1919 - “The Great War” continues. Europe has been trapped in a fierce fight over dominance and a temporary armistice is giving all nations a chance to revise their strategy. Under the Iron Order, countless inventions and technological advancements lead to Mechs roaming the battlefields. Mechanical warfare is slowly taking over while soldiers become mere bystanders when massive Titans (Massive Mechs) collect their bloody harvest.

Iron Order is your chance to make a mark on battle-torn Europe. Enter an accelerated race driving technology to levels the early 20th century has never seen. In Multiplayer matches with up to 26 players you are asked to plan your strategy wisely and lead your nation to victory!

Matches run in real-time on World Maps based on World War 1 scenarios and beyond. Nations are split into smaller provinces with unique properties that influence resource production or terrain types. The goal is to take over the majority of the map. To achieve your target, you have full control over your nation's economic developments, technological research, military advancements and diplomatic relations with other players. Work together, against each other and never trust your alliance fully - when power is in reach, everyone becomes an enemy. Will you still let your people fight with scythes or plan ahead and join the technological revolution?

Regular updates expand the lore and add variety to the game's gameplay. We are just starting the journey of Iron Order, there is a lot to come, and we can’t wait to hear about your experiences in the game and your feedback. Welcome!

-Build your strategy around fantastical and historical units of the era!
-Long Term Strategy in Real-Time
-Weaponry based on popular Dieselpunk, Teslapunk and Steampunk ideas featuring Mechs and Robots
-Every unit type is featuring a special “Titan” class with incredible power and utility
-Play with up to 26 players per match
-Maps based on historical events and beyond

What’s New

Version 0.96

Today’s update brings a handy new army list to the game, making it easier to keep an overview of all forces. Additionally all epic units received different forms of buffs to emphasize their role as strategic weapons of war. The AI has been further tweaked as well. A full list of changes can be found in the ingame News section!

Ratings and Reviews

4.8 out of 5
899 Ratings

899 Ratings

Deadbolt098098 ,

Here’s an Idea

Y’all should make this game instead of just iron order after world war 2 you should expand the game to do multiple types of games from different ERAs all across time. Y’all should add in a historical order of battle to provide realism from different time periods. For example if you did a Cold War. Russia and USA have a lot more troops that are a lot more advanced with nukes rather as a country like Venezuela would not have as advanced or as many troops. Do this much like the historical world war 2 game mode in call of war. If not going through this route of multiple ERAs I recommend a few more game modes than just the Europe one. Include a World game mode. Add in realistic order of battles so like bigger nations that are still holding onto their lands such as the British empire have a big size fleet like call of war historical world war 2 game mode. At least having one of these game modes like this makes it fun for us roleplayers who look for this game mode in the game.

lakdhdhdjskeksjdn ,

I agree with another review

I just read a review by ableraptor, I agree with the I’m hooked part and this game is by far the best game I’ve played since I discovered that my iPhone won’t download games from the google play store. Otherwise I’d still be hooked on “Duplicity” or “Conspiracy .” Also I agree absolutely that an offline version should at least be a explored, as sometimes I am too busy with work and life to be able to give the game sufficient attention to be able to actually have a chance of winning or even just scoring higher. I think many would agree that having an offline version with only AI opponents, where one could play w.o. Being pressured by life’s constraints would be amazing and allow people to get more familiar with gameplay and strategy before being thrown, as it were, into the melee of players who care less if you fully grasp the games’ nuances.

AbleRaptor ,

I’m hooked

I used to not have the patience to play these games simply because of the time it took to move/train troops and construct buildings. Now, however, I’m absolutely hooked by this. The more realistic time allows for better strategizing and you can always upgrade your railways to speed up troop movement. This is about the closest we’ll get to a mobile Hearts of Iron game. That being said, and this will be a bit of a stretch, I’m sure: since the resources for AI nations are there, consider making an offline mode and decreasing the time it takes to move/train/construct for those of us who just want to come in, build up our nation, pause, and get back to it when we’re done with our day. This really has the potential to become the greatest mobile strategy game.

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