Seed of Evil 9+

Ted McLeod

Designed for iPad

    • 4.1 • 21 Ratings
    • Free
    • Offers In-App Purchases



Would you like to battle deadly monsters and collect epic loot in a quest to save the world from a newly awakened ancient evil? Do you think you can survive the limitless depths of an ancient crypt swarming with deadly creatures? Would you like to train your character to perform impressive feats of valor that boggle the mind and rain death upon your foes? You can have all this and more by simply playing Seed of Evil!

* You can choose to play either with or without permadeath.
* Be a Warrior or Mage or a mixture of both. Simply choose the skills and powers you want to make powerful combinations. You can reset your skills to try out new combinations.
* There are unlimited magic items using random combinations of prefixes and suffixes, with exceptional and artifact items with powerful abilities.
* Complete quests and explore unlimited procedurally generated dungeons to gain powerful items.
* Gather information and plan your attacks, or avoid enemies that are too dangerous. You will survive longer if you choose carefully and gather as much information as possible before charging in. You can be sneaky and get the drop on enemies or even sneak past them and avoid a dangerous fight.
* Summon allies to help you fight or to scout ahead and protect you from harm.
* Combat is not just a matter of tapping as fast as possible, as this is a turn based game that allows you to take as long as you want to think of the best move to make. You have many combat options, especially as you gain levels, and it makes a huge difference if you think carefully about how to most effectively use your powers.

What’s New

Version 1.1.9

* Bug fixes
* removed random immunities and resistances from champions and bosses
* Drazul has less health now

Ratings and Reviews

4.1 out of 5
21 Ratings

21 Ratings

CherryTerri ,

Interesting RPG

I am a fan of these kind of RPGs, so I picked it up for free and got rid of ads for 2.99$.

Picking a fighter class, the choice of skills are nice. Battle is simple and the UI is easy to read.

My biggest gripe is with ranged attacks.

Enemies that cast spells or shoot missles, can hit you through walls and barred doors from far away. This happens way too often and most of the time you can do nothing about it. Your skills have Line of Sight and range restrictions, yet monsters have no such thing. This can make exploring difficult, as it seems that the AI (especially if it is in the dark spaces) “sees” you as if no obstacles are in the way.

You see a very small area with your torch, that will eventually go out. So spending time by running back and forth over and over, surrounded by rats summoned by a caster you can’t see, and getting hit by multiple spells from unseen casters can kill you VERY quickly. You need to buy a lantern and oil to get around that and see farther.

Once you get past that snafu, this game is not your normal stand and slash. Strategy and knowing when to run away will keep you alive. The town has your basic store selection, and the drops from monsters and from chests are greatly varied which is nice.

Overall, worth checking out!

Developer Response ,


It is good to hear you are enjoying the game. Visibility is indeed a challenge early on in the game by design. It can be improved either by buying a lantern (I recommend buying one as soon as possible) or by finding items that grant dark vision. The one disadvantage of holding a light in a dark place though, is that everything can see you very easily. While, they cannot see or shoot through walls, the monsters can indeed see you standing in the middle of a pool of light from quite far away and can shoot through gates, since gates don't block line of effect. If you can get dark vision high enough, you should remove your light source to make it harder for monsters to see you. Monsters do have ranges on their attacks, though Beratzu Summoners have a long enough range that it will be rare for that to be the limiting factor. I promise you they cannot see through walls or shoot through walls though. You can take advantage of this knowledge by stepping around a corner so you are completely out of line of sight and effect. Then the monster that was shooting you will move toward your last known position and you can ambush them as they appear at the corner. To prevent Summoners from teleporting away, I recommend a reach weapon that lets you attack 2 squares away. As you have discovered, strategy and tactics play a huge role in success, so it is often more valuable to have a skill or power that improves your maneuverability than to just have one that dishes out more damage. I highly recommend Inexorable Advance for warriors, since it lets you wade through swarms of enemies to reach a more strategic position.

Thanks for playing!
Ted McLeod

artfoundry ,

So well done but crashes!

Such a great RPG! So much depth to character development, you'd think it was taken from D&D. Story is light, but then the focus is really on dungeon exploration. And holy cow, the levels get HUGE as you get deeper. And quite challenging too. There's quite a learning curve at first, but once you get past that, it's pretty smooth going.

The main problem though is the higher I've gotten in level (or deeper in the dungeon), the more often it crashes. I'm lvl 24 (mage) and just under 1000 ft, and inevitably the game crashes within 20-45 min of playing I'd say. Always while I'm in the middle of a battle. I'm assuming it's a memory leak, but 🤷‍♂️. I really hope these get fixed!
I'm on an iPhone 11 Max pro with iOS 13.5.1.

Xer0000000000000 ,

Updated review: better after leveling up

Poor balance at early levels, gets better once you figure out how to make an overpowered build. Buying the full version and will update the review later.

Another feature: low battery usage.

App Privacy

The developer, Ted McLeod, has not provided details about its privacy practices and handling of data to Apple. For more information, see the developer’s privacy policy.

No Details Provided

The developer will be required to provide privacy details when they submit their next app update.


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