Sinless is a unique combination of a classic point n' click and visual novel with many references and inspirations from classics of the genre, such as Snatcher, or Rise of the Dragon. Add to that custom, inhouse designed lightning and parallax effects, along with a dedicated awesome Soundtrack and original storyline, we hope you will enjoy your stay!
Planned out as a trilogy, experience the first episode also known as the Reveal, which will be followed by Revolution and Revelations accordingly.
Welcome to the Omni-Care sanctioned city. The world as we know it has come to an end and a New Order has taken over. Life is seemingly perfect, in an almost utopian society humans have to officialy schedule their whole days in advance via "ports" - mandatory cybernetic implants. Large commercial entities who also happen to be port manufacturers have replaced governments and crime is practically non existent. You are the hero of this exciting cyberpunk tale, about to start a regular day, only for it to unfold in the most unexpected manner revealing the true nature of the multi-layered city.
-A unique, carefully planned out story and lore: It is important to remember that you are thrown into a world of specific rules, laws, customs, lingo, social segregation etc which you will learn and unravel in time along the way.
-Old school gameplay: meaning little to no handholding. We wanted to give the player the choice of freedom and to discover and unravel the story at their own pace, hence Sinless offers little to no handholding. Therefore many features or lore related backstories/explanations are not thrown in your face. Instead they are somewhere in the world, waiting to be discovered; be it a feature, easter-egg/game reference, or world news event etc. But fear not, optional hints highlighting interactive points will be available from the get-go.
-Hand crafted with love: Thousands of frames of hand crafted animations, graphics,textures and other assets. We put a lot of effort and attention to the lore and story as well as the general vibe- that the graphics and soundtrack complement themselves to create the desired tone.
-A fitting and engaging dynamic Original Soundtrack by Roland Redwood, designed and tailored specifically for the game.
-Game Over: when we said "old school" experience we were dead serious. You will die...alot. Well, maybe not that much as in the Souls series, but unless you are a point n' click pro, an unexpected end to your journey will be commonplace. Heck, we even took it a level further where discovering all possible endgames is a feature and accomplishment within itself. Luckily there's a checkpoint system which will take you back to the last safe point. And fear not, we left it at that (so no trolling in the vein of which some old school classics are notorious for ie AITD where you could break a mandatory quest item at the very begining of the game)... but we never can be sure of what the future may bring... ;)
-Easter egss & references. Yup, we got that covered. Sinless is a love letter to classic games,systems and news, both old and new. Rise of the Dragon, Dredd (2013), Deus Ex, Dark Souls, Sleeping Dogs.... the list goes on and on. Will you find them all?
-Stay safe Citizen. And don't forget to install your scheduled Progs!
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Ratings and ReviewsSee All
Just finished it.
Not long but reasonable length, interesting story. I will definitely watch for the sequel. Took me a while to find the elevator button in the very beginning, after that I rarely got stuck by not finding something to tap. Jo, did you search the bathroom?
When's the next one coming out? 😍
My only gripe with the game is its only one act so far! It works the old school vibe so well I thought it was an old game redone for ipad! The no hand holding is extreme, just the way I like it! However having a option to turn on the "hint" system permanently would be a good move for ppl who didn't grow up playing these kinds of games. There are a few points were you can get stuck if you miss something, but as long as you stick with it and think it through, you'll get it!
There are some small bugs(characters pics will sometimes not show up in the frame when they're talking, for example) but nothing that got in the way of finishing the game.
One more thing, I wish the new game button was farther, or underneath or something(!) from the continue one, I accidentally restarted my game three times, once when I was halfway thru 😖 very frustrating!
Just finished the game, or at least this episode and it was great! The game as a whole is very well made! The conversations are very real, the art and music is awesome and the plot is very intriguing. Figuring out the points of integration were pretty difficult at times but the best advice is to look at the major things that stand out like signs and things that look like doors or walk ways. Other then that like I said its a good game! And I look forward to the next episode!
*hint: the bathroom is on the far right of the bedroom*
I died too because I didn't have the eighth progs.
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