Samorost 2 12+
A surreal adventure
Amanita Design s.r.o.
Samorost 2 tells a surreal story of a space gnome whose dog just got kidnapped by mischievous aliens. Set out on a short expedition to rescue the pup, deal with curious strangers and relax to the soothing music by Tomáš "Floex" Dvořák.
The new and improved version brings:
- Enhanced graphics with full-screen support
- A bunch of game design tweaks
- Revamped save system (no more level codes!)
- New zoom feature
Minor bug fixes.
Ratings and Reviews
I love these guys so much
Yes, this is a pretty short game. BUT the level of creativity and charm that goes into their games. People complain when they spend a few dollars on a game - but it’s nothing! Think about the number of hours that go into making something like this.
Machinarium, Botanicula, and Samarost 3 are some of the best and most delightful games I’ve ever played. And they make me smile! How many games can do that? We live in such a jaded world. It’s lovely to see this kind of ingenuity and ingenuousness. I’m ok spending a few dollars to live in Amanita’s playful imagination even briefly.
Great if no bugs and glitches
Yes, it’s not your regular amanita long games; but the creativity and artistry is as beautiful and amazing, and with a touch of humor. To Amanita: please update the game for all ipads; still lots of bugs and frozen little guy who would not move
Developer Response ,
Hello, thank you for the nice words! The movement of the little guy is not that freeform here compared to our other games. Focus on solving the puzzles by tapping objects and places. Besides when leaving the scene, the gnome will move largely by himself. If you manage to catch some bugs, please feel free to contact us at firstname.lastname@example.org Thank you for playing!
Games without gore...please make more!
I love the Amanita games because they are charming, intelligent and just plain fun. Games like Samorost and Botanicula have a non-gruesome and fanciful appeal to both kid/ parent teams and seniors just looking for some humorous brain stimulation. It seems that 98% of escape puzzle games are aimed at adolescent males, offering up either violent action or demonic forces.
I am NOT an adolescent or arrested development male, but I DO have both dollars and time to spend, and can’t wait for the next idea spinning out of Amanita. What IS next, team?
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- Amanita Design s.r.o.
- 132.6 MB
- Requires iOS 10.0 or later.
- Requires iPadOS 10.0 or later.
- iPod touch
- Requires iOS 10.0 or later.
English, Czech, Danish, Dutch, Finnish, French, German, Greek, Hebrew, Indonesian, Italian, Japanese, Korean, Malay, Norwegian Bokmål, Polish, Portuguese, Russian, Simplified Chinese, Spanish, Swedish, Thai, Traditional Chinese, Turkish, Vietnamese
- Age Rating
- 12+ Infrequent/Mild Cartoon or Fantasy Violence Infrequent/Mild Alcohol, Tobacco, or Drug Use or References
- © Amanita Design s.r.o.
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