SteamWorld Quest 9+

Hand of Gilgamech

Image & Form International AB

Designed for iPad

    • $9.99



9/10 -TouchArcade
9/10 -Pocket Tactics

Lead a party of aspiring heroes through beautifully hand-drawn worlds and fierce battles using your wits and a handful of cards.

Triumph over evil with the hand you’re dealt!
SteamWorld Quest is the roleplaying card game you’ve been waiting for! Lead a party of aspiring heroes through a beautifully hand-drawn world and intense battles using only your wits and a handful of cards. Take on whatever threat comes your way by crafting your own deck choosing from over 100 unique punch-cards!

What awaits you is a luscious treasure chest filled with gold, dragons, vivid worlds, magic, knights in shining armor as well as XP, turn-based battles and all that good RPG stuff! The game’s humorous mix of traditional fantasy and steampunk robots makes for an unforgettable experience with lots of laughs.

Ratings and Reviews

4.5 out of 5
93 Ratings

93 Ratings

rj yj ,

Top tier

Without sugar coating with further superlatives, just one phrase will suffice to wrap up my thoughts on this game —“Top tier”. Now the story might be too cliche and I understand there is hardly any exploration since the game is more chapter wise divided into several acts, but where the game shines and separates its self from other competitors is in the battle mechanics. The battle mechanics is fun, addictive and unique. The turn based system where cards are drawn or shuffled to execute commands is an entirely new concept. The plot and the characters are important; however, I value battle mechanics and pacing more. I also found the character interactions in the form of dialogue sarcastic and humorous. If there is one thing I would recommend to change is the two finger tap to skip. There should be a skip button to skip the entire scene altogether and move directly into the fight. Short game, not much post game content other than colosseum and rising difficulty. All in all, it’s a must play.

theone858 ,


Story, art, gameplay, and music are all top-notch. I like turn-based strat so this fits the bill. Not terribly challenging on the first pass, but that’s primarily based on how you play I suppose. The art is consistent with I&FGs other games in the After Effects style, and fits the story-telling well to create a charming and well-conceived experience. The card-based gameplay imho is better than similar games due to the redraw system, giving you randomized combat without getting severely punished turn-after-turn due to poor random draws (you still need to know how to build a deck, the game isn’t going to play itself for you). You can tell someone listens to their play testers and cares about the play experience.

bruug11 ,

Wonderful game

Charming, with fresh art direction. Standard card rpg mechanics, with fun combo twists. Solid game.

Ran into a bug: went to play a repair vile while in combat, then decided not to. It was difficult to go back to the main battle screen from the items screen. Somehow the repair vile card got “stuck” zoomed-in in the middle of the battlefield, obstructing my view. There was nothing I could do about it, had to finish the battle with it stuck there. After battle was over, the card went away. Probably an uncommon bug, but it was an annoying experience nonetheless.

Update - a couple areas of concern:

a) I have noticed times when a full hand of cards covers up an enemy, which isn’t game breaking, but it is an annoyance when I’m trying to track enemy hp, etc.

b) UPDATE: This should be your first priority fix. When a character dies, their cards are still drawn/redrawn, and they are useless. The only reason why they’re there, that I can see, is *if* you happen to have a revive kit. But if you don’t, the dead character’s cards do nothing but take up space - this punishes the player twice!!!! Not only is the player down a character, they also have to deal with a hand of cards that gets exponentially more difficult to use with each additional dead character. **If they’re useless, then don’t allow them to be drawn/redrawn.** Losing a character and their contributions to the strategy is hard enough. That should be the one and only consequence for a character dying.

App Privacy

The developer, Image & Form International AB, has not provided details about its privacy practices and handling of data to Apple. For more information, see the developer’s privacy policy.

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  • Family Sharing

    Up to six family members can use this app with Family Sharing enabled.

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