Street Kart #1 Go Kart Game 4+

Fat Cigar Productions Ltd

    • 4,7 • 6,6 N đánh giá
    • Miễn phí
    • Cho phép Mua In-App

Ảnh Chụp Màn Hình

Miêu tả

Race an inch from the track at speeds up to 80 mph (125 kph). 4 Tiers of Weekly Championships. No. 1 paid racing game over 100 countries! (App Annie). Best of 2020/21/22! No.1 Sim Racer now with Esports. Download Now.

Follow us on instagram.com/streetkart

"You’ll never find another game like it. So competitive..."
Marijn Kremers, FIA-CIK World and European Kart Champion (KZ)

“I stopped real racing 3 as soon as I found this game.”
Mika Francis. App Store Review.

"If you like f1 or nascar games such as Assoluto Racing or Gear Club you'll love this."

Similar karts, similar engines. Always close, fast, competitive. This is Street Kart Racing.

The road to f1 / nascar / indycar / all starts in a kart.

BRING IT ON
The original real racing sim game, SK is it.

⁃ The No.1 go kart game on mobile
- Awesome physics.
⁃ Challenging, fun, rewarding.
⁃ No Assists. No Excuses. Real racing tiers up to 80 mph.
⁃ Tested for authenticity by hundreds of go kart - rally - stock car racing drivers including world champions. Even f1 drivers play it!

- YOUR GOAL -
Go Karts: All F1, nascar, indycar, rally drivers start in cadet Karts - and so do you:

⁃ Race Real People on Real Tracks
⁃ Beat EVERYONE to become world go kart champion
⁃ Single & multiplayer competition

- SK FACEBOOK KARTING COMMUNITY -
Sure we’re on the grid to win. In the pits we all help each other out.

⁃ Tips, tricks, advice.
⁃ A community of 18,000+
⁃ Create rivalries, join the banter, and always have someone to race.

The no.1 go kart game on iOS. Assoluto racing to go cart racers. Even F1 racing drivers play SK.

www.facebook.com/groups/streetkartracing

- GO KARTING STRATEGY -
- WEATHER: If it is raining at the track in real life it is raining in the game. We simulate everything. Rain, drizzle, hot and cold temperatures affect tire choice and grip. Air pressure affects the power delivered by the engine, speed and your lap time. More thought than your average racing game.
- CHOICE: Like F1, Indycar, Gear Club or Nascar games - a range of tire compounds from different brands.
- RIVALRIES: Win personal battles
- UPGRADES: Make complex kart choices: exhaust, seats, brakes, fuel, engines, tyre pressures and setup..

----- KEY FEATURES -----
We’re the no.1 go kart game. Here’s why:
- Street Kart Racing is about epic rivalries against real people.
- Close: Race in closely matched go karts - none of this massive upgrade, automatic win! We race in tenths!
- Compete against pro racing drivers! Yes they play Street Kart Racing Game.
- Real Tracks. Our grid: PFI, Adria, Wackersdorf, Mariembourg, Las Vegas Todd Road, and many more. No F1 tracks here.

- KART RACING -
Like Assoluto Racing - practice in solo mode with the 2018 World Champions Rosberg Racing Academy. Improve set ups and racing skills with test real racing lines. Test out different physics setups.

- SOCIAL -
www.instagram.com/streetkart
www.youtube.com/streetkart

RACE PASS SUBSCRIPTION - SUPPORT THE DEVS
By joining as an SK Race Pass Member, you are agreeing to an auto-renewing monthly subscription plan (unless auto-renew is turned off) that will automatically be charged every month through your iTunes account for $4.99 within 24 hours prior to the end of the current subscription period. You will be charged $4.99 for the first month immediately after your purchase is confirmed. To manage this subscription, or turn auto-renewal off, go to Account Settings after purchase.


Development Team
Street Kart Racing has ambassadors who race at the highest level of professional go kart racing / car / rally racing - helping perfect the racing game simulator physics. You'll find them on race tracks worldwide aiming to reach F1, Nascar, Indycar.

About Us
We’re a small team but we don't believe that should mean average. Your experience playing Street Kart Racing Simulator should be the most fun driving game on mobile.

Link to terms of use:
https://www.streetkart.me/eula

Có gì Mới

Phiên bản 1.8.2

In this update: Multiplayer bug fixes and Racing Prodigy ESPORTS event TWO. SIX months of events, SIX GOLDEN Tickets for SIX Racers to become Professional Racing Drivers. Starting at La Conca, in Italy.

Welcome to Street Kart Racing. We're a small, independent developer determined to give you the most competitive, exciting, real racing experience on iOS. We rely hugely on your feedback and ratings to help improve the game and support further development. Please join the SK Community on www.facebook.com/groups/streetkartracing and follow us on www.youtube.com/streetkart for updates from the dev team and the SK Community.

