Rusted Warfare - RTS 9+

Corroding Games

iPad용으로 디자인됨

    • US$2.99

스크린샷

설명

Rusted Warfare is a fully featured multiplayer RTS inspired by classic real-time strategy games with fun gameplay and modern multi-threaded tech.

• A pure RTS with no microtransactions
• Online and offline multiplayer over wifi and mobile networks
• Campaign, skirmish, survival, and challenge missions, with full AI
• Over 50+ unique land, air, and sea units for dynamic gameplay
• Experimental units and nuclear missiles for the big endgame battles
• Fast interface: Issue commands through the minimap, multi-touch support, unit groups, rally points
• Strategic zoom: Zoom out to view and issue commands across the whole battlefield
• Save and load games including multiplayer games for that quick lunch time battle
• Reconnect disconnected multiplayer games and avoid any disappointment
• Fully scales from phones to large screen tablets

새로운 기능

버전 1.15

Rusted Warfare Update 1.15
-New unit - Heavy AA Ship (by uber)
-New unit - Spy Drone - Can not attack/Can see further through fog/Decent health and speed/Self repair. Built in the T2 air factory.
-Game history shown with graphs on post game win/lose screen and Stats/leaderboard button in replays
-Shader effects (enable in settings) - Right now adds displacement/shockwave effects such as teleport, water ripples, nuke shockwaves.
-Overrides for each players in multiplayer and advanced skirmish
---AI difficulty can now be set differently for each AI player
---Starting units can be different for each player, useful for faction selection in mods.
---Unit color can be overridden for each player
-Added new speed and blink modules to Modular Spider
-Nautilus: Launch scout bot ability and anti-nuke added
-Lots of other new features and fixes.

평가 및 리뷰

4.7/5
426개의 평가

426개의 평가

munixi ,

This game is great!

Though, i do have a few good suggestions, for example, sometimes when your playing it feels like you have to spend a fortune to secure borders and theres always that one unit that you cant get to (for example it has longer range),

Maybe some more autonomous units that can work on their own? Im thinkin infantry, they cover an area and when under attack the move to meet that threat and are powerful enough to take down a tank or two

Another suggestion is that if there is no other option, units will attack aircraft or subs with substantially decreased accuracy (so a chance of missing) and maybe have an increased range where its very inaccurate too

Also, i feel there should be some caps to money earning and unit production, maybe a max of 4 generators and factories of each type? Because some people have so much income that they can build hundreds of bombers a minute and with factories too

I know im going on, but id love to see some more balanced aircraft

Even MORE stuff, id enjoy some more commands, like what if protect could target area, and one last personal request, a bigger, better, dropship (maybe have it be sea only and have 6 spaces for tanks, but with like 1000 health

Some one I guess ,

Amazing game!

I know this might be late but, this game is so underrated! I’ve been playing this constantly and this isn’t a battery killer. I think gameplay is awesome and they just just a great job especially with no in app purchases. The only problem with the game so far would be that I can’t see everything on the screen when making a game. Like if I wanted more then 4 AIs and wether or not I want more then one ally. I think I’d love to see a more competent Air Force I feel you can’t really get air forces to the front line because air gets absolutely obliterated by AA. I think everything overall is amazing I wish they were still updating it. I’ve also never written a review until now thank you for so much fun!

Ralphy Steve ,

Amazing

Perfect RTS, would definitely recommend getting. However, the AI could use some work.

Impossible AI (the hardest) would definitely be considered very challenging in the early game, but mid to late (after getting good income and defenses) is easy to beat. The AI spawns enemies as it gets income to do so, but never waits to send out a big wave, making it impossible to destroy the player as a t3 turret defense can kill any singular experimental. I would suggest to track how much damage the AI does, and to scale attacks if it is unable to do much. Otherwise, very good game.

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