Strategery is a fast-paced game of world domination, designed and built from top to bottom for the iPhone, iPad, and iPod Touch. Play against the computer or your friends in an epic battle of strategy and risk. It's an App Store oldie but a goodie (check out the reviews).
Macworld's 2009 App Gems Award winner for Best Strategy Game
"There is no game I play on my iPhone more than Strategery"
- Lex Friedman
"Strategery offers depth that can—and will—claim hours of your time."
"My latest iPhone gaming habit is Strategery"
- Slate Magazine
"Lots of fun and the gameplay has a great feel."
- Daring Fireball
• Challenging game of offensive and defensive strategy
• Play for a couple minutes or a couple hours (it's pretty addictive)
• Four difficulty settings, ranging from "Easy" (for the strategically impaired) to "Brutal" (risk being humiliated)
• Online battles with push notifications and random matchmaking!
• Pass-and-play multiplayer (up to 5 players)
• Automatically saves your game to resume later
• Randomly generated maps (four sizes) make every game a unique challenge
• TONS of gameplay options to tailor the game to your preferences
Updated for newer versions of iOS:
• Added 64-bit support
• Added Compliance for App Transport Security
Ratings and ReviewsSee All
Ignore the complaints from newbies
Don’t believe the comments about the levels being all about “ridiculously impossible dice rolls” - that was clearly from a person who tried jumping to the “brutal” level before he had a grasp of the subtleties of the game. I only play in the “brutal” level and it is a true challenge (I win 60-70%), but you have to know what you’re doing. I suggest mastering each level before moving up - and disregarding comments of ignorance. It took about 80 hours to work up to “brutal” for me, and has kept my interest for 7 or 8 years now.
I do agree, however, about having to occasionally tap many times to eliminate the last one or two pieces (which is usually the result of poor planning on the player’s part, but I accept it as a kind of ‘punishment’ for not getting the end moves just right, driving my challenge right up to the last move), and that there could be an easy fix, but I find it hysterical that the complaint is coming from a screen name with “...Real Zen...” in it.
I play this game every time I have to wait for something (Dr’s. offices, on long flights, etc.) and it is a perfect challenge for me.
I highly recommend it.
November 2020 Update:
This game doesn’t appear to be compatible with IOS 14 - it just won’t open since I “upgraded” my IOS
This game is old but remains a favorite. I play the “hard” level, not “brutal,” and while it has gotten a little easier over the years, it still poses very difficult challenges and presents boards that may be impossible to defeat. The game can be played quickly and the maps can be scaled to mobile phone or iPad size.
I’m really impressed with this game. No matter how many years go by, it remains a favorite. It produces an endless array of maps and combinations. It’s an outstanding game.
The challenges to the game reveal themselves over time. Maximizing your placement of dots to try to defeat the board in the shortest time possible is not a game function, but the type of challenge you can add yourself.
So many problems, and they never get fixed
This is supposed to be a simple strategy game. Apparently, they mean simple as in simple-minded. There is no real level of play, the brutal level just gives the computer ridiculously impossible dice rolls. Also, you finish a game, later go back in and for some unknown reason you are in the middle of the game again. The computer players need to surrender when they are nearly defeated, or at least add an option to auto place armies, otherwise on the last turn, you have to tap 70 times to place your armies that have no chance of being used. There is an auto-place option in the initial game settings, but it makes the most inane decisions that only a fool would use it.
As one reviewer wrote, it’s obvious the devs don’t play the game, because so many basic playability features are non-existent in spite of the fact that most games incorporated them over a decade ago.
I play this game when I’m really bored of other games. Just can’t recommend it. For pure strategy, Auralux runs circles around this.
The developer, Affogato LLC, has not provided details about its privacy practices and handling of data to Apple.
No Details Provided
The developer will be required to provide privacy details when they submit their next app update.
Challenge friends and check leaderboards and achievements.
With Family Sharing set up, up to six family members can use this app.