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Description

[Brought to you by SQUARE ENIX and Akatsuki with over 25 million downloads worldwide!]
Romancing SaGa Re;univerSe (now known as SaGaRS) is soon celebrating its one-year anniversary! SaGaRS is a mobile title for the beloved SaGa series, a classic Japanese RPG series that shines alongside FINAL FANTASY and DRAGON QUEST!

◆ A looming apocalypse
The world is trapped in a cycle of destruction – the Rise of Morastrum every 300 years brings ruin and extinguishes life. The Sinistrals and their legions gather – will you stand against them? Experience an epic story with a cast of colorful and extraordinary characters as you assemble a party of heroes!

◆ Free-to-play, NOT pay-to-win!
You’ll need to use strategy, wits, and planning to win – but, thanks to a deep character growth system and many ways to earn loot, you won’t be forced to pay to progress!

◆ Amazing illustrations and pixel art
See story and combat come to life in stunning, meticulously crafted pixel art! Lay your eyes on lavish character art from series illustrator Tomomi Kobayashi and a bevy of guest artists!

◆ Strategic gameplay and casual fun
Invest as much time and strategy as you want! The game’s combat system allows for auto-play when you want to casually play, and manual play when you want to go all in. The more you put in the game, the greater the rewards!

◆ Character customization and growth
Obtain multiple roles for your characters, customize their skills, and assemble your own unique team of heroes!

◆ An epic soundtrack
World-renowned composer Kenji Ito brings you a moving soundtrack filled with epic melodies and driving rhythms straight out of the golden age of classic RPGs!

■ iOS
OS:iOS 10.0~

What’s New

Version 1.17.10

・Improved UI for soundtrack titles in Fargo: City of Arts
・Improved UI for countdown on Summon pages
・Fixed availability period display issue for Missions
・Squashed some minor bugs
・Improved various translations

Ratings and Reviews

4.8 out of 5
4.8K Ratings

4.8K Ratings

Dont trust ****** games ,

Generous, least stressful and most exciting gacha to date!

I’ve been experiencing many different types of games over the years for mobile. This one is a keeper. I’m 150 days in, and I’m always looking forward to new styles. Sure, we get bombarded with tons of new events, but we’re catching up to japan server. There will be future co op one day where we will conquer regions (some sort of pvp). My recommendation is, play through main story, push for chapters you can do on full auto, unlock the highest expedition you can, and have fun! The sound effects for the skills are the icing on the cake. I’m rank (217), 38,400+ CP and every new style that comes out doesn’t make me think that I need any new styles. The new styles aren’t too strong for content, and they’re not useless either! Compared to most gacha games, this game allows for units to be more versatile and viable to battle with! I’m not much of a spender, but I’ll gladly show my support for in game purchases! Many thanks to the dev team, Square Enix, and Akatsuki for such a finely tuned, creative and original game!

Luv2Pull ,

Okay...Gacha

This game has all the right ideas, but fails in the monetization of upgrades as most Gachas do. So, with this title you get massive amounts of currency and tickets for summoning. Also, the pull rates for SS units is fair. Skills are learnable through play which provides an incentive to use the units actively for progression. That is where the F2P aspects end for this game. Style evolution requires and absurd number of duplicate units to limit break (lvl max increase). With a full day of play, 20k gem pulls (6 multis), 2 premium multi pulls, 10 premium 5 pulls, and 5 single pulls I managed to get 8 SS units and 1 duplicate for 2 of said SS units. That got me limit break +5 (lvl35). The number of pieces required goes up every 3 evolutions (lbs) and additional resources are required after the first 5. If 1 dupe gets you 40 pieces I can’t even guess the number you would need to reach lvl50, but if they are following other gachas then it will likely be around 10-15 dupes in total to max a unit. At roughly $99 for that same number of pulls from paid premium...possibly 2 dupes per transaction...that makes a max lvl unit roughly $500. This doesn’t even take into account weapons and gear needed for those units to be viable. SE can tout this game as F2P all they want, but in the end it is designed to stall F2P and generate revenue from whales willing to spend for min/maxed units as all gachas are designed to do.

Omega55321 ,

Basic gacha problems from years past, abound in this game.

Missing tons of quality of life that would make the game somewhat bearable(on phone and tablet, as on a pc via an emulator the problems are mostly solved). Needs at least a times 2 speed option, or skip tickets. Needs the ability to completely disable the use of any chosen skill. Needs an auto repeat for how grindy this game is. Rates for SS NEED to be higher, as you need to summon that unit more than 10 times to come close to maxing then out(and you can pull off banner units on the off chance you even get an SS). Need a full collect/dispatch for expeditions. Training should last like 12-14 hours, not 8 and a half. The BP system is stupid as heck, especially when the ai suffers no such restrictions. Enemies can spam full team hitting abilities, or powerful single target abilities(that would cost the player12+ np each time). The auto ai is terrible(does ok at healing, but that’s about it.
TL;DR—This game takes the worst parts of an RPG, and the most base parts of a gacha from like 6 years ago, and expects it to be fun…this is from a one Year player btw. would give it 0 stars but 1 is the lowest as far as I’m aware.

And all the 5 star reviews are from the games first 2-3 weeks. Pretty sure this game is dead(no chat or player to player activity), as all they do is push out new banners every few days, with the odd event here and there.

App Privacy

The developer, SQUARE ENIX, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

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The following data may be used to track you across apps and websites owned by other companies:

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  • Usage Data

Data Linked to You

The following data may be collected and linked to your identity:

  • Purchases
  • Location
  • User Content
  • Identifiers
  • Usage Data
  • Diagnostics

Data Not Linked to You

The following data may be collected but it is not linked to your identity:

  • Other Data

Privacy practices may vary, for example, based on the features you use or your age. Learn More

Supports

  • Game Center

    Challenge friends and check leaderboards and achievements.

  • Family Sharing

    With Family Sharing set up, up to six family members can use this app.

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