The Average Everyday Adventures of Samantha Browne is an interactive story about a painfully introverted college student who needs to make oatmeal in the communal kitchen of her dorm.
Samantha has been waiting for everyone to go to sleep, or go out, or do whatever it is people who enjoy social interaction do. She’s hungry, impossibly hungry. She’s got a full box of oatmeal waiting for her consumption but she needs your help. Trouble is, helping Sam isn’t always easy.
This interactive experience will challenge you to find the right words to help Samantha as she embarks on her journey to the other side of her bedroom door.
- Original artwork and animations by comic book artist, Reimena Yee
- Dynamic soundtrack by Adrianna Krikl
- Player decisions impact the outcome of the game in unexpected ways
- Oatmeal not included
This app has been updated by Apple to display the Apple Watch app icon.
Ratings and Reviews
Fun and creative
I’ve seen so many 1 star reviews that are so cringe and they don’t make sense like they all say oh my swearing,to hard,just about oatmeal in the description it tells you what your in for and honestly it’s not just about oatmeal it’s about anxiety and overcoming challenges like walking to get oatmeal and back which is hard for Samantha because she’s scared of people you have to make decisions and be careful not to make a mistake because of the Hunger bar I’ve also noticed swearing In the game which doesn’t bother me at all I saw a review about this 8 year old who uninstalled the game because of swearing which is awesome that this 8 year old doesn’t swear and respects god because back when I was 8 swearing was everywhere in my class and bus but swearing is just words I also love the art it is so amazing the creators are so talented this game is also super creative because usually games like these have the same idea in it but this one is different I really think you should download this super fun game thanks for reading
I understand the premise of this and how it’s supposed to shed light on how people with anxiety sometimes struggle to function while only trying to perform tasks that are simple for the normal, everyday person. However, this game does not do a good job of it. I completed the game within 5-10 minutes, because there’s hardly any storyline. We hardly know anything about the main character, therefore I’m not attached to her and can hardly relate other than having anxiety myself. When a player is not attached to a character, they don’t care as much when something bad happens to said character, for instance, Samantha leaving her keys behind in the bedroom. There are very little choices to pick from and it’s not hard at all throughout most of the gameplay to figure out which one is the best. I personally can understand how it would be difficult to go make oatmeal in a communal cafeteria as I have dealt with the same thing when I was in college. I really wouldn’t have made a game out of it though, because it’s just boring and too easy to play through. You also feel very little emotion, if any at all, because like I said earlier, there’s hardly any storyline to allow you to become attached to the main character.
I loved this game!!!
I personally really love these types of games!! Visual novels with this style is so cute and for some reason I love it. I have a suggestion to make this better. I feel like the story is way too short and I would enjoy it even more if it were longer. I also would enjoy it if you could be able to play the game multiple times to gain a reward like coins or something to buy things like a different mug. Don’t get me wrong, I love the mug, But I think it would be way cooler if there were multiple designs you could buy with a currency you could get after playing the game multiple times. I just really want a frog mug- Don’t ask why. Anyways, I think it would also be cool if there were more endings and choices. I think it would be cool if you could be able to make Samantha open up to people like the girls that were in the kitchen. I think it would be amazing if you could make friends with your colleagues in the game as well. This was an amazing game and I hope I could see more games by you in the future!! Thank you for reading.
The developer, Andrea Ayres, has not provided details about its privacy practices and handling of data to Apple.
No Details Provided
The developer will be required to provide privacy details when they submit their next app update.
- Andrea Ayres
- 189.4 MB
- Requires iOS 7.0 or later.
- Requires iPadOS 7.0 or later.
- iPod touch
- Requires iOS 7.0 or later.
- Age Rating
- 9+ Infrequent/Mild Profanity or Crude Humor
- © Lemonsucker Games