Blast off to the stratosphere and colonize Mars in Space Frontier, the addictive physics rocket game that your friends will want to play—but they can’t! Because it’s your phone. But hey! They can download it on theirs, too. In fact, you want them to do that. So you can pound them into dust with your superior rocket scores!
In Space Frontier your mission is to launch your rocket as high in to the orbit as possible and beyond to Mars. Earn in-game currency from launches and hard working Martians. Invest it to acquire new parts/styles, and send more people to mars!
Easy to play but hard to master gameplay means you’ll be coming back again and again for one more boost.
Ridiculously Cool Features List:
◉ One-button gameplay
◉ Fun, fast physics
◉ Easy to learn, hard to master
◉ Colonize Mars
◉ Infinite variety and replayability
◉ Earn in-game currency to buy new rocket parts
◉ More than sixteen rocket styles to try
Minor bug fixes
Ratings and ReviewsSee All
Fun time killer, could really use some added strategy
So I want to add something to this game, an idea that I’m absolutely baffled you guys didn’t do your self. When I started playing this game and started sending people to mars I noticed you could also send people to Europa, so I immediately started piling as many people on mars as I could before even attempting to go to Europa....and here’s why....I was 100% certain that the people I sent to Europa would come from my people on mars....but they didn’t?? No, instead I fill up my spaceship with people out of thin air and my number of people on mars stays the same. Your missing out on a huge strategical aspect to the game. The more people I add to mars the more money they generate an hour. But now imagine if as I send people to Europa it takes people away off mars which then decreases the amount of money they make an hour, which would then make me go back to earth and send more people to mars again. That would be a huge added gameplay to the game. Instead I have mars maxed out and I’m just banking hundreds of thousands of coins a day, buying all rockets, and sending massive amounts of people to Europa....at this point I’ve completed half the game in less than a week and I’m just massively overpowered. So in short, it was a great, fun, time killer but I was able to become way to over powered way to fast all because it lacked any sort of strategical aspect.
Fun Game, But...
It lacks a lot of content. It's all just go to mars, bring people, don't die. It's a Ketchapp game, so chances are they don't care about quality, instead just quantity. I have 3 ways you can add content to make this game better. 1: Aliens. There should be aliens that attack your people while they're away, so you need to focus on bringing a lot of people. 2: Different types of people. Adding different types of people that do different things could help bring a tiny bit of strategy to the game. For example, normal people to help colonize that reproduce to keep the colony growing. Or you could make soldiers that reduce the loss of people when you are away, but each time you go away for an extended period of time, they will slowly die, which makes you have to invest a lot of money into them. Or also maybe a scientist, who bring science points that allow you to upgrade your ship in different ways. 3: ADD PLANETS!!! Adding planets with different groups of people will help bring a ton more strategy, as you need to balance money between each and every planet. Also a little bonus tip, maybe you could add resources on a separate game mode that you find as you land on small asteroids. If you make this happen, and i hope you do, this game will bring waves of players, giving you more money, (that you probably desire the most) and give a lot of people tons of entertainment.
This game is fun but so irritating at the same time. There’s not much of a motive to the game. All it is, is build up your rocket till you can fly above and reach mars’ orbit. Then board and land a certain amount of people on the planet that just stay there and rack up coins. There’s no strategy what so ever. And one you’ve reached mars, you then can lift of from mars. Then to fly to Europa, a moon orbiting Jupiter. You then do the same as you did with mars, fly above orbit and land people there. But you don’t get to lift off from Europa, no matter how many people you land there. The game basically is over after this point. All that’s left is upgrading your rocket to fly higher to receive a higher score. This game has massive potential. Some kind of antagonist should be added, aliens or some kind of obstacle in the way of exploration. Maybe different kinds of people, that perform different tasks. In the game, It costs money to board passengers, so maybe make it where the more the passenger costs, the more they make as they work on the planet they are based on. Like I said it’s fun and has potential, but at this point the game is like a demo, a short campaign that leaves you hanging on a limb wanting more...
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