Screenshots

Description

A rogue-like deck-building experience set in the dark fantasy world of Port Haven. Featuring innovative CARD FUSION, CARD UPGRADES & CARD CYCLING systems.

Featuring 500+ cards and counting, 9 classes, 6 races, and 5 paths to follow along with hundreds of unique battles.


CARD FUSION & UPGRADES & CYCLING SYSTEM

Upgrade your cards and use the unique card fusion system to create any combination of cards imaginable! As you make each run you will need to carefully manage your deck, to include just what you need to survive.

To combat the problematic “bad draw” a voluntary discard and resource recovery system has been developed.


PROCEDURALLY GENERATED ADVENTURES

Adventure across the lands of Port Haven in this solo card combat roguelike. Crawl through swamp, fight over mountains, and swim through the seas all in search of loot, fame and fortune.

Game play focuses on being a challenging card crawler and deck builder for all roguelike and roguelite loving dungeoneers!

DECK BUILDER'S COMMUNITY

“Fantastic rogue-like card game. I've played it hundreds of hours and still nowhere near exhausting the possibilities.”

"It’s really well done: thank you for creating it."

"Just wanted to drop in and say I'm enjoying this more than other titles: thanks for creating a fun game."

What’s New

Version 1.83

UI tweaks

Ratings and Reviews

4.3 out of 5
6 Ratings

6 Ratings

Nathan Hansen ,

One of the best - until latest update

Fantastic card game, quick to play with interesting options and approaches with a lot of replayability both within and across classes and elemental choices. But latest update has turned it into a slog and what was once challenging has become frustrating and discouraging. Used to be a lot of fun to play but no more.
Hopefully next update will be an improvement instead of a regression.

The Matrix Guy ,

Plays like a beta build

I really want to like this game, but unfortunately a poorly designed interface and an AI that is rigged to win removes that possibility.
The first problem starts with a bunch of character creation that uses a series of hidden stats that may combine to make unplayable characters. After many attempts at this game I have found that the character choices are very limited and once you find a functioning one there is little to no reason to change.
As for the user interface the enemies slam through there actions with no explanation. Luckily there is a history list during play. Unfortunately when you click on anything it shows up as a small text box under your finger. Yep. My fingers still aren’t see through. Hey when I can get an invisible hand I will.
But my final frustration was a boss that constantly made me discard my whole hand and raised shields. I would have 0-2 cards per turn at max level and maybe do 1 damage. Basically I got locked down in game because that’s called a challenge? Why not just click on the boss and have it start with a “defeated” text?
Honestly if the game moves to a full 2.0 overhaul I’d try it again. I love deck builders, I really do. I’ve beta tested a few too. And that’s why I feel that’s where this is.

GmatterG ,

Great Roguelike Deck Builder

Game is deceptively deep. Three starting character traits can yield different synergies with varying degrees of effectiveness. The real challenge is discovering the optimal build for each combination. The hook is finding a synergy that not only gets you safely to the end-game, but allows you to dominate the final boss. True: the card graphics are very minimal with no animations and limited effects. True: you will die frequently, it’s a Roguelike. But like all great RL’s, death is its own reward, as new cards unlock after each run. True: the final boss is very difficult, but what good is a final boss if they aren’t challenging.
This game is not for the shallow, impatient or anyone who doesn’t enjoy the challenge of roguelike mechanics. This game will definitely appeal to the patient, tactically-minded player who doesn’t need their hand held, doesn’t require AAA graphics to hold their attention, and values the challenge and replayability of roguelike games.

Information

Seller
One Up Plus Pty Ltd
Size
203.2 MB
Category
Games
Compatibility

Requires iOS 9.0 or later. Compatible with iPhone, iPad, and iPod touch.

Languages

English, Chinese, Spanish

Age Rating
9+
Infrequent/Mild Cartoon or Fantasy Violence
Copyright
Price
$3.99

Supports

  • Game Center

    Challenge friends and check leaderboards and achievements.

  • Family Sharing

    With Family Sharing set up, up to six family members can use this app.

More By This Developer

You May Also Like