■About the opearion guarantee
*We do not guarantee that this application will function without interruption or will be exempt from errors on smartphones with iOS7.
Thank you for your understanding.
Due to the fantastic response from our devoted fans, we have extended the Sale Campaign for "SAMURAI SHODOWN II"!
Spread the word and don't miss out on this unique opportunity to play "SAMURAI SHODOWN II" with your friends!
SAMURAI SHODOWN II, the sword-based fighting game masterpiece has finally cut its way to iOS devices!
Slash the powerful adversaries standing in your path, and put a stop to Mizuki Rashojin's evil ambitions!
The fan favourite installment in SNK's highly acclaimed series!
The 2nd episode of the SAMURAI SHODOWN Series, is still beloved by fans of the series all across the world.
Preserving the charm of the first game, its sequel brings the characters, world, and game system to the next level.
An incredible cast of 15 charismatic master swordmens head to the battlefield in order to fulfill their destiny.
Haohmaru, Nakoruru, Ukyo Tachibana, Hanzo Hattori, Jubei Yagyu, and the rest of the 11 original characters return.
Genjuro Kibagami, Cham Cham, Neinhalt Sieger, and Nicotine Caffeine come into play to complete the cast as the newcomers!
A new and expanded move list! Disarm your rivals by unleashing a Weapon Smash Attack!
Forward Somersault, Backward Flip, Crouch, and even more moves have been added. A Weapon Smash can be performed when your Rage Gauge reaches its MAX!
Finesse, or brute force? Let your hidden techniques express your fighting style!
A perfect port of this NEOGEO classic, adding new features for an even better experience!
In addition to the original 4 button arcade experience, a 6 button layout and SP button allow you to easily pull off strong slashes and special moves by simply using the Touch Screen!
Challenge your friends via Bluetooth!
Dual with your friends in a match through Bluetooth Multiplayer Mode!
・Updated to iOS11.
・Correction of a few minor issues.
Following the update to iOS8,「MULTIPLAYER MODE」 requires now a Wi-Fi connection instead of a Bluetooth connection.
Furthermore, please make sure to be first logged in to "Game Center" before starting a multiplayer session.
Ratings and ReviewsSee All
Excellent fighting game for iOS, and a classic
Touch screen controls are great and accomplish the goal, but the mfi controller support for the steel series xl is bad. No kicks at all. I've played with options to see if their was something I was missing, but can't fix it, so bad software on the controller support. Please incorporate the c and d buttons for controllers! I love this game!
...Unless you’re only after the nostalgia.
This is my favorite fighting game series ever and to have it here and unplayable is heart breaking to say the least.
Without a real controller this game cannot be played to full skill where you’re able to be as nimble as this game requires. your thumbs end up sloppily fumbling around while the AI has perfect timing and really lays into you.. on my best day I was able to fight 4 opponents while usually only able to fight 2 on my normal days and a lot of times only 1 and quit after a good 1 fight whooping. (Can barely ever beat Sieger) The AI can grab you at will and toss you, and has an almost impregnable block! Attacks are not encouraged and barely countering gets in..
You need waaaaay more skill here with a screen than you would ever need than if you had a controller.
It’s really too bad they decided not to include Bluetooth control connection . And to be able to connect two controllers would be even greater! This could’ve been the greatest fighting app ever! Maybe it still can???
Nearly impossible to enjoy
The difficulty seems to be the same for levels 1 through 8: you get Nicotine for your first opponent, then Sieger, then Cham Cham, with some variation. Regardless, the first opponent is a breeze; the second is a little harder, but the third (regardless if it’s Cham Cham, Galford, etc.) is programmed to beat you, end of story. The CPU’s throws are prioritized over yours 90% of the time; they counter you near perfectly every time you mount an offensive (see INPUT READING). Even if you counter the CPU for the majority of your match, it will mount a comeback by reacting quicker than you. This doesn’t happen all the time, but it happens so often that, coupled with what I’ve laid out above, makes the game nearly impossible to enjoy. Enough people pay for this that I’m sure SNK gives ZERO tosses about these reviews, but here’s hoping my review saves at least one person $2.99.
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- SNK CORPORATION
- 73.9 MB
Requires iOS 8.0 or later. Compatible with iPhone, iPad, and iPod touch.
- Age Rating
- Frequent/Intense Cartoon or Fantasy Violence
- Infrequent/Mild Alcohol, Tobacco, or Drug Use or References
- © SNK PLAYMORE CORPORATION ALL RIGHTS RESERVED.
Challenge friends and check leaderboards and achievements.
With Family Sharing set up, up to six family members can use this app.