With an advanced clay engine and artist-tested tools, Sculptura is the most intuitive and powerful 3D sculpting app ever designed for your iPad. Sculpt engaging characters, ghastly monsters, or even intriguing abstract art anywhere you are.
"Blindingly good... Hands down the best I've used for sculpting on iPad Pro." -- Rob McCallum (Total Recall, Jumper, Ghost in the Shell, Pacific Rim)
• A high-resolution clay sculpting engine. Never worry about meshes or triangles. Cut holes freely.
• Full GPU acceleration. Sculptura accelerates every part of sculpting using Metal.
• Powerful, intuitive sculpting tools. Tested by professional artists.
• Long undo history. Sculpt without worry.
• Beautiful real-time rendering. Your sculpture looks great throughout the process.
• Carve — subtract or add material
• Deform — push or pull
• Smooth — slow or fast
• Cut — cut out a polygon
• Cylinder — add or subtract
• Sphere — add or subtract
• Pinch — contract material
• Flatten — make a plane
• Resize — resize your entire sculpture
• Move - reposition material
• iCloud integration and iOS 11 Files App support
• Support for Apple Pencil
• Artist-created templates for starting points and inspiration
• Imports and exports Alembic, OBJ, STL, and USD files
• Easy-to-use materials and lighting
• Symmetric sculpting
• Quickly change viewpoints
• Surprisingly small files
Minimum Recommended Hardware: iPad Pro 1st Generation. Apple Pencil recommended.
Sculptura is also available for Mac!
Bug fixes for Move and Cut tools.
Ratings and Reviews
Move Tool features are finally patched in!
Prior to this update, it would take me 5x longer to make a decent looking model in this app using whatever sculpting workarounds I could muster, compared to what I could do in other desktop apps. Now that the Move Tool’s available, I’m able to crank out decent models as quickly as with similar desktop apps, minus the desktop/laptop+pen tablet clunkiness. The lack of any copy/paste and transform features is still a minus, but at least I’m able to make entire figures in a neutral T-pose and then export the figure (either as a whole or in pieces (Duplicate model, use Cut Tool)) to another modeling package for posing, welding, and finishing. The developer says the next feature coming down the pipeline is going to be Layers. If the transform tools are going to be integrated with it, that might provide me what I need to pose the model away from the generic T-poses.
Developer Response ,
Hi T.Serafica! Thanks for the long and detailed review! We've posted a little roadmap on our forum, and we'll have a Move tool by version 1.2. We're close to finished with 1.1, so it's not that far off. The code for the move tool will make import a lot easier, as well.
We hope to get you to 100% Sculptura :) cheers!
So far, so good (I guess)
Just started my first 3D art with this, and so far I like it a lot. It took a few hours to figure most of the tools out, and I am enjoying the app. There are a few changes though that I would like to point out and suggest - 1st and foremost is the document size. I wasn’t able to get halfway through my project without it say the file was too large; several times I had to resize, and I don’t know what it is doing to my project. 2nd, I feel like there should be a little bit more freedom with your art, such as easy access to color, and finer tools.
Overall, I feel like I spent my money pretty well. This app was well-made and enjoyable, and it gave me a new experience for a change.
To be honest, the first time I used this app was the first time I even tried 3D sculpting. At first I was so, so, so confused and kind of distraught about having spent 10 dollars on this app. I felt like I couldn’t make anything on this app. However, while it’s still harder to me than using actual clay, after a few hours of trying with the app I think I’ve finally gotten the hang of it (mostly).
I think my main hurdles right now are that it’s hard to rotate in some of the directions for some reason, I keep having a hard time positioning new limbs and where they’re pointing in space (but maybe that’ll just come with practice), and detail work has been a tad bit hard. For the last problem, I feel like my experience would probably improve with the addition of layers and different tip effects for the sculpting tools like other people have said.
One other thing that might be cool to see in this app for me is the ability to paint sculptures.
For what it is right now, I think it’s a dang good tool especially for the price, and it will only get better with time.
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- Halfspace LLC
- 169.8 MB
- Graphics & Design
- Requires iPadOS 14.4 or later.
- Requires macOS 11.0 or later and a Mac with Apple M1 chip.
English, French, German, Italian, Japanese, Korean, Russian, Simplified Chinese, Spanish
- Age Rating
- © 2021 Halfspace LLC
Up to six family members can use this app with Family Sharing enabled.