Screenshots

Description

Solar Smash is a planet destruction simulator, it allows the player to use a variety of different weapons to destroy the planet. These include nuclear missiles, lasers, and asteroids.

What’s New

Version 1.2.3

- bug fixes
- language selection
- fast forward button
- improved Earth textures
- missile limit set to 100
- demolition spheres can cause chain reaction across the whole planet

Ratings and Reviews

4.7 out of 5
1.5K Ratings

1.5K Ratings

jfdjznzjzn j xudus ,

Great game, great physics, more content is wanted.

First, off the bat, I want to thank the developers for creating this masterpiece of modern art. Thank you developers. Second, the games physics and graphic quality are through the roof. So far there is only ten or so things you can spawn, but it seems like it is being updated all the time and other content is coming out-I hope. The planets are well made, not only on the outside but the inside is very similar to what a planets insides would look like. Plus, whenever new content is added, there are thousands of more possibilities and combinations.

RELD04 ,

Minor complaint about the update

So let me start this off by saying that I love this game. It’s fun, it’s addictive, but something happened in the recent update and it’s gonna sound weird. Basically everything causes more damage then before like the orange death laser and to me at least, it makes the game not as fun as you’ll destroy the world at a much faster rate then some would intend and it ruins something I like to do in this game: Art, drawing stuff on the earth with a laser was fun but it’s gone now, at least till you update it. It doesn’t help that the graphics have been massively downgraded. I’ll still play the game but this slight sours the experience. As for the new things, I love them. I love nuking whatever planet instantly. I love a worm randomly digging, I like chuthulu grabbing a chunk of the earth and I love that I can make a planet..... except it’s kinda limiting and I can’t chose a color on the color reel though that might be me (it’s not, the reel is just &#@). Also can you also add a population adder to the custom planet? That would be nice. Other stuff would be to add like flat earth just so I can blow up a disk (not a flat earther by the way) and a few more weapons.

😊💜💜 ,

Fun, but boring

One day, I saw a friend playing a cool game where he was laser-ing through earth, I thought it looked fun, so, he gave me the name and I got it.
It’s fun, but quite boring when it comes to what to do with it. It’s a good game and all, but there’s a few complaints.
Firstly, it’s extremely, to a frustrating level, constricted. They barely give you options for anything. There’s only like, 10 different “attacks” you can use. And you’re very limited to a MAXIMUM of 3 planets to choose from. Those include:
Earth
Mars
And some purple planet that has almost 12 billion living there
That’s literally all you can chose from!! Hopefully, I heard there’s gonna be a new update soon, so maybe they’ll put more planets. I mean, the attack options are:
Small Laser (only heats things up)
Bigger Laser (that can actually burn through stuff)
Alien Attack (idk why, but it does a surprising amount of damage)
Laser Gun (pretty much a laser, but you can blast it)
Meteorite (which, is probably the one to cause the most damage out of all)
Small Meteorite (basically, a rock)
Black hole (I’m not even kidding)
Missile/ Rockets (I can’t tell which one)
Ya know, that’s actually a pretty good amount of choices... I didn’t know that a game could be so boring yet fun at the same time. Either way, this is a good game, despite the lack of options. It is really fun. Would recommend.

Information

Seller
PARADYME LIMITED
Size
135.7 MB
Compatibility

Requires iOS 11.0 or later. Compatible with iPhone, iPad, and iPod touch.

Languages

English

Age Rating
9+
Infrequent/Mild Cartoon or Fantasy Violence
Copyright
Price
Free
In-App Purchases
  1. AdFree $2.99

Supports

  • Family Sharing

    With Family Sharing set up, up to six family members can use this app.

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