VERSION 1.8
- Prodigy Racing League: SEASON 2. Six GOLDEN TICKETS to have the chance to become Professional Paid Racing Drivers.
- Improvements to cadet flow
- No RELEGATION from X30 to TKM
- Removal of the SKD requirement to boost up to X30 - just the correct number of points will now get you promoted.

VERSION 1.17.13
- Touch Steering improvements
- Reduced In-Race Control Lag - improvements for some players
- July Daily X-Tier Multiplayer Events
- Cadets Rewind Feature in Championship Events
- Preparation for new Epoch 4 features including NEW Carburettors for X30 and above
- Further new karts preparation for Epoch 4: CRG and BirelART 2024 karts for developer testing

VERSION 1.17.12
- Fixes to the new Google Ad Consent Permissions - you can now go to SETTINGS and adjust your Ad Consent settings
- In-Race Ads at Wackersdorf - major lag fixes/improvements


VERSION 17.11
- Multiplayer improvements and fixes (phase 1)
- Cadets in-race improvements and User Experience including initial support for a rewind feature during the Cadets Tutorial
- Epoch 4 preparation
- Preparation for TWO new chassis - CRG 2024 and BirelART 2024

VERSION 1.7.10
- Brand New Track: Atlanta Motorsports Park
- Last TWO Golden Tickets to Race for Team SK in Atlanta
- Easter Aces Kart Wars X30 - CRG vs BirelART
- Easter Aces Enduro Event
- Bug fixes and updates

VERSION 1.7.9
Small update to Cadets to allow Racing Prodigy esports events to be accessed sooner.

VERSION 1.7.8
Racing Prodigy Esports event is live. Win one of FOUR Golden Tickets to Atlanta.


VERSION 1.7.6
Urgent bug fix for PRJ kart physics plus preparation for our February-April Esports Event.

VERSION 1.7.5
Improvements to Cadets flow, lags and help for new players.


VERSION 1.7.4
Some small improvements to 1.7.3 to help with Lag issues for some players.

VERSION 1.7.3
This version is designed to help new players get in to the beauty of SK more easily and become part of the SK family.
- Brand new Assisted Braking in Cadets
- New flow in Cadets
- Christmas Special Event Karts including the 'Arrow Croc', 'Arrow Roo' and 'Australia' special liveries for TKM, X30, PRJ


VERSION 1.7.2

- NEW ARROW X6 karts for our next Special Event
- Supernats Preparation as a future Special Event
- Behind the scenes preparation for our first RACE PASS $ prize event
- Shortened play loop
- Much quicker and improved Cadets introduction
- PRJ larger additional tyre/fuel offers with
- Given the massive extra numbers of players (over 400k over the last few months) we've introduced ads to help with additional server costs
- Behind the scenes preparation for in-game chat and broadcast mode
- Improvements to prevent lags and speed up flow

Xếp hạng và Nhận xét

4,7/5
6,6 N đánh giá

6,6 N đánh giá

SwampfoxSC ,

Great Game But Can Still Be Improved

This is a great racing game if any type. The fact that it is kart game is even better. I am a third generation kart racer. My grandfather was part of the leading team. That karting started here in the States. I have raced at all levels. From a kid in clutch karts. All the way to road racing Rotax 256 twins. Even had a cr500 on a Swift chassis for a while. I won a SKUSA championship in 97. And I think I am seasoned enough to tell you. This game is authentic as it can get. But there can be improvements. Such running off track. This is very inconsistent between tracks. Some tracks you 100% traction with all four wheels off. Others you drop one wheel. And you are sucked out to the wall. Another issue is running out of fuel. There is zero coast factor. Not realistic for cliched kart. Direct drive more so though. I have stopped feet from finish line a few times. My final criticism is making it a bit easier. And more clear on what it takes to move up in class. I have been playing this for some time. And still don’t know how to advance to the next tier. I have stuck in two for awhile. Despite high finish positions. And winning one championship.

Phản Hồi Từ Nhà Phát Triển ,

To progress to tier 3 - you just need to complete the Season Objective missions - 12,000 SKD plus finishing in the top 30% are usually the main two objectives.

