The Scaleforge Have Arrived! PLUS 2 New Heroes: The Shadow Aligned Priest, Markus the Fallen and She-Lah the Human Aligned Wulven Hero!
The New Era of of your favorite Collectible Card Game has begun!
Shadow Era is the full scale, cross-platform collectible trading card game that you've been looking for, with the most generous free to play system out there!
Start your campaign by choosing your Hero, and get a free starter deck. Battle with AI opponents or other players in realtime pvp to earn more cards. Your progress and cards will be saved on the server and can be accessed from any device! You must decide which strategy to use as you build your deck, in one of the most balanced card games out there!
"A fantastic representation of what freemium games should be." - Touch Arcade
"Shadow Era is a must-download for fans of CCGs." - TUAW
"Shadow Era is a deep CCG that's easy to pick up, but nearly impossible to put down." - Slide To Play (4/4)
"Shadow Era proves that digital TCG's can be just as fun as their real world counterparts." - Gamezebo
- 26 new cards are now added to the Rekindled Rebirth expansion, bringing the total to over 900 cards!
- Amazing card art that is sure to wow you, even rivals the top trading card games!
- View games in progress or replays to learn new strategies
- Free to play Meltdown game mode with great weekly prizes
- Cross-platform multiplayer pvp battles
- Game Center leaderboards
- Full support for Retina and iPad displays
- Fantastic 3d graphics and special effects
- Amazing custom soundtrack
- Completely free to play! No "pay to win" here!
- Monthly contests that allow YOU to become a card in the game!
Please visit http://www.shadowera.com for the official game rules, full card list, tutorials, and forums.
- 2 new heroes: She-Lah (Human Wulven) and Markus (Shadow Priest).
- 8 new Human allies from the Scaleforge alignment.
- 10 new Shadow allies from the Kyberian alignment.
- 6 other new cards
- 25 buffs across all sets
- 3 rejigs intended to be buffs
- 1 rejig intended to be a nerf
- Various bug fixes
- 1 Human Wulven hero (rr201)
- 1 Shadow Priest hero (rr202)
- 8 Human Scaleforge allies (rr001-rr008)
- 10 Shadow Kyberian allies (rr041-rr050)
- 1 Neutral Aldmor ally (rr052)
- 1 Warrior artifact (rr066)
- 1 Mage Homunculus ally (rr076)
- 1 Hunter artifact (rr086)
- 1 Shadow artifact (rr145)
- 1 Neutral artifact (rr152)
CARD BUG FIXES
- Agnar (cp058) was still boosting allies when he lost his passive abilities.
- Emi (rr094) was still shuffled into deck after losing its passive abilities.
- Gyre and Gimble (rr102) was not damaging an ally with its ability if Brimstone Devourer was discarded.
Ratings and Reviews
Well balanced card game
Most everything about the game is well balanced. The art is beautiful. While the game and its mechanics are very well thought out, I reserve one star because since it's inception, the user interface has always been lackluster. The movement of the cards feel too linear and sluggish when compared to something like hearthstone, which gives them a kind of light mass. The menus can be a lot more intuitive. The cards themselves look one dimensional objects. Even the card edges seem jagged at times. Also, everything seems very dark. I understand that it's a part of the theme, but things can definitely be brightened up a bit. Lastly, the music, visual, and sound effects are equally camp. Overall, while the development team have done an amazing job of implementing this digital CCG and its gaming components, they've left the actual experience of playing it wanting. It simply doesn't "feel nice," and this makes it seem like a low budget movie.
This is a great game
This is easily the fairest, and funnest mobile TCG I’ve played. I’ve played MTG off and on for about 23 years, and at one time I came to prefer Shadow Era over MTGo. The cards are well thought out to avoid overpowering strategies, while remaining devastating in their combination. Getting a competitive deck together is blissfully easy for a free player, yet building a truly competitive deck takes skill.
Wulven however, could really use a better plan, and more support. There have been very few cards added to a relatively small card pool since I started about 4-5 years ago. The post-release changes to digital cards makes buying the physical cards seem like a shaky idea. There didn’t seem to be much thought about tournaments when designing the UI so (the last I knew) they were setting them up using private battle function, since there were only 3 ways to play, Campaign(AI), Battle (Random opponent), or private battle (password to enter). This seemed like a very sloppy way to organize a tournament, and it would be much nicer to see it integrated into the UI, so players can enter and play tournaments through the menu. All that aside I still give it five stars, because it is a game that focuses on fairness and fun over being an overly flashy cash-grab, and that’s rare but it shows integrity. I’ve made several crystal purchases just to support Wulven for a job well done.
A good long while back i reviewed this game and had a few good things and a few bad to say about it. But now with the story mode update things are different. I really really like the story, and i love going through all over again with different hero cards and leveling them all individually as a ahow of my own mastery of that character and its abilities and cards. Something i really dont enjoy is how on any higher dificulty the bots begin to cheat. They automatically start with a free card drawn, and by the time you have enough allies to wipe the board they have enough resources to draw several out at once and just finish off your remaining health. If i were to improve that, or offer suggestion to do so, instead of letting them spawn minions immediately, upgrade their deck and make the AI smarter. Dont cheat for the bot but instead make them more challenging with really tough cards and smart enough to not just focus on your hero alone but react to what you draw. Unfortunately i want to give it more stars than i did the first time but i cant overlook that major issue, as well as the strange bugs that occur durring story mode play. Elementalis has given me several problems in battle where it simply stops playing after a certain turn count, or it draws a certain card and freaks out. If these things are ever changed my review will also change drastically to match the updates. But for now it will remain at 3 stars, definately worth playing.
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- Jonathan Bjork
- 555.9 MB
- Requires iOS 12.0 or later.
- Requires iPadOS 12.0 or later.
- iPod touch
- Requires iOS 12.0 or later.
- Requires macOS 11.0 or later and a Mac with Apple M1 chip or later.
- Age Rating
- 9+ Infrequent/Mild Horror/Fear Themes Infrequent/Mild Mature/Suggestive Themes Infrequent/Mild Cartoon or Fantasy Violence
- © 2023 Jonathan Bjork
- In-App Purchases
- 220 Shadow Crystals $1.99
- 600 Shadow Crystals $4.99
- 1300 Shadow Crystals $9.99
- 2700 Shadow Crystals $19.99
- Monthly Special $19.99
- Mage Bundle $4.99
- Warrior Bundle $4.99
- Premium Foil Bundle $34.99
- Rogue Bundle $4.99
- Wulven Starter Bundle $4.99