Simon Tatham's Puzzles 4+
Greg Hewgill
Designed for iPad
-
- Free
Screenshots
Description
This is a collection of 38 single-player puzzle games for the iPhone and iPad. Included games are:
Black Box - Bridges - Cube - Dominosa - Fifteen - Flip - Flood - Filling - Galaxies - Guess - Inertia - Keen - Light Up - Loopy - Magnets - Map - Mines - Net - Netslide - Pattern - Pearl - Pegs - Range - Rectangles - Same Game - Signpost - Singles - Sixteen - Slant - Solo - Tents - Towers - Tracks - Twiddle - Undead - Unequal - Unruly - Untangle
What’s New
Version 1.3.2
* Add an Erase button to Undead
* Use display safe area for devices without Home button
Thanks for George and Jacob for contributing these fixes on Github.
Ratings and Reviews
Years of Entertainment, but…
I absolutely love these puzzles. I’ve been playing with them for the past nearly 20 years when my dad had them on his Palm Pilot. I’ve since started using the computer to play, but having them in my pocket whenever I’m out and about is awesome. The interface is simple and effective, the puzzles are endlessly unique and entertaining. Sure, I have my preferences, but there’s enough variety for everyone to find multiple favorites.
The only complaint I have: there’s one puzzle, Mosaic, that’s available on the PC that isn’t on the mobile apps. Why is that? Can we please have it on the app?
A small UI tweak would make all the difference
First off, I want to say how much I love this app. The games are wonderful and it’s free with no ads. I really appreciate this developer.
There’s really only one thing I would change, and that’s for the sake of usability on the iPhone. The game makes heavy use of the long press. Unfortunately, the long press doesn’t work along the left edge of the iPhone screen. This makes certain games difficult to play, especially when you set the board to large.
The iPhone also makes a loud and annoying click every time you long press, which can only be disabled by putting the phone in silent mode. That’s a complaint I have with the iPhone, not this app, but because of the heavy long press usage of this app, I have to choose between potentially giving myself a migraine with the constant clicking and turning on silent mode and potentially forgetting to turn it off and missing alarms and calls.
Both of these issues would be easily fixable by putting in a UI toggle to switch between the two modes (right click and left click, long press and tap, or whatever you want to call them) and eliminating the need to use the long press.
Best puzzle app/website ever
No ads which is just beautiful. Been playing these puzzles for years on the website, mostly Mines since all of them are solvable without guessing unlike Microsoft’s version. Found this app about two years ago via Reddit and I haven’t looked back. No bugs, simple design and engaging puzzles. My only gripe is that there is no zoom feature. On iPad it is fine, but it is difficult to play high difficulty games on iPhone due to the tiny numbers. Still my favorite app ever.
App Privacy
The developer, Greg Hewgill, has not provided details about its privacy practices and handling of data to Apple. For more information, see the developer’s privacy policy.
No Details Provided
The developer will be required to provide privacy details when they submit their next app update.
Information
- Seller
- Greg Hewgill
- Size
- 3.8 MB
- Category
- Games
- Compatibility
-
- iPhone
- Requires iOS 9.0 or later.
- iPad
- Requires iPadOS 9.0 or later.
- iPod touch
- Requires iOS 9.0 or later.
- Mac
- Requires macOS 11.0 or later and a Mac with Apple M1 chip or later.
- Apple Vision
- Requires visionOS 1.0 or later.
- Languages
-
English
- Age Rating
- 4+
- Copyright
- © 2013 Greg Hewgill, Simon Tatham, et al.
- Price
- Free