Hope that helps but if not join the community and one of the dev team will help - www.facebook.com/groups/streetkartracing

nadirosbss ,

Strange in game methods and purchases

not sure how to fully explain but honestly i feel like this game is pretty plain after a couple days. not only do you pay for the game itself but you have to watch ads if you want and need extra aces which is completely dumb. after unlocking a kart of wearable outfit you still have to pay for it which is by far the weirdest implement in a game i have seen. not only does the more expensive things give you a WAY better boost then just wearing normal costumes having to race with really good racers while im bearly stuck on the first 2 karts and having to use the least grippy tires because i cannot afford more sets of slick grippy tires and having to stick to regular gas instead of prem gas cause i can’t afford it anymore. and now theirs a new pass that you have to pay 5 dollars a month if you want extra things???? i payed for the game and didn’t expect all of this and only have to upgrade your mechanics costs 100+ aces which is incredibly expensive and that now bearly at level 2. this game just fully revolves around money. if it was about skill id think everyone would get the same outfits that give no boosts besides looks. and i was expecting people to customize their own cars to their own liking at the beginning but even after almost 2+ weeks of playing i bearly can even upgrade my mechanic to lvl 3 which also includes having to change my break pressure and etc. THAT I CANT DO BECAUSE I DONT HAVE ENOUGH ACES.

Phản Hồi Từ Nhà Phát Triển ,

Hi Nadirobss,

Thanks for the comment and feedback, which we appreciate.

If we could just explain a little bit about parts of the game - we give away a massive amount of hard currency to allow you to progress. There are many different ways to earn hard currency but here's the main ones: Daily Aces Race Meets (180 Aces per week), Target Rivals (100+ Aces per week), End of week finals (200 Aces for the A-Final), Plus Video Ad watches if you choose (100+ Aces per week). So all in all there's a lot of Aces you can win just through playing the game. Enough to easily level up your mechanic. Also you can get things cheaper as well by beating target rivals.

The new subscription service helps support the game and for us to develop more content and features. It doesn't offer any greater chance to win or improve your skill level. All it does is help boost your Aces. 2X on Daily Aces Race Meets and 3X on beating Target Rivals, plus entry to the RP Special Events, which are also Aces. So this helps you, and us.

The game itself is super cheap - a couple of bucks - and we have massive server costs as we're keeping 250,000 players leaderboards updated, and rivalries etc.

So you're really at the start of your SK journey and it does take time and there's no quick way to develop the skill required to win. However, Race Pass does help you make progress faster by having more Aces available. There is no race winning advantage.

Hope that is useful, but please do join the Facebook group for support on tyre pressures etc. www.facebook.com/groups/streetkartracing.

With best wishes
Ross

jwjones101 ,

Masterpiece

Someone in the Facebook community helped orient me to the game and I’m changing my review based on what I learned. I was under the impression that once your stamina ran out, you had to use aces to buy an energy drink before it would go back up again. Well it refills all the way within an hour or so and you can use aces if you want to keep grinding. So, I misunderstood the concept behind that and I apologize for my anger in the last review I did. I felt as if I got ripped off after paying $5. At the same time, there really wasn’t too much of a detailed explanation of the system for laymen like me. I think there should be work on that. There are also some glitches here and there. Overall, I think this is a masterpiece of a game and I appreciate the simple but in depth feel of it. Everyone that worked on this game did a great job and they built a healthy and competitive community. I’ll definitely keep playing and I’ll most likely wind up buying aces to contribute to the people behind this game.

Phản Hồi Từ Nhà Phát Triển ,

Hi jwjones101,

Thank you for the review and of course you would expect us to challenge you on it. Let's start by saying there are many people in the game right now (95% or more) who haven't bought an IAP. Many of those 95% including our most recent Champion of TKM, Craig Laws, have done so without spending anything extra. So you can easily win championships as you develop the skill and understand the game economy. However the game is designed to have a strategy to it and you need to think. You are competing with thousands of others and to win you have to out-think and out skill them. This is critical.

SK is all real time. This means huge server costs, and a support team who cares about our players enjoyment. Those that do make an IAP need some advantage for that. We don't give it to them in terms of performance on the track. We can't because that would make it pay to win and we won't do that. However, we do give them the option of making progress faster.

The fitness system is there to protect players who can't race as much due to lack of time and prevent those players who can do 500 races per week achieving that and dominating the game. A play session is a good 45-60 mins and it can be extended with the purchase of different suits. This covers 98% of the players in the game for how they play and protects them.

The proceeds from the 5% who do spend, go to new content, live events and tiers. Without them there would be none of those extra content events that the other 95% enjoy at no extra cost from the purchase of the game.

So, is there a compromise there. Absolutely. Do we run live events monthly that give away hard currency. Absolutely. We also run weekly finals where large amounts of hard currency can be won, as well as daily Aces race meets where hard currency can be won.

Far from immoral, we do all we can to help our players have a better experience and we do so trying to create the right balance, between strategy, skill and time. We feel we've done a good job, but we can always do better and are always trying to do better.

Thank you for the feedback and we do value it, but hopefully you can understand our position better, and understand we've put a lot of thought into your playing experience to balance it for lots of different types of players.

With best wishes
The SK Team

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