An ancient evil is flooding the world with monsters. A band of heroes must harness the power of the elements as they fight they're way to the source of evil! Join them now and forge your legend!
As lone Hero, you will face great dangers and traps, earn fabulous rewards, and discover tremendous power!
Use your skills, a combination of many different items and artefacts, choose from different abilities to create the ultimate Hero to conquer them all!
Rogue Land is an amazing 3D mobile game with a dynamic world map. Search every corner for untold treasure. Choose your path through the land and dungeons and face new adventure wherever you go: hordes of enemies and enormous piles of treasure are waiting!
- Easy to play: a fast-paced game with no unnecessary rules
- Heroes with unique Skills and Abilities
- Weapons and Gear with unique functionalities
- Adventure and Side Quest game modes
- Evolving content in a dynamic world map
- Face different monsters and fierce Bosses!
- Regular updates and new content guaranteed
- Endless Rewards for your skills and exploration
Be brave, be bold! Don't wait, don't waste any more time. Take your Bow, Sword and Magic. Embrace your Skills, and go meet your destiny! See you in Rogue Land!
To make sure you don't lose progress, remember to back up your game progress using your device backup systems!
This version brings minor improvements and bug fixes.
Thank you all for helping us improve Rogue Land. We would love to hear feedback through reviews or the "Support" button in the game!
Ratings and Reviews
Overall good, suggestions below
First off I like the game, been playing it enough to beat the whole map once and now starting on the second round. There are bugs in some of the scroll stages where you can’t go further to reach the chest after all mobs are dead. There sometimes is a glitch where you can’t attack any mobs while standing in a certain area, otherwise there are no gameplay related issues that I have encountered other than ones mentioned. The game is fairly f2p friendly which is a plus.
As for additions I would suggest a wheel reset which can be bought by gems or a reduction in the time cool down for side quests that can also be bought with gems. Also buying scrolls or weapon upgrades with gems or cash. Guilds or multiplayer would be nice, maybe some competitive quests where progress is measured against other players like an infinite wave map. Maybe create a boss stage where multiple people can participate and have rewards based on damage dealt.
Another Archero clone, but too easy
As others have stated many times already, this is yet another Archero clone. The graphics are much better and there are other differentiating factors from Archero, however they are not all positive changes. For example, this game is far too easy. There is little to no challeng and unlike in Archero, the same power-ups show up in a match VERY frequently, making your character extremely overpowered for almost any level, taking any semblance of a challenge out of the picture. Another issue (which is likely a bug) is that in this game, unlike in Archero, you can see the next “room” and its monsters even though you’re locked into a battle area, which means your character will target mobs you can’t actually attack because of the barriers blocking any attacks, while the mobs locked in the current room with you are free to attack you because your character is too busy attacking things it shouldn’t be.
If you want something super easy and really “cartoonish” looking, that slightly resembles Archero, here you go.
If you actually want a challenge, stick with Archero.
Love the game, there are a few bugs still
To start, this game is fun and addicting! It plays fairly smoothly and the unique level setup is a great feature. I love that I can replay a level I’m struggling with and have a new set of enemies each time! Much love to the Dev team, you are all doing wonderfully!
Tracking lines/targets- with enemies who have tracking markers for their attacks, these marking become invisible when going through short half-circle bridges in the levels closer to the dark spire-plant thing. I’ve taken plenty of damage from not having that cue.
Glitchy Minions- often times minions will walk through walls and gates when brought into a gated ‘minion-horde’ area after the original horde has been defeated. To say it differently; if a minion from the section following a ‘minion-horde’ encounter chased you back into that horde area, they will often walk/run through any thin walls that are there.
Out-of-Bounds- occasionally I’ve been able to clip OOB on accident, typically while changing heights through a bridge or while on steps. For example, in the levels in the second section (5-10) you can fall off the edge of the stairs leading to an upper platform and get caught out of bounds and unable to get back in bounds through any means as there is a fence that keeps you stuck. I have a 33 second screen recording I can share if you would like to see exactly what I mean.
Overall, you are wonderful people. Thank you for this game!
Developer Response ,
Thanks, HeadHunterTG, for the thorough review! If you can, please send the video you mentioned through the ”Support” button in the game’s Settings menu!
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- Huuuge Global Ltd.
- 232.4 MB
- Requires iOS 12.0 or later.
- Requires iPadOS 12.0 or later.
- iPod touch
- Requires iOS 12.0 or later.
- Requires macOS 11.0 or later and a Mac with Apple M1 chip or later.
- Age Rating
- 9+ Infrequent/Mild Cartoon or Fantasy Violence
- © 2020 Double Star Oy
- In-App Purchases
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- Gem Pack $9.99
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