*New Update OUT NOW!
It's hammer time! Race the clock to craft swords, armor and other wacky items as you upgrade your blacksmith shop in this exciting, fast-paced tapper RPG!
Collect dozens of crazy Smith characters, like Agent Smith, Bat Smith and Dark Lord of the Smith, including rare Smythical characters with unique abilities! Challenge your reflexes and your memory as you master new blueprints to craft! Fast, reflex-based arcade action meets collectible cartoon craziness and roleplaying-style upgrades in this new release from Tiny Titan Studios!
• Over 60 Smith characters to collect!
• Over 120 unique items to forge, craft and enhance!
• Fully upgrade your anvil, hammers, bellows and more to unlock your smithery's full money-making potential!
• Purchase and upgrade insane relics, like the Magic Carpet, Lava Lamp and Ninja, to grant special bonuses!
• Earn achievements and unlock secrets galore!
Do YOU have what it takes to save your grandpa’s business? Download Tap Smiths and get smithing!
Update 1.2.3 adds a new smith to the mix! Oh Yeah!
+ optimizations and misc. bug fixes
Ratings and Reviews
A MAJOR flaw in the game
I just recently started playing the game and aside from the occasional bug I was enjoying it. However I realized a major flaw in the blueprint system. In the game you collect blueprints and you need to spend iron on the blueprints in order for those items to appear. This was actually the part of the game that I was looking forward to the most until I realized that unlocking blueprints is mathematically a bad financial decision as it decreases the average amount of money you will get from an item.
Unlocking a blueprint adds it to a pool of items that can be made at a certain temperature, you can upgrade these blueprints to get more money from that specific item. Say you just started the game, there’s a few items to start and they all sell for 1 gold. If you upgrade each starting item one they will all sell for 2 gold. Now if you unlock a new common blueprint it will now sell for 1 gold (all common items start at 1 gold), decreasing the average amount of gold you get per item. After I realized this it killed all motivation I had to play the game. I’m honestly not sure how to fix this problem without a massive rework. This was obviously a massive overlook by the developers and for me to have figured this out within less than an hour shows how much thought they put into this game.
Absolutely Amazing And Addictive
I have been playing this game nonstop for hours, it's extremely fun, but there's one glitch that I would love to have fixed; The numbers in every achievement reset when you unlock the achievement, so for achievements such as "find 5 tracks" when there are only 10 in the game are impossible if followed by "find 1 track," "find 2 tracks," and "find 3 tracks." It also makes achievements such as "tap 100,000 times" after "tap 10,000 times" a little more difficult unnecessarily.
I love this game, and if you guys at tiny titan studios actually notice this comment, I would really appreciate your dedication for a few days trying to find a way to make achievements both possible and challenging (if that's what you want and if it's not too hard; I know game design can be extremely time consuming and I appreciate everything you've done to create this masterpiece thus far).
Thank you so much guys!
Fun, but with its flaws
Mindless tapping while watching your favorite parody characters create equipment! Overall it's entertaining if you enjoy games like cookie clicker and whatnot. My reason for 3/5 stars is because the rounds are way too short and it takes far too long to go from one day end to starting the next, which is again hurt even more by the tiny amount of time in each day. I feel like I spend more time watching menu screens and their animations rather than playing the game. If I were to offer some advice on the next update, give us a way to disable the power up screen that shows before every day, a way to disable the "watch ad to continue" screen after your time runs out, and speed the menu transition animations up considerably.
- Tiny Titan Studios Inc.
- 152.9 MB
Requires iOS 6.0 or later. Compatible with iPhone, iPad, and iPod touch.
- Age Rating
- Rated 4+
- ©2016 Tiny Titan Studios
- In-App Purchases
- Care Package $4.99
- Franchise 1 $4.99
- Gems (Tiny) $4.99
Challenge friends and check leaderboards and achievements.
With Family Sharing set up, up to six family members can use this app.