The Universe is a Dangerous Place
In the 22nd century, we left a dying earth so that a fortunate few could settle the new home we call Novus.
In time, we would learn that life on a frontier colony is neither prosperous nor peaceful. Our first encounter with the nautilid started with hostilities and confusion, and ended with sacrifice. Fourteen years later, our leaders remain politically entangled and unable to see the threats that linger, both afar and within our own walls…
Star Hammer: The Vanguard Prophecy is a game of 3D tactical space battles. Play your part in the Second Contact War in a campaign with a branching story and over 60 missions, or create your own scenarios in skirmish mode battles.
Give your orders, and watch the results in explosive pausable real-time. Tailor your arsenal of crew abilities and assault class ships as your fleet grows with your command. Exploit the enemy’s weaknesses with superior positioning and flanking manoeuvres to inflict devastating damage.
Six classes of assaults ships are yours to command. Make precision strikes with the swift Swordfish Raiders, or lead from the bridge of a hulking Kraken Dreadnought. Change your tactics as you order reinforcements with stun guns, guided missiles, unmanned fighter drones and single-focus DEW beams.
The nautilid threat is as varied as it is innumerable, however, and they will not surrender. Use your wits to overcome the threat of disruption fields, bio-missiles and proximity mines. And not all opposition to your command comes from outside. Raise the shields of your capital ships and engage in devastating broadside combat with the renegade military conspiracists who call themselves the Remnant.
Will you obey the chain of command and strengthen Novus’ defenses, or take your opponents head-on by yourself?
Fight for Novus and decide the outcome of the Second Contact War with a branching story that boasts over 60 missions.
WeGo tactical combat in 3D space, with gameplay that rewards strategic positioning and fleet coordination. Give your commands, then watch the results in pausable realtime.
Take command of a range of heavily armed assault ships, including Raiders, Corvettes, Frigates, Destroyers, Battlecruisers and Dreadnoughts - each with with their own weapons fitouts and unique functions.
Balance the energy core of each ship to focus on impenetrable defences, breakneck piloting or devastating assaults.
Manage your crew’s personalities and morale to tailor your flagship’s advantage in battle. Every crew member you enlist has their own personality traits, abilities and stories.
Measure your actions against the War Scale. Will your command be a legacy of calculated tactical bombardments, or aggressive and reckless assaults?
Take part in an ongoing war with no turning back. Choose who will be saved, order reinforcements to replace destroyed veteran ships, and shape the future of mankind’s second home.
This app has been updated by Apple to display the Apple Watch app icon.
Fixed issue with icon placement on mission 9
Ratings and Reviews
A game thats more than a point and click
Update 4 Feb: The command button debate ends with a simple,......hold the "?" down to see what they buttons do,..... I feel a little sheepish.....
This is a great game, while the price is outside of what I prefer to spend, I am glad I did. This is a great strategy game, thats delivers a great experience; which is vastly different from any other space fleet game in the app store similar in style or genre. If your looking for a game that is a point, move, kill, and repeat...check out Starships (which I have and loved till this game), if you like to destroy a base/fleet with a "free to play/pay to win" fleet - pick from any number of clones out there, and if you like graphics with a voice, hit up Star Trek (have fun with that non-tactical waste of your time). If you want solid tactical gameplay, in control of every aspect of your fleet, check this game out.
The basis and strong point for this game I believe is the tactical portion, yes there is a story, but if text dialogue isn't your thing, you can skip it. This game is about full (individual) ship control within your fleet on more than just a "one plane dimension" (a four stacked altitude playing field), as well as power distribution (shields, engine speed, or weapons power), crew members and the bonus they provide (which are affected by other ships crew members).
Solid gameplay that I really have enjoyed for both the story mode and within the skirmish game. The enemy is not predictable either, which is nice and makes skirmish games different every time. Selectable maps also add a nice addition. The environment plays a factor, asteroids, space debris, and mines add another facet to a cool fleet game. You have to gauge the enemies moves and where that move takes in the battle, forecasting the end turn of an enemy is one component to this game and is vital to your fleet delivering a decisive win.
This game distances itself from other, there is no ship modification, e.g. No guns of fighters to select from. You get the stock load out. I believe the game is not about modding, but about learning the enemy fleet, your fleet, and developing the tactical skills to win.
Areas that could be improved...the command bar guide. I will say that I agree with the community as a whole in the poor breakouts of what icons are and do. The online manual (found within the game) or the pdf version found online (do a search, you will find it) lack substance on the "how to" and not necessarily the "why". It took me setting up a skirmish with each of my ships against one enemy Nautilid ships (weakest one) and going through the command bar buttons to fully understand what each button represents; from targeting to ramming.
I would recommend to the developers that the community consensus is spot on regarding the manual,....YOUR GAME MANUAL IS BROKEN, SPELL OUT EACH BUTTON WITH THE CORRESPONDING ICON,...PUT THE NAUTILID SHIPS INTO THE MANUAL WITH THEIR CAPABILITIES...., LISTEN TO THE COMMUNITY......
There has not been a serious update to this app or the manual as of my post.
My recommendation, this game is worth buying. its engaging and challenging. The replay value is there. On a side note, if you like full control tactics, "Breach and Clear" by Gun has a similar feel to this. Don't look for a story there either, its about the tactics.
Unfairly harsh reviews
I delayed buying this game for months based in the reviews- finally it went on sale and I had some store credit, so I decided to give it a chance. After all, Slitherine hasn't failed me yet and I have several of their games.
I'm glad I did- I find the game to be highly enjoyable. The controls make sense as long as you pay attention when they're explaining them, and the combat itself is varied enough to keep me coming back as new ships are added. True- the storyline isn't all videos and special effects- buts it's engaging enough and they save there'll effort for the game.
If you're on the fence like I was- give it a try and if you like it fight back against the negative reviews!
What is going on here?
Did Slitherine throw their hands up and phone this in? This game doesn't make any sense. Everything is always out of range even when directly in front of your ship. Weapons are badly underpowered and slow. This isn't fun, exciting or challenging. It's just clunky, messy and frustrating.
But it looks nice.
The developer, Slitherine, has not provided details about its privacy practices and handling of data to Apple.
No Details Provided
The developer will be required to provide privacy details when they submit their next app update.
- Slitherine Software UK Ltd.
- 276.8 MB
- Requires iPadOS 8.0 or later.
- Requires macOS 11.0 or later and a Mac with Apple M1 chip.
- Age Rating
- 9+ Infrequent/Mild Cartoon or Fantasy Violence
- ©2015 Slitherine Ltd. All Rights Reserved. Slitherine Ltd., and their Logos are all trademarks of Slitherine Ltd. Developed by Black Lab Games & Slitherine Ltd.
With Family Sharing set up, up to six family members can use this app.