- Adjusted LOD distances on some plants on Temple Island.
- Fixed an issue with the color context subtitle position not being correct on some powermarbles.
- Fixed various visual issues with contact shadows in the game.
- Optimized various texture assets.
- Minor improvements to lever haptics.
- The player is now prevented from loading bogus checkpoint save data from the main menu under certain circumstances.
- Adjusted the heat distortion appearance above Jungle basin water hole heaters.
- Fixed some shadow popping on Prison Island.
- For Mac platforms that support ray tracing: tweaked what objects show up in ray traced reflections.
- Minor draw distance improvements to the destroyed version of the Boiler Island to/from Temple Island bridge.
- Minor performance improvements made to Mac platforms that support Ray Tracing.
- Fixed the clickable area for the trap book in Gehn’s second offer of the trap book to the player being too high.
- Fixed an issue with Atrus where his face would get too close to yours in the Temple Island ending where you have trapped Gehn but have not freed Catherine.
- Fixed not being able to use the right face button on a controller to disengage from the burned book on Boiler Island.
Version 1.8.5
The developer, Cyan Worlds, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .
Data Not Collected
The developer does not collect any data from this app.
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Accessibility
The developer has not yet indicated which accessibility features this app supports. Learn More
Information
Seller
Cyan Worlds, Inc
Size
26 GB
Category
Adventure
Compatibility
Requires macOS 14.5 or later and a Mac with Apple M1 chip or later.
Mac Requires macOS 14.5 or later and a Mac with Apple M1 chip or